diff --git a/dlls/singleplay_gamerules.cpp b/dlls/singleplay_gamerules.cpp index 9a46e722..b9563afe 100644 --- a/dlls/singleplay_gamerules.cpp +++ b/dlls/singleplay_gamerules.cpp @@ -121,6 +121,7 @@ float CHalfLifeRules::FlPlayerFallDamage( CBasePlayer *pPlayer ) //========================================================= void CHalfLifeRules::PlayerSpawn( CBasePlayer *pPlayer ) { + pPlayer->m_state = STATE_SPAWNED; } //=========================================================