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@ -13,6 +13,10 @@ |
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* |
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* |
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****/ |
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****/ |
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/* all this mess was here to use quake mathlib instead of hlsdk vectors
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* it may break debug info or even build because global symbols types differ |
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* it's better to define VectorCopy macro for Vector class */ |
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#if 0 |
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#include <stdio.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <string.h> |
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@ -50,7 +54,17 @@ typedef unsigned char byte; |
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#include "enginecallback.h" |
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#include "enginecallback.h" |
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#endif |
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#endif |
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extern globalvars_t *gpGlobals; |
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//extern globalvars_t *gpGlobals;
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#else |
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#include "extdll.h" |
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#include "util.h" |
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#include "activity.h" |
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#include "activitymap.h" |
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#include "animation.h" |
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#include "scriptevent.h" |
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#include "studio.h" |
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#define VectorCopy(x,y) (y = x) |
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#endif |
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#pragma warning( disable : 4244 ) |
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#pragma warning( disable : 4244 ) |
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