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@ -409,10 +409,10 @@ void CAR2::Precache(void)
@@ -409,10 +409,10 @@ void CAR2::Precache(void)
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int CAR2::GetItemInfo(ItemInfo *p) |
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{ |
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p->pszName = STRING(pev->classname); |
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p->pszAmmo1 = "9mm"; |
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p->iMaxAmmo1 = _9MM_MAX_CARRY; |
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p->pszAmmo2 = "ARgrenades"; |
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p->iMaxAmmo2 = M203_GRENADE_MAX_CARRY; |
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p->pszAmmo1 = "AR2"; |
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p->iMaxAmmo1 = 120; |
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p->pszAmmo2 = "AR2grenades"; |
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p->iMaxAmmo2 = 3; |
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p->iMaxClip = 30; |
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p->iSlot = 2; |
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p->iPosition = 3; |
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@ -630,3 +630,58 @@ void CAR2::WeaponIdle(void)
@@ -630,3 +630,58 @@ void CAR2::WeaponIdle(void)
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m_flTimeWeaponIdle = gpGlobals->time+UTIL_SharedRandomFloat(m_pPlayer->random_seed, 10, 15); // how long till we do this again.
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} |
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class CAR2Ammo : public CBasePlayerAmmo |
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{ |
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void Spawn( void ) |
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{ |
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Precache( ); |
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SET_MODEL(ENT(pev), "models/w_chainammo.mdl"); |
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CBasePlayerAmmo::Spawn( ); |
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} |
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void Precache( void ) |
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{ |
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PRECACHE_MODEL ("models/w_chainammo.mdl"); |
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PRECACHE_SOUND("items/9mmclip1.wav"); |
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} |
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BOOL AddAmmo( CBaseEntity *pOther ) |
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{ |
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int bResult = (pOther->GiveAmmo( 30, "AR2", 120) != -1); |
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if (bResult) |
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{ |
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EMIT_SOUND(ENT(pev), CHAN_ITEM, "items/9mmclip1.wav", 1, ATTN_NORM); |
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} |
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return bResult; |
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} |
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}; |
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LINK_ENTITY_TO_CLASS( ammo_ar2, CAR2Ammo ); |
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class CAR2AmmoGrenade : public CBasePlayerAmmo |
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{ |
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void Spawn( void ) |
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{ |
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Precache( ); |
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SET_MODEL(ENT(pev), "models/w_ARgrenade.mdl"); |
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CBasePlayerAmmo::Spawn( ); |
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} |
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void Precache( void ) |
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{ |
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PRECACHE_MODEL ("models/w_ARgrenade.mdl"); |
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PRECACHE_SOUND("items/9mmclip1.wav"); |
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} |
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BOOL AddAmmo( CBaseEntity *pOther ) |
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{ |
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int bResult = (pOther->GiveAmmo( 1, "AR2grenades", 3 ) != -1); |
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if (bResult) |
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{ |
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EMIT_SOUND(ENT(pev), CHAN_ITEM, "items/9mmclip1.wav", 1, ATTN_NORM); |
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} |
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return bResult; |
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} |
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}; |
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LINK_ENTITY_TO_CLASS( ammo_ar2_altfire, CAR2AmmoGrenade ); |
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