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uranium->railslug.

coldice
Night Owl 8 years ago
parent
commit
08357221fc
  1. 4
      dlls/egon.cpp

4
dlls/egon.cpp

@ -532,7 +532,7 @@ class CEgonAmmo : public CBasePlayerAmmo
BOOL AddAmmo( CBaseEntity *pOther ) BOOL AddAmmo( CBaseEntity *pOther )
{ {
if( pOther->GiveAmmo( AMMO_URANIUMBOX_GIVE, "uranium", URANIUM_MAX_CARRY ) != -1 ) if( pOther->GiveAmmo( AMMO_RAILSLUG_GIVE, "slug", RAILGUN_MAX_CARRY ) != -1 )
{ {
EMIT_SOUND( ENT( pev ), CHAN_ITEM, "items/9mmclip1.wav", 1, ATTN_NORM ); EMIT_SOUND( ENT( pev ), CHAN_ITEM, "items/9mmclip1.wav", 1, ATTN_NORM );
return TRUE; return TRUE;
@ -541,5 +541,5 @@ class CEgonAmmo : public CBasePlayerAmmo
} }
}; };
LINK_ENTITY_TO_CLASS( ammo_egonclip, CEgonAmmo ) LINK_ENTITY_TO_CLASS( ammo_railslug, CEgonAmmo )
#endif #endif

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