Fix GetHullBounds()

Same as in 8d4515be42
This commit is contained in:
Night Owl 2017-07-02 19:02:52 +05:00
parent 7113204d51
commit 13a691bdd8
2 changed files with 12 additions and 12 deletions

View File

@ -76,18 +76,18 @@ int DLLEXPORT HUD_GetHullBounds( int hullnumber, float *mins, float *maxs )
switch( hullnumber ) switch( hullnumber )
{ {
case 0: // Normal player case 0: // Normal player
mins = Vector( -16, -16, -36 ); Vector( -16, -16, -36 ).CopyToArray(mins);
maxs = Vector( 16, 16, 36 ); Vector( 16, 16, 36 ).CopyToArray(maxs);
iret = 1; iret = 1;
break; break;
case 1: // Crouched player case 1: // Crouched player
mins = Vector( -16, -16, -18 ); Vector( -16, -16, -18 ).CopyToArray(mins);
maxs = Vector( 16, 16, 18 ); Vector( 16, 16, 18 ).CopyToArray(maxs);
iret = 1; iret = 1;
break; break;
case 2: // Point based hull case 2: // Point based hull
mins = Vector( 0, 0, 0 ); Vector( 0, 0, 0 ).CopyToArray(mins);
maxs = Vector( 0, 0, 0 ); Vector( 0, 0, 0 ).CopyToArray(maxs);
iret = 1; iret = 1;
break; break;
} }

View File

@ -1853,18 +1853,18 @@ int GetHullBounds( int hullnumber, float *mins, float *maxs )
switch( hullnumber ) switch( hullnumber )
{ {
case 0: // Normal player case 0: // Normal player
mins = VEC_HULL_MIN; VEC_HULL_MIN.CopyToArray(mins);
maxs = VEC_HULL_MAX; VEC_HULL_MAX.CopyToArray(maxs);
iret = 1; iret = 1;
break; break;
case 1: // Crouched player case 1: // Crouched player
mins = VEC_DUCK_HULL_MIN; VEC_DUCK_HULL_MIN.CopyToArray(mins);
maxs = VEC_DUCK_HULL_MAX; VEC_DUCK_HULL_MAX.CopyToArray(maxs);
iret = 1; iret = 1;
break; break;
case 2: // Point based hull case 2: // Point based hull
mins = Vector( 0, 0, 0 ); Vector( 0, 0, 0 ).CopyToArray(mins);
maxs = Vector( 0, 0, 0 ); Vector( 0, 0, 0 ).CopyToArray(maxs);
iret = 1; iret = 1;
break; break;
} }