From 2de25090948b64d2ebbe9d2ae7d5a1b90f60b182 Mon Sep 17 00:00:00 2001 From: Andrey Akhmichin Date: Sat, 10 Oct 2020 22:45:28 +0500 Subject: [PATCH] server: remove "mp_" prefix for non-multiplayer cvars. --- dlls/game.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/dlls/game.cpp b/dlls/game.cpp index 99a959f0..72d0b75f 100644 --- a/dlls/game.cpp +++ b/dlls/game.cpp @@ -32,9 +32,9 @@ cvar_t timelimit = { "mp_timelimit","0", FCVAR_SERVER }; cvar_t friendlyfire = { "mp_friendlyfire","0", FCVAR_SERVER }; cvar_t falldamage = { "mp_falldamage","0", FCVAR_SERVER }; cvar_t weaponstay = { "mp_weaponstay","0", FCVAR_SERVER }; -cvar_t selfgauss = { "mp_selfgauss", "1", FCVAR_SERVER }; -cvar_t chargerfix = { "mp_chargerfix", "0", FCVAR_SERVER }; -cvar_t satchelfix = { "mp_satchelfix", "0", FCVAR_SERVER }; +cvar_t selfgauss = { "selfgauss", "1", FCVAR_SERVER }; +cvar_t chargerfix = { "chargerfix", "0", FCVAR_SERVER }; +cvar_t satchelfix = { "satchelfix", "0", FCVAR_SERVER }; cvar_t monsteryawspeedfix = { "monsteryawspeedfix", "0", FCVAR_SERVER }; cvar_t forcerespawn = { "mp_forcerespawn","1", FCVAR_SERVER }; cvar_t flashlight = { "mp_flashlight","0", FCVAR_SERVER };