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Update CMakeLists.txt.

clcampaign
Andrey Akhmichin 2 years ago
parent
commit
0ce8142715
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GPG Key ID: BE329F7886439BC8
  1. 4
      CMakeLists.txt
  2. 19
      dlls/CMakeLists.txt

4
CMakeLists.txt

@ -70,11 +70,11 @@ option(WEAPONS_ANIMATION_TIMES_FIX "Enable animation times fix for some weapons"
option(OEM_BUILD "Enable OEM Build" OFF) option(OEM_BUILD "Enable OEM Build" OFF)
option(HLDEMO_BUILD "Enable Demo Build" OFF) option(HLDEMO_BUILD "Enable Demo Build" OFF)
set(GAMEDIR "valve" CACHE STRING "Gamedir path") set(GAMEDIR "clcampaign" CACHE STRING "Gamedir path")
set(SERVER_INSTALL_DIR "dlls" CACHE STRING "Where put server dll") set(SERVER_INSTALL_DIR "dlls" CACHE STRING "Where put server dll")
set(CLIENT_INSTALL_DIR "cl_dlls" CACHE STRING "Where put client dll") set(CLIENT_INSTALL_DIR "cl_dlls" CACHE STRING "Where put client dll")
set(SERVER_LIBRARY_NAME "hl" CACHE STRING "Library name for PC platforms") set(SERVER_LIBRARY_NAME "hl" CACHE STRING "Library name for PC platforms")
message(STATUS "Half-Life") message(STATUS "Crack-Life: Campaign Mode")
#----------------- #-----------------
# MAIN BUILD CODE \ # MAIN BUILD CODE \

19
dlls/CMakeLists.txt

@ -135,6 +135,25 @@ set (SVDLL_SOURCES
world.cpp world.cpp
xen.cpp xen.cpp
zombie.cpp zombie.cpp
clcampaign/bigsmoke.cpp
clcampaign/bonewheel.cpp
clcampaign/evilsci.cpp
clcampaign/hammer.cpp
clcampaign/katana.cpp
clcampaign/mariozombie.cpp
clcampaign/megachav.cpp
clcampaign/needle.cpp
clcampaign/pepsigun.cpp
clcampaign/pink_panthera.cpp
clcampaign/rock.cpp
clcampaign/sawnoff.cpp
clcampaign/shrek.cpp
clcampaign/skeleton.cpp
clcampaign/skrillex.cpp
clcampaign/sniper.cpp
clcampaign/superchav.cpp
clcampaign/terror.cpp
clcampaign/zombozo.cpp
../pm_shared/pm_debug.c ../pm_shared/pm_debug.c
../pm_shared/pm_math.c ../pm_shared/pm_math.c
../pm_shared/pm_shared.c ../pm_shared/pm_shared.c

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