diff --git a/dlls/asheep/m41a.cpp b/dlls/asheep/m41a.cpp index d621b2c1..249db3f0 100644 --- a/dlls/asheep/m41a.cpp +++ b/dlls/asheep/m41a.cpp @@ -104,7 +104,7 @@ int CM41A::GetItemInfo(ItemInfo *p) int CM41A::AddToPlayer( CBasePlayer *pPlayer ) { - if ( CBasePlayerWeapon::AddToPlayer( pPlayer ) ) + if( CBasePlayerWeapon::AddToPlayer( pPlayer ) ) { MESSAGE_BEGIN( MSG_ONE, gmsgWeapPickup, NULL, pPlayer->pev ); WRITE_BYTE( m_iId ); @@ -163,9 +163,9 @@ void CM41A::PrimaryAttack() Vector vecDir; #ifdef CLIENT_DLL - if ( !bIsMultiplayer() ) + if ( bIsMultiplayer() ) #else - if ( !g_pGameRules->IsMultiplayer() ) + if ( g_pGameRules->IsMultiplayer() ) #endif { // optimized multiplayer. Widened to make it easier to hit a moving player