Remove unneeded check.

This commit is contained in:
Night Owl 2016-12-09 00:38:29 +05:00
parent 47ef8f2bfe
commit 08cada116a

View File

@ -245,7 +245,7 @@ void CPython::WeaponIdle( void )
m_pPlayer->GetAutoaimVector( AUTOAIM_10DEGREES );
// ALERT( at_console, "%.2f\n", gpGlobals->time - m_flSoundDelay );
if( m_flSoundDelay != 0 && ( m_flSoundDelay <= UTIL_WeaponTimeBase() || m_flSoundDelay <= gpGlobals->time ) )
if( m_flSoundDelay != 0 && m_flSoundDelay <= UTIL_WeaponTimeBase() )
{
EMIT_SOUND( ENT( m_pPlayer->pev ), CHAN_WEAPON, "weapons/357_reload1.wav", RANDOM_FLOAT( 0.8, 0.9 ), ATTN_NORM );
m_flSoundDelay = 0;