@ -458,7 +458,7 @@ public:
int Restore( CRestore &restore );
static TYPEDESCRIPTION m_SaveData[];
BOOL HasWeapon( CBasePlayerItem *pCheckItem );
bool HasWeapon( CBasePlayerItem *pCheckItem );
BOOL PackWeapon( CBasePlayerItem *pWeapon );
BOOL PackAmmo( int iszName, int iCount );