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@ -293,10 +293,6 @@ BOOL CSatchel::CanDeploy( void ) |
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BOOL CSatchel::Deploy() |
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BOOL CSatchel::Deploy() |
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{ |
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{ |
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m_pPlayer->m_flNextAttack = UTIL_WeaponTimeBase() + 1.0f; |
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m_pPlayer->m_flNextAttack = UTIL_WeaponTimeBase() + 1.0f; |
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#if !WEAPONS_ANIMATION_TIMES_FIX |
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m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + UTIL_SharedRandomFloat( m_pPlayer->random_seed, 10.0f, 15.0f ); |
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#endif |
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BOOL result; |
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BOOL result; |
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if( m_chargeReady ) |
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if( m_chargeReady ) |
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@ -310,7 +306,6 @@ BOOL CSatchel::Deploy() |
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m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + 2.0f; |
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m_flTimeWeaponIdle = UTIL_WeaponTimeBase() + 2.0f; |
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} |
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} |
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#endif |
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#endif |
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return result; |
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return result; |
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} |
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} |
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