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Fix IsBot()
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@ -324,7 +324,7 @@ public:
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PlayerState m_state;
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bool m_fTouchMenu;
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virtual void Touch( CBaseEntity *pOther );
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bool IsBot(){ return pev->flags & FL_FAKECLIENT; }
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virtual BOOL IsBot(){ return false; }
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bool IsLookingAtPosition(Vector *pos, float angleTolerance = 20.0f);
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};
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