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@ -26,6 +26,7 @@ |
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#include <string.h> |
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#include <string.h> |
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#include <stdio.h> |
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#include <stdio.h> |
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cvar_t *cl_scoreboard_bg; |
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cvar_t *cl_showpacketloss; |
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cvar_t *cl_showpacketloss; |
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hud_player_info_t g_PlayerInfoList[MAX_PLAYERS + 1]; // player info from the engine
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hud_player_info_t g_PlayerInfoList[MAX_PLAYERS + 1]; // player info from the engine
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extra_player_info_t g_PlayerExtraInfo[MAX_PLAYERS + 1]; // additional player info sent directly to the client dll
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extra_player_info_t g_PlayerExtraInfo[MAX_PLAYERS + 1]; // additional player info sent directly to the client dll
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@ -59,6 +60,7 @@ int CHudScoreboard::Init( void ) |
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InitHUDData(); |
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InitHUDData(); |
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cl_scoreboard_bg = CVAR_CREATE( "cl_scoreboard_bg", "1", FCVAR_ARCHIVE ); |
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cl_showpacketloss = CVAR_CREATE( "cl_showpacketloss", "0", FCVAR_ARCHIVE ); |
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cl_showpacketloss = CVAR_CREATE( "cl_showpacketloss", "0", FCVAR_ARCHIVE ); |
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return 1; |
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return 1; |
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@ -144,20 +146,21 @@ int CHudScoreboard::Draw( float fTime ) |
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FAR_RIGHT = can_show_packetloss ? PL_RANGE_MAX : PING_RANGE_MAX; |
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FAR_RIGHT = can_show_packetloss ? PL_RANGE_MAX : PING_RANGE_MAX; |
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FAR_RIGHT += 5; |
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FAR_RIGHT += 5; |
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gHUD.DrawDarkRectangle( xpos - 5, ypos - 5, FAR_RIGHT, ROW_RANGE_MAX ); |
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if( cl_scoreboard_bg && cl_scoreboard_bg->value ) |
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gHUD.DrawDarkRectangle( xpos - 5, ypos - 5, FAR_RIGHT, ROW_RANGE_MAX ); |
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if( !gHUD.m_Teamplay ) |
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if( !gHUD.m_Teamplay ) |
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gHUD.DrawHudString( xpos, ypos, NAME_RANGE_MAX + xpos_rel, "Player", 255, 140, 0 ); |
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DrawUtfString( xpos, ypos, NAME_RANGE_MAX + xpos_rel, "Player", 255, 140, 0 ); |
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else |
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else |
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gHUD.DrawHudString( xpos, ypos, NAME_RANGE_MAX + xpos_rel, "Teams", 255, 140, 0 ); |
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DrawUtfString( xpos, ypos, NAME_RANGE_MAX + xpos_rel, "Teams", 255, 140, 0 ); |
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gHUD.DrawHudStringReverse( KILLS_RANGE_MAX + xpos_rel, ypos, 0, "kills", 255, 140, 0 ); |
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gHUD.DrawHudStringReverse( KILLS_RANGE_MAX + xpos_rel, ypos, 0, "kills", 255, 140, 0 ); |
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gHUD.DrawHudString( DIVIDER_POS + xpos_rel, ypos, ScreenWidth, "/", 255, 140, 0 ); |
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DrawUtfString( DIVIDER_POS + xpos_rel, ypos, ScreenWidth, "/", 255, 140, 0 ); |
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gHUD.DrawHudString( DEATHS_RANGE_MIN + xpos_rel + 5, ypos, ScreenWidth, "deaths", 255, 140, 0 ); |
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DrawUtfString( DEATHS_RANGE_MIN + xpos_rel + 5, ypos, ScreenWidth, "deaths", 255, 140, 0 ); |
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gHUD.DrawHudString( PING_RANGE_MAX + xpos_rel - 35, ypos, ScreenWidth, "latency", 255, 140, 0 ); |
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DrawUtfString( PING_RANGE_MAX + xpos_rel - 35, ypos, ScreenWidth, "latency", 255, 140, 0 ); |
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if( can_show_packetloss ) |
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if( can_show_packetloss ) |
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{ |
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{ |
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gHUD.DrawHudString( PL_RANGE_MAX + xpos_rel - 35, ypos, ScreenWidth, "pkt loss", 255, 140, 0 ); |
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DrawUtfString( PL_RANGE_MAX + xpos_rel - 35, ypos, ScreenWidth, "pkt loss", 255, 140, 0 ); |
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} |
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} |
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list_slot += 1.2; |
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list_slot += 1.2; |
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@ -272,7 +275,7 @@ int CHudScoreboard::Draw( float fTime ) |
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} |
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} |
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// draw their name (left to right)
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// draw their name (left to right)
