From 3d17d83f2538783a39e6b9d67b8b504e9e0dcf4c Mon Sep 17 00:00:00 2001 From: Night Owl Date: Thu, 25 Oct 2018 20:05:13 +0500 Subject: [PATCH] Fix xs_beam's sprite. --- dlls/poke646/xsbeam.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/poke646/xsbeam.cpp b/dlls/poke646/xsbeam.cpp index 0a5d2ce8..1b98f647 100644 --- a/dlls/poke646/xsbeam.cpp +++ b/dlls/poke646/xsbeam.cpp @@ -104,7 +104,7 @@ void CXSBeam::Init() if( m_pBeam[i] ) { m_pBeam[i]->pev->scale = 0.5; - m_pBeam[i]->SetTransparency( kRenderGlow, 255, 255, 255, 255, kRenderFxFadeFast ); + m_pBeam[i]->SetTransparency( kRenderGlow, 255, 255, 255, 255, kRenderFxNoDissipation ); UTIL_SetOrigin( m_pBeam[i]->pev, pev->origin ); m_pBeam[i]->pev->spawnflags |= SF_SPRITE_TEMPORARY;