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Merge branch 'bshift' into mobile_hacks
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commit
086980bbcc
@ -2296,9 +2296,9 @@ extern "C" EXPORT void env_warpball( entvars_t *pev )
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TYPEDESCRIPTION CWarpBall::m_SaveData[] =
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{
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// DEFINE_FIELD( CWarpBall, m_iBeams, FIELD_INTEGER ),
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DEFINE_FIELD( CWarpBall, m_flLastTime, FIELD_FLOAT ),
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DEFINE_FIELD( CWarpBall, m_flMaxFrame, FIELD_FLOAT ),
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// DEFINE_FIELD( CWarpBall, m_iBeams, FIELD_INTEGER ),
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DEFINE_FIELD( CWarpBall, m_flLastTime, FIELD_FLOAT ),
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DEFINE_FIELD( CWarpBall, m_flMaxFrame, FIELD_FLOAT ),
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DEFINE_FIELD( CWarpBall, m_flBeamRadius, FIELD_FLOAT ),
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DEFINE_FIELD( CWarpBall, m_iszWarpTarget, FIELD_STRING ),
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DEFINE_FIELD( CWarpBall, m_flWarpStart, FIELD_FLOAT ),
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@ -2377,13 +2377,13 @@ void CWarpBall::WarpBallUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_
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m_flMaxFrame = (float)MODEL_FRAMES( pev->modelindex ) - 1;
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pev->rendercolor = Vector( r, g, b );
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pev->scale = 1.2;
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pev->scale = 1.2f;
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pev->frame = 0;
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if( m_pSprite )
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{
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m_pSprite->SetTransparency( kRenderGlow, r, g, b, 255, kRenderFxNoDissipation );
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m_pSprite->pev->scale = 1.0;
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m_pSprite->pev->scale = 1.0f;
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m_pSprite->TurnOn();
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}
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@ -2394,7 +2394,7 @@ void CWarpBall::WarpBallUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_
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if( m_pBeams )
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{
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UTIL_SetOrigin( m_pBeams->pev, pev->origin );
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m_pBeams->m_restrike = -0.5;
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m_pBeams->m_restrike = -0.5f;
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m_pBeams->SetColor( 0, 255, 0 );
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m_pBeams->m_noiseAmplitude = 65;
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m_pBeams->m_life = 0.5;
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@ -2410,11 +2410,11 @@ void CWarpBall::WarpBallUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_
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m_pBeams->Spawn();
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m_pBeams->pev->solid = SOLID_NOT;
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m_pBeams->SetThink( &CLightning::StrikeThink );
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m_pBeams->pev->nextthink = gpGlobals->time + 0.1;
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m_pBeams->pev->nextthink = gpGlobals->time + 0.1f;
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}
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SetThink( &CWarpBall::BallThink );
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pev->nextthink = gpGlobals->time + 0.1;
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pev->nextthink = gpGlobals->time + 0.1f;
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m_flLastTime = gpGlobals->time;
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// m_fBeamsCleared = FALSE;
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@ -2422,7 +2422,7 @@ void CWarpBall::WarpBallUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_
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if( !m_flDamageDelay )
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{
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RadiusDamage( pev->origin, pev, pev, 300.0, 48.0, CLASS_NONE, DMG_SHOCK );
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RadiusDamage( pev->origin, pev, pev, 300.0f, 48.0f, CLASS_NONE, DMG_SHOCK );
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m_fDamageApplied = TRUE;
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}
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else
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@ -2430,8 +2430,8 @@ void CWarpBall::WarpBallUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_
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m_fDamageApplied = FALSE;
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}
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SUB_UseTargets( this, USE_TOGGLE, 0.0 );
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UTIL_ScreenShake( pev->origin, 4.0, 100.0, 2.0, 1000.0 );
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SUB_UseTargets( this, USE_TOGGLE, 0.0f );
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UTIL_ScreenShake( pev->origin, 4.0f, 100.0f, 2.0f, 1000.0f );
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m_flWarpStart = gpGlobals->time;
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EMIT_SOUND_DYN( ENT( pev ), CHAN_WEAPON, "debris/alien_teleport.wav", 1.0, ATTN_NORM, 0, PITCH_NORM );
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}
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@ -2465,25 +2465,25 @@ void CWarpBall::BallThink( void )
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if( m_pBeams )
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{
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if( pev->frame >= m_flMaxFrame - 4.0 )
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if( pev->frame >= m_flMaxFrame - 4.0f )
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{
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m_pBeams->SetThink( NULL );
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m_pBeams->pev->nextthink = gpGlobals->time;
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}
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}
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pev->nextthink = gpGlobals->time + 0.1;
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pev->nextthink = gpGlobals->time + 0.1f;
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m_flLastTime = gpGlobals->time;
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}
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}
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CWarpBall *CWarpBall::CreateWarpBall( const Vector &p_VecOrigin )
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{
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// Create a new entity with CWarpball private data
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CWarpBall *pWarpBall = GetClassPtr( (CWarpBall *)NULL );
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pWarpBall->pev->classname = MAKE_STRING( "env_warpball" );
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// Create a new entity with CWarpball private data
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CWarpBall *pWarpBall = GetClassPtr( (CWarpBall *)NULL );
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pWarpBall->pev->classname = MAKE_STRING( "env_warpball" );
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UTIL_SetOrigin( pWarpBall->pev, p_VecOrigin );
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return pWarpBall;
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return pWarpBall;
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}
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#endif // MOBILE_HACKS
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