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@ -499,7 +499,7 @@ void CBasePlayer::Deathmatch_Weapon(int iOldWeapon, int iNewWeapon)
@@ -499,7 +499,7 @@ void CBasePlayer::Deathmatch_Weapon(int iOldWeapon, int iNewWeapon)
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W_ChangeWeapon( iPickedWep ); break; |
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case 2: |
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if ( iPickedWep == 8 && !FBitSet(pev->flags , FL_INWATER) || iPickedWep > iOldWep ) |
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if ( ( iPickedWep == 8 && !FBitSet(pev->flags, FL_INWATER) ) || iPickedWep > iOldWep ) |
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W_ChangeWeapon( iPickedWep ); |
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break; |
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} |
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