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Fix build.
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f667a0ac38
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@ -680,7 +680,7 @@ void ClientCommand( edict_t *pEntity )
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}
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else if( FStrEq( pcmd, "make" ) )
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{
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if( g_pGameRules->IsMonster() && !g_flWeaponCheat )
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if( g_pGameRules->IsMonster() && !g_enable_cheats->value )
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return;
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int iszItem = ALLOC_STRING( CMD_ARGV( 1 ) ); // Make a copy of the classname
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