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Remove duplicated macros.

hl_urbicide
Andrey Akhmichin 4 years ago
parent
commit
17ab997501
  1. 14
      pm_shared/pm_shared.c

14
pm_shared/pm_shared.c

@ -63,19 +63,7 @@ playermove_t *pmove = NULL; @@ -63,19 +63,7 @@ playermove_t *pmove = NULL;
#define STOP_EPSILON 0.1f
#define CTEXTURESMAX 512 // max number of textures loaded
#define CBTEXTURENAMEMAX 13 // only load first n chars of name
#define CHAR_TEX_CONCRETE 'C' // texture types
#define CHAR_TEX_METAL 'M'
#define CHAR_TEX_DIRT 'D'
#define CHAR_TEX_VENT 'V'
#define CHAR_TEX_GRATE 'G'
#define CHAR_TEX_TILE 'T'
#define CHAR_TEX_SLOSH 'S'
#define CHAR_TEX_WOOD 'W'
#define CHAR_TEX_COMPUTER 'P'
#define CHAR_TEX_GLASS 'Y'
#define CHAR_TEX_FLESH 'F'
#include "pm_materials.h"
#define STEP_CONCRETE 0 // default step sound
#define STEP_METAL 1 // metal floor

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