From 15abd8f0f17e55a4f9cbe0b640809b52ff0f21b3 Mon Sep 17 00:00:00 2001 From: Night Owl Date: Thu, 12 Jul 2018 09:57:26 +0500 Subject: [PATCH] Use hack for trigger_hurt again. --- dlls/triggers.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/dlls/triggers.cpp b/dlls/triggers.cpp index 6d8fef04..92119a10 100644 --- a/dlls/triggers.cpp +++ b/dlls/triggers.cpp @@ -779,6 +779,20 @@ void CTargetCDAudio::Play( void ) void CTriggerHurt::Spawn( void ) { + // + // The Gate: + // + // Remove to prevent a crash. + // + if( FStrEq( STRING( gpGlobals->mapname ), "tombtest2" ) ) + { + if( !FStringNull( pev->targetname ) && FStrEq( STRING( pev->targetname ), "secondspikes" ) ) + { + UTIL_Remove( this ); + return; + } + } + InitTrigger(); SetTouch( &CBaseTrigger::HurtTouch );