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Reset fov on crossbow holster (#394)
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@ -324,7 +324,7 @@ void CCrossbow::Holster( int skiplocal /* = 0 */ )
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{
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{
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m_fInReload = FALSE;// cancel any reload in progress.
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m_fInReload = FALSE;// cancel any reload in progress.
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if( m_fInZoom )
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if( m_pPlayer->pev->fov != 0 )
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{
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{
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SecondaryAttack();
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SecondaryAttack();
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}
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}
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