diff --git a/cl_dll/ammo.cpp b/cl_dll/ammo.cpp index 4a4437bb..853cfe18 100644 --- a/cl_dll/ammo.cpp +++ b/cl_dll/ammo.cpp @@ -77,7 +77,7 @@ void WeaponsResource::LoadWeaponSprites( WEAPON *pWeapon ) else iRes = 640; - char sz[128]; + char sz[140]; if( !pWeapon ) return; diff --git a/cl_dll/hud_spectator.cpp b/cl_dll/hud_spectator.cpp index 889dc686..51c97bdc 100644 --- a/cl_dll/hud_spectator.cpp +++ b/cl_dll/hud_spectator.cpp @@ -820,7 +820,7 @@ bool CHudSpectator::IsActivePlayer( cl_entity_t *ent ) bool CHudSpectator::ParseOverviewFile() { - char filename[255] = { 0 }; + char filename[270] = { 0 }; char levelname[255] = { 0 }; char token[1024] = { 0 }; float height; diff --git a/dlls/nihilanth.cpp b/dlls/nihilanth.cpp index 1d072db4..d121f22f 100644 --- a/dlls/nihilanth.cpp +++ b/dlls/nihilanth.cpp @@ -724,7 +724,7 @@ void CNihilanth::NextActivity() if( ( pev->health < gSkillData.nihilanthHealth / 2 || m_iActiveSpheres < N_SPHERES / 2 ) && m_hRecharger == 0 && m_iLevel <= 9 ) { - char szName[64]; + char szName[66]; CBaseEntity *pEnt = NULL; CBaseEntity *pRecharger = NULL; @@ -772,7 +772,7 @@ void CNihilanth::NextActivity() if( iseq != pev->sequence ) { - char szText[64]; + char szText[76]; sprintf( szText, "%s%d", m_szDrawUse, m_iLevel ); FireTargets( szText, this, this, USE_ON, 1.0 ); @@ -820,7 +820,7 @@ void CNihilanth::NextActivity() } else { - char szText[64]; + char szText[66]; sprintf( szText, "%s%d", m_szTeleportTouch, m_iTeleport ); CBaseEntity *pTouch = UTIL_FindEntityByTargetname( NULL, szText ); @@ -1100,7 +1100,7 @@ void CNihilanth::HandleAnimEvent( MonsterEvent_t *pEvent ) // prayer if( m_hEnemy != 0 ) { - char szText[32]; + char szText[76]; sprintf( szText, "%s%d", m_szTeleportTouch, m_iTeleport ); CBaseEntity *pTouch = UTIL_FindEntityByTargetname( NULL, szText );