mirror of
https://github.com/YGGverse/hlsdk-portable.git
synced 2025-01-26 22:54:39 +00:00
Add monster_alien_worker implementation.
This commit is contained in:
parent
7bebcd6b4a
commit
0168a6f212
@ -96,6 +96,7 @@ public:
|
||||
};
|
||||
|
||||
LINK_ENTITY_TO_CLASS( monster_alien_slave, CISlave )
|
||||
LINK_ENTITY_TO_CLASS( monster_alien_worker, CISlave )
|
||||
LINK_ENTITY_TO_CLASS( monster_vortigaunt, CISlave )
|
||||
|
||||
TYPEDESCRIPTION CISlave::m_SaveData[] =
|
||||
@ -189,8 +190,13 @@ void CISlave::AlertSound( void )
|
||||
if( m_hEnemy != 0 )
|
||||
{
|
||||
SENTENCEG_PlayRndSz( ENT( pev ), "SLV_ALERT", 0.85, ATTN_NORM, 0, m_voicePitch );
|
||||
|
||||
CallForHelp( "monster_alien_slave", 512, m_hEnemy, m_vecEnemyLKP );
|
||||
if( !FClassnameIs( pev, "monster_alien_worker" ) )
|
||||
{
|
||||
CallForHelp( "monster_alien_slave", 512, m_hEnemy, m_vecEnemyLKP );
|
||||
CallForHelp( "monster_alien_grunt", 512, m_hEnemy, m_vecEnemyLKP );
|
||||
CallForHelp( "monster_zombie_grunt", 512, m_hEnemy, m_vecEnemyLKP );
|
||||
CallForHelp( "monster_alien_worker", 512, m_hEnemy, m_vecEnemyLKP );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -275,14 +281,18 @@ void CISlave::SetYawSpeed( void )
|
||||
|
||||
switch( m_Activity )
|
||||
{
|
||||
case ACT_WALK:
|
||||
ys = 50;
|
||||
break;
|
||||
case ACT_RUN:
|
||||
ys = 70;
|
||||
if( FClassnameIs( pev, "monster_alien_worker" ) )
|
||||
ys = 75;
|
||||
else
|
||||
ys = 70;
|
||||
break;
|
||||
case ACT_IDLE:
|
||||
ys = 50;
|
||||
case ACT_WALK:
|
||||
case ACT_IDLE:
|
||||
if( FClassnameIs( pev, "monster_alien_worker" ) )
|
||||
ys = 75;
|
||||
else
|
||||
ys = 50;
|
||||
break;
|
||||
default:
|
||||
ys = 90;
|
||||
@ -508,7 +518,17 @@ void CISlave::Spawn()
|
||||
{
|
||||
Precache();
|
||||
|
||||
SET_MODEL( ENT( pev ), "models/islave.mdl" );
|
||||
if( FClassnameIs( pev, "monster_alien_worker" ) )
|
||||
{
|
||||
SET_MODEL( ENT( pev ), "models/aworker.mdl" );
|
||||
m_voicePitch = RANDOM_LONG( 80, 90 );
|
||||
}
|
||||
else
|
||||
{
|
||||
SET_MODEL( ENT( pev ), "models/islave.mdl" );
|
||||
m_voicePitch = RANDOM_LONG( 85, 110 );
|
||||
}
|
||||
|
||||
UTIL_SetSize( pev, VEC_HUMAN_HULL_MIN, VEC_HUMAN_HULL_MAX );
|
||||
|
||||
pev->solid = SOLID_SLIDEBOX;
|
||||
@ -521,8 +541,6 @@ void CISlave::Spawn()
|
||||
m_MonsterState = MONSTERSTATE_NONE;
|
||||
m_afCapability = bits_CAP_HEAR | bits_CAP_TURN_HEAD | bits_CAP_RANGE_ATTACK2 | bits_CAP_DOORS_GROUP;
|
||||
|
||||
m_voicePitch = RANDOM_LONG( 85, 110 );
|
||||
|
||||
MonsterInit();
|
||||
}
|
||||
|
||||
@ -533,7 +551,11 @@ void CISlave::Precache()
|
||||
{
|
||||
size_t i;
|
||||
|
||||
PRECACHE_MODEL( "models/islave.mdl" );
|
||||
if( FClassnameIs( pev, "monster_alien_worker" ) )
|
||||
PRECACHE_MODEL( "models/aworker.mdl" );
|
||||
else
|
||||
PRECACHE_MODEL( "models/islave.mdl" );
|
||||
|
||||
PRECACHE_MODEL( "sprites/lgtning.spr" );
|
||||
PRECACHE_SOUND( "debris/zap1.wav" );
|
||||
PRECACHE_SOUND( "debris/zap4.wav" );
|
||||
@ -779,9 +801,18 @@ void CISlave::WackBeam( int side, CBaseEntity *pEntity )
|
||||
|
||||
m_pBeam[m_iBeams]->PointEntInit( pEntity->Center(), entindex() );
|
||||
m_pBeam[m_iBeams]->SetEndAttachment( side < 0 ? 2 : 1 );
|
||||
m_pBeam[m_iBeams]->SetColor( 180, 255, 96 );
|
||||
m_pBeam[m_iBeams]->SetBrightness( 255 );
|
||||
m_pBeam[m_iBeams]->SetNoise( 80 );
|
||||
if( FClassnameIs( pev, "monster_alien_worker" ) )
|
||||
{
|
||||
m_pBeam[m_iBeams]->SetColor( 180, 250, 90 );
|
||||
m_pBeam[m_iBeams]->SetBrightness( 240 );
|
||||
m_pBeