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Remove unneeded osconfig.h
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/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef OSCONFIG_H
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#define OSCONFIG_H
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#ifdef _WIN32
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#pragma once
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#endif
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#ifdef _WIN32 // WINDOWS
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#pragma warning(disable : 4005)
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#endif // _WIN32
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// disable must return a value
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#pragma warning(disable : 4716)
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#ifndef _WIN32
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// disable missing return statement at end of non-void function
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#pragma warning(disable : 1011)
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// disable offsetof applied to non-POD (Plain Old Data) types is nonstandard
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#pragma warning(disable : 1875)
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#endif // _WIN32
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <stddef.h>
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#include <string.h>
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#include <time.h>
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#include <math.h>
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#include <setjmp.h>
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#include <assert.h>
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#ifdef _WIN32 // WINDOWS
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#include <windows.h>
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#include <winsock.h>
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#include <wsipx.h> // for support IPX
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#define PSAPI_VERSION 1
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#include <psapi.h>
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#include <nmmintrin.h>
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#include <fcntl.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <io.h>
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#else // _WIN32
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#include <arpa/inet.h>
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#include <ctype.h>
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//#include <dirent.h>
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#include <dlfcn.h>
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//#include <elf.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <limits.h>
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//#include <link.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <pthread.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <sys/socket.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) || defined(__APPLE__)
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#include <sys/sysctl.h>
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#else
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#include <sys/sysinfo.h>
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#endif
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#include <unistd.h>
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// Deail with stupid macro in kernel.h
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#undef __FUNCTION__
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#endif // _WIN32
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#include <stdint.h>
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#ifdef _WIN32 // WINDOWS
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typedef unsigned char uint8;
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#ifndef _STDINT
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typedef unsigned __int64 uint64_t;
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typedef unsigned __int32 uint32_t;
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typedef unsigned __int16 uint16_t;
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typedef unsigned __int8 uint8_t;
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typedef __int64 int64_t;
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typedef __int32 int32_t;
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typedef __int16 int16_t;
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typedef __int8 int8_t;
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typedef wchar_t uchar16;
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typedef unsigned int uchar32;
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#endif
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#else // _WIN32
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typedef unsigned long long uint64_t;
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typedef unsigned int uint32_t;
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typedef unsigned short uint16_t;
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typedef unsigned char uint8_t;
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#ifndef __int8_t_defined
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typedef long long int64_t;
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typedef int int32_t;
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typedef short int16_t;
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//typedef char int8_t;
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#endif
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typedef long long __int64_t;
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typedef unsigned char byte;
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typedef unsigned char BYTE;
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typedef unsigned long ULONG;
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typedef unsigned short uchar16;
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typedef wchar_t uchar32;
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#endif // _WIN32
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#ifdef _WIN32 // WINDOWS
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#define _CRT_SECURE_NO_WARNINGS
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#define WIN32_LEAN_AND_MEAN
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#ifndef CDECL
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#define CDECL __cdecl
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#endif
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#define STDCALL __stdcall
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#define HIDDEN
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#define NOINLINE __declspec(noinline)
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#define ALIGN16 __declspec(align(16))
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#define FORCE_STACK_ALIGN
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// Attributes to specify an "exported" function, visible from outside the
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// DLL.
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#undef DLLEXPORT
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#define DLLEXPORT __declspec(dllexport)
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// WINAPI should be provided in the windows compiler headers.
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// It's usually defined to something like "__stdcall".
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typedef int socklen_t;
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#define SOCKET_FIONBIO(s, m) ioctlsocket(s, FIONBIO, (u_long*)&m)
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#define SOCKET_MSGLEN(s, r) ioctlsocket(s, FIONREAD, (u_long*)&r)
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#define SIN_GET_ADDR(saddr, r) r = (saddr)->S_un.S_addr
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#define SIN_SET_ADDR(saddr, r) (saddr)->S_un.S_addr = (r)
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#define SOCKET_CLOSE(s) closesocket(s)
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#define SOCKET_AGAIN() (WSAGetLastError() == WSAEWOULDBLOCK)
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#else // _WIN32
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#ifndef PAGESIZE
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#define PAGESIZE 4096
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#endif
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#define ALIGN(addr) (size_t)((size_t)addr & ~(PAGESIZE-1))
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#define ARRAYSIZE(p) (sizeof(p)/sizeof(p[0]))
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#define _MAX_FNAME NAME_MAX
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//#define MAX_PATH 260
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typedef void *HWND;
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typedef unsigned long DWORD;
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typedef unsigned short WORD;
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typedef unsigned int UNINT32;
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typedef unsigned char uint8;
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#define CDECL __attribute__ ((cdecl))
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#define STDCALL __attribute__ ((stdcall))
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#define HIDDEN __attribute__((visibility("hidden")))
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#define NOINLINE __attribute__((noinline))
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#define ALIGN16 __attribute__((aligned(16)))
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#define FORCE_STACK_ALIGN __attribute__((force_align_arg_pointer))
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#undef DLLEXPORT
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#define DLLEXPORT __attribute__((visibility("default")))
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#define WINAPI /* */
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typedef int SOCKET;
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#define INVALID_SOCKET (SOCKET)(~0)
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#define SOCKET_FIONBIO(s, m) ioctl(s, FIONBIO, (char*)&m)
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#define SOCKET_MSGLEN(s, r) ioctl(s, FIONREAD, (char*)&r)
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#define SIN_GET_ADDR(saddr, r) r = (saddr)->s_addr
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#define SIN_SET_ADDR(saddr, r) (saddr)->s_addr = (r)
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#define SOCKET_CLOSE(s) close(s)
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#define SOCKET_AGAIN() (errno == EAGAIN)
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#define SOCKET_ERROR -1
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#define WSAENOPROTOOPT ENOPROTOOPT
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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#endif // _WIN32
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// Simplified macro for declaring/defining exported DLL functions. They
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// need to be 'extern "C"' so that the C++ compiler enforces parameter
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// type-matching, rather than considering routines with mis-matched
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// arguments/types to be overloaded functions...
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//
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// AFAIK, this is os-independent, but it's included here in osdep.h where
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// DLLEXPORT is defined, for convenience.
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#define C_DLLEXPORT extern "C" DLLEXPORT
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#ifdef _WIN32
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static const bool __isWindows = true;
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static const bool __isLinux = false;
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#else
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static const bool __isWindows = false;
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static const bool __isLinux = true;
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#endif
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#define EXT_FUNC /*FORCE_STACK_ALIGN*/
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#endif // OSCONFIG_H
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#pragma once
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#endif
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#include "osconfig.h"
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//#include "osconfig.h"
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#include <assert.h>
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#include <new>
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#include <string.h>
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