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gHUD.DrawHudString( xpos, ypos, NAME_RANGE_MAX + xpos_rel, team_info->name, r, g, b ); |
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DrawUtfString( xpos, ypos, NAME_RANGE_MAX + xpos_rel, team_info->name, r, g, b ); |
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// draw kills (right to left)
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// draw kills (right to left)
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xpos = KILLS_RANGE_MAX + xpos_rel; |
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xpos = KILLS_RANGE_MAX + xpos_rel; |
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@ -280,7 +283,7 @@ int CHudScoreboard::Draw( float fTime ) |
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// draw divider
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// draw divider
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xpos = DIVIDER_POS + xpos_rel; |
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xpos = DIVIDER_POS + xpos_rel; |
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gHUD.DrawHudString( xpos, ypos, xpos + 20, "/", r, g, b ); |
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DrawUtfString( xpos, ypos, xpos + 20, "/", r, g, b ); |
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// draw deaths
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// draw deaths
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xpos = DEATHS_RANGE_MAX + xpos_rel; |
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xpos = DEATHS_RANGE_MAX + xpos_rel; |
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@ -300,7 +303,7 @@ int CHudScoreboard::Draw( float fTime ) |
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xpos = ( ( PL_RANGE_MAX - PL_RANGE_MIN ) / 2) + PL_RANGE_MIN + xpos_rel + 25; |
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xpos = ( ( PL_RANGE_MAX - PL_RANGE_MIN ) / 2) + PL_RANGE_MIN + xpos_rel + 25; |
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sprintf( buf, " %d", team_info->packetloss ); |
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sprintf( buf, " %d", team_info->packetloss ); |
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gHUD.DrawHudString( xpos, ypos, xpos+50, buf, r, g, b ); |
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DrawUtfString( xpos, ypos, xpos+50, buf, r, g, b ); |
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} |
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} |
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team_info->already_drawn = TRUE; // set the already_drawn to be TRUE, so this team won't get drawn again
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team_info->already_drawn = TRUE; // set the already_drawn to be TRUE, so this team won't get drawn again
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@ -400,7 +403,7 @@ int CHudScoreboard::DrawPlayers( int xpos_rel, float list_slot, int nameoffset, |
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} |
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} |
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// draw their name (left to right)
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// draw their name (left to right)
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gHUD.DrawHudString( xpos + nameoffset, ypos, NAME_RANGE_MAX + xpos_rel, pl_info->name, r, g, b ); |
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DrawUtfString( xpos + nameoffset, ypos, NAME_RANGE_MAX + xpos_rel, pl_info->name, r, g, b ); |
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// draw kills (right to left)
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// draw kills (right to left)
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xpos = KILLS_RANGE_MAX + xpos_rel; |
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xpos = KILLS_RANGE_MAX + xpos_rel; |
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@ -408,7 +411,7 @@ int CHudScoreboard::DrawPlayers( int xpos_rel, float list_slot, int nameoffset, |
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// draw divider
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// draw divider
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xpos = DIVIDER_POS + xpos_rel; |
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xpos = DIVIDER_POS + xpos_rel; |
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gHUD.DrawHudString( xpos, ypos, xpos + 20, "/", r, g, b ); |
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DrawUtfString( xpos, ypos, xpos + 20, "/", r, g, b ); |
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// draw deaths
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// draw deaths
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xpos = DEATHS_RANGE_MAX + xpos_rel; |
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xpos = DEATHS_RANGE_MAX + xpos_rel; |
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@ -435,7 +438,7 @@ int CHudScoreboard::DrawPlayers( int xpos_rel, float list_slot, int nameoffset, |
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xpos = ( ( PL_RANGE_MAX - PL_RANGE_MIN ) / 2 ) + PL_RANGE_MIN + xpos_rel + 25; |
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xpos = ( ( PL_RANGE_MAX - PL_RANGE_MIN ) / 2 ) + PL_RANGE_MIN + xpos_rel + 25; |
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gHUD.DrawHudString( xpos, ypos, xpos+50, buf, r, g, b ); |
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DrawUtfString( xpos, ypos, xpos+50, buf, r, g, b ); |
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} |
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} |
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pl_info->name = NULL; // set the name to be NULL, so this client won't get drawn again
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pl_info->name = NULL; // set the name to be NULL, so this client won't get drawn again
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