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Update dlls/Makefile
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449df6bd05
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@ -9,14 +9,14 @@ LIBNAME := hl
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CFLAGS := -pipe
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CFLAGS := -pipe
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CFLAGS += \
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CFLAGS += \
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-D_LINUX -DCLIENT_WEAPONS -DNO_VOICEGAMEMGR \
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-D_LINUX -DCLIENT_WEAPONS -DNO_VOICEGAMEMGR \
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-Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf
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-Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf
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CFLAGS_RELEASE := -Ofast -w
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CFLAGS_RELEASE := -Ofast -w
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CFLAGS_DEBUG := -Wall -Wno-invalid-offsetof
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CFLAGS_DEBUG := -Wall -Wno-invalid-offsetof
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CXX_ONLY_FLAGS := -std=c++11
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CXX_ONLY_FLAGS :=
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C_ONLY_FLAGS := -std=c99
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C_ONLY_FLAGS :=
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CFLAGS_OPT_X86 := -march=native -mtune=native
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CFLAGS_OPT_X86 := -march=native -mtune=native
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CFLAGS_OPT_ARM := -mthumb -mfloat-abi=hard -mfpu=neon -mvectorize-with-neon-quad -mcpu=cortex-a9
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CFLAGS_OPT_ARM := -mthumb -mfloat-abi=hard -mfpu=neon -mvectorize-with-neon-quad -mcpu=cortex-a9
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@ -157,23 +157,23 @@ COMPILE_ARCH := $(COMPILE_ARCH:i%86=x86)
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COMPILE_ARCH := $(COMPILE_ARCH:arm%=arm)
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COMPILE_ARCH := $(COMPILE_ARCH:arm%=arm)
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ifeq ($(ARCH), i86pc)
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ifeq ($(ARCH), i86pc)
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COMPILE_ARCH := x86
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COMPILE_ARCH := x86
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endif
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endif
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ifeq ($(ARCH), x64)
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ifeq ($(ARCH), x64)
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COMPILE_ARCH := x86_64
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COMPILE_ARCH := x86_64
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endif
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endif
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ifeq ($(ARCH), amd64)
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ifeq ($(ARCH), amd64)
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COMPILE_ARCH := x86_64
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COMPILE_ARCH := x86_64
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endif
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endif
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ifeq ($(COMPILE_ARCH), x86)
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ifeq ($(COMPILE_ARCH), x86)
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CFLAGS += $(CFLAGS_OPT_X86)
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CFLAGS += $(CFLAGS_OPT_X86)
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endif
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endif
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ifeq ($(COMPILE_ARCH), x86_64)
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ifeq ($(COMPILE_ARCH), x86_64)
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CFLAGS += $(CFLAGS_OPT_X86)
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CFLAGS += $(CFLAGS_OPT_X86)
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endif
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endif
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ifeq ($(COMPILE_ARCH), arm)
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ifeq ($(COMPILE_ARCH), arm)
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CFLAGS += $(CFLAGS_OPT_ARM)
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CFLAGS += $(CFLAGS_OPT_ARM)
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endif
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endif
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release: CFLAGS += $(CFLAGS_RELEASE)
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release: CFLAGS += $(CFLAGS_RELEASE)
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