|
|
|
@ -2605,7 +2605,7 @@ USES AND SETS GLOBAL g_pLastSpawn
@@ -2605,7 +2605,7 @@ USES AND SETS GLOBAL g_pLastSpawn
|
|
|
|
|
*/ |
|
|
|
|
edict_t *EntSelectSpawnPoint( CBaseEntity *pPlayer ) |
|
|
|
|
{ |
|
|
|
|
CBaseEntity *pSpot; |
|
|
|
|
CBaseEntity *pSpot = NULL; |
|
|
|
|
edict_t *player; |
|
|
|
|
|
|
|
|
|
player = pPlayer->edict(); |
|
|
|
@ -2674,15 +2674,22 @@ edict_t *EntSelectSpawnPoint( CBaseEntity *pPlayer )
@@ -2674,15 +2674,22 @@ edict_t *EntSelectSpawnPoint( CBaseEntity *pPlayer )
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// If startspot is set, (re)spawn there.
|
|
|
|
|
if( FStringNull( gpGlobals->startspot ) || !strlen(STRING( gpGlobals->startspot ) ) ) |
|
|
|
|
if( mp_coop.value || FStringNull( gpGlobals->startspot ) || !strlen(STRING( gpGlobals->startspot ) ) ) |
|
|
|
|
{ |
|
|
|
|
pSpot = UTIL_FindEntityByClassname( NULL, "info_player_start" ); |
|
|
|
|
if( !FNullEnt( pSpot ) ) |
|
|
|
|
goto ReturnSpot; |
|
|
|
|
pSpot = NULL; |
|
|
|
|
while( pSpot = UTIL_FindEntityByClassname( pSpot, "info_player_start" ) ) |
|
|
|
|
{ |
|
|
|
|
TraceResult tr; |
|
|
|
|
UTIL_TraceHull( pSpot->pev->origin, pSpot->pev->origin , missile, 1, NULL, &tr ); |
|
|
|
|
if( !tr.fStartSolid && !tr.fAllSolid && !FNullEnt( pSpot ) ) |
|
|
|
|
goto ReturnSpot; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
// landmark may still exists when no spawn spot
|
|
|
|
|
if( FNullEnt( pSpot ) ) |
|
|
|
|
{ |
|
|
|
|
pSpot = UTIL_FindEntityByTargetname( NULL, STRING( gpGlobals->startspot ) ); |
|
|
|
|
|
|
|
|
|
if( !FNullEnt( pSpot ) ) |
|
|
|
|
goto ReturnSpot; |
|
|
|
|
} |
|
|
|
|