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Fix building (error: invalid conversion from ‘const char*’ to ‘char*’ [-fpermissive])
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@ -516,7 +516,7 @@ void AgClient::Say(CBasePlayer* pPlayer, say_type Type )
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//Weapon
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if (pPlayer && pPlayer->IsAlive() && !pPlayer->IsSpectator() && pPlayer->m_pActiveItem && pPlayer->m_pActiveItem->m_iId < MAX_WEAPONS)
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{
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char* pWeapon = strstr(pPlayer->m_pActiveItem->pszName(),"weapon_");
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char* pWeapon = (char*)strstr(pPlayer->m_pActiveItem->pszName(),"weapon_");
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if (pWeapon)
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{
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pText = pText + sprintf(pText,"%s",&pWeapon[7]);
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