diff --git a/dlls/gearbox/ctf_powerups.cpp b/dlls/gearbox/ctf_powerups.cpp index a081b61e..1bbbd66d 100644 --- a/dlls/gearbox/ctf_powerups.cpp +++ b/dlls/gearbox/ctf_powerups.cpp @@ -250,9 +250,9 @@ void CPowerupCTFBase::RuneTouch(CBaseEntity *pOther) #endif if (RANDOM_LONG(0, 1) == 1) - EMIT_SOUND(ENT(pev), CHAN_ITEM, "weapons/ammopickup1.wav", 1, ATTN_NORM); + EMIT_SOUND(ENT(pev), CHAN_ITEM, "items/ammopickup1.wav", 1, ATTN_NORM); else - EMIT_SOUND(ENT(pev), CHAN_ITEM, "weapons/ammopickup2.wav", 1, ATTN_NORM); + EMIT_SOUND(ENT(pev), CHAN_ITEM, "items/ammopickup2.wav", 1, ATTN_NORM); //Update my client side rune hud thingy. /* MESSAGE_BEGIN(MSG_ONE, gmsgRuneStatus, NULL, pOther->pev);