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@ -47,6 +47,7 @@ public:
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int m_iJuice;
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int m_iOn; // 0 = off, 1 = startup, 2 = going
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float m_flSoundTime;
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BOOL m_bTriggerable;
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};
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TYPEDESCRIPTION CRecharge::m_SaveData[] =
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@ -56,6 +57,7 @@ TYPEDESCRIPTION CRecharge::m_SaveData[] =
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DEFINE_FIELD( CRecharge, m_iJuice, FIELD_INTEGER ),
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DEFINE_FIELD( CRecharge, m_iOn, FIELD_INTEGER ),
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DEFINE_FIELD( CRecharge, m_flSoundTime, FIELD_TIME ),
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DEFINE_FIELD( CRecharge, m_bTriggerable, FIELD_BOOLEAN )
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};
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IMPLEMENT_SAVERESTORE( CRecharge, CBaseEntity )
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@ -92,6 +94,7 @@ void CRecharge::Spawn()
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UTIL_SetSize( pev, pev->mins, pev->maxs );
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SET_MODEL( ENT( pev ), STRING( pev->model ) );
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m_iJuice = (int)gSkillData.suitchargerCapacity;
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m_bTriggerable = !FStringNull( pev->target );
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pev->frame = 0;
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}
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@ -112,6 +115,11 @@ void CRecharge::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE use
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if( m_iJuice <= 0 )
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{
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pev->frame = 1;
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if( m_bTriggerable )
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{
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FireTargets( STRING( pev->target ), pActivator, this, USE_TOGGLE, 0 );
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m_bTriggerable = FALSE;
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}
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Off();
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}
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@ -173,6 +181,7 @@ void CRecharge::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE use
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void CRecharge::Recharge( void )
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{
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m_iJuice = (int)gSkillData.suitchargerCapacity;
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m_bTriggerable = !FStringNull( pev->target );
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pev->frame = 0;
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SetThink( &CBaseEntity::SUB_DoNothing );
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}
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@ -115,6 +115,7 @@ public:
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int m_iJuice;
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int m_iOn; // 0 = off, 1 = startup, 2 = going
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float m_flSoundTime;
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BOOL m_bTriggerable;
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};
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TYPEDESCRIPTION CWallHealth::m_SaveData[] =
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@ -124,6 +125,7 @@ TYPEDESCRIPTION CWallHealth::m_SaveData[] =
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DEFINE_FIELD( CWallHealth, m_iJuice, FIELD_INTEGER ),
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DEFINE_FIELD( CWallHealth, m_iOn, FIELD_INTEGER ),
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DEFINE_FIELD( CWallHealth, m_flSoundTime, FIELD_TIME ),
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DEFINE_FIELD( CWallHealth, m_bTriggerable, FIELD_BOOLEAN )
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};
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IMPLEMENT_SAVERESTORE( CWallHealth, CBaseEntity )
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@ -160,6 +162,7 @@ void CWallHealth::Spawn()
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UTIL_SetSize( pev, pev->mins, pev->maxs );
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SET_MODEL( ENT( pev ), STRING( pev->model ) );
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m_iJuice = (int)gSkillData.healthchargerCapacity;
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m_bTriggerable = !FStringNull( pev->target );
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pev->frame = 0;
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}
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@ -182,6 +185,11 @@ void CWallHealth::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE u
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// if there is no juice left, turn it off
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if( m_iJuice <= 0 )
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{
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if( m_bTriggerable )
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{
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FireTargets( STRING( pev->target ), pActivator, this, USE_TOGGLE, 0 );
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m_bTriggerable = FALSE;
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}
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pev->frame = 1;
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Off();
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}
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@ -231,6 +239,7 @@ void CWallHealth::Recharge( void )
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{
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EMIT_SOUND( ENT( pev ), CHAN_ITEM, "items/medshot4.wav", 1.0, ATTN_NORM );
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m_iJuice = (int)gSkillData.healthchargerCapacity;
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m_bTriggerable = !FStringNull( pev->target );
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pev->frame = 0;
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SetThink( &CBaseEntity::SUB_DoNothing );
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}
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