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https://github.com/YGGverse/hlsdk-portable.git
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Fix build.
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723180f497
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3983f44584
@ -305,11 +305,6 @@ int __MsgFunc_ServerName( const char *pszName, int iSize, void *pbuf )
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#endif
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return 0;
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}
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/*
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int __MsgFunc_ScoreInfo(const char *pszName, int iSize, void *pbuf)
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{
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return 0;
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}
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#if USE_VGUI && !USE_NOVGUI_SCOREBOARD
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int __MsgFunc_ScoreInfo(const char *pszName, int iSize, void *pbuf)
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@ -332,6 +327,7 @@ int __MsgFunc_TeamInfo(const char *pszName, int iSize, void *pbuf)
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return gViewPort->MsgFunc_TeamInfo( pszName, iSize, pbuf );
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return 0;
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}
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#endif
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int __MsgFunc_Spectator( const char *pszName, int iSize, void *pbuf )
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{
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@ -159,7 +159,6 @@ int CHud::Redraw( float flTime, int intermission )
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// Take a screenshot if the client's got the cvar set
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if( CVAR_GET_FLOAT( "hud_takesshots" ) != 0 )
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m_flShotTime = flTime + 1.0f; // Take a screenshot in a second
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}
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}
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#endif
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if( m_flShotTime && m_flShotTime < flTime )
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@ -458,7 +458,6 @@ void CWorld::Spawn( void )
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{
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g_fGameOver = FALSE;
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Precache();
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g_flWeaponCheat = CVAR_GET_FLOAT( "sv_cheats" ); // Is the impulse 101 command allowed?
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}
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void CWorld::Precache( void )
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