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Give weapon_swort when impulse 101 cheat used.
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@ -4078,7 +4078,7 @@ void CBasePlayer::CheatImpulseCommands( int iImpulse )
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GiveNamedItem( "item_battery" );
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// GiveNamedItem( "item_nvg" );
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GiveNamedItem( "weapon_crowbar" );
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// GiveNamedItem( "weapon_swort" );
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GiveNamedItem( "weapon_swort" );
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// GiveNamedItem( "weapon_hands" );
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GiveNamedItem( "weapon_9mmhandgun" );
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GiveNamedItem( "weapon_eagel" );
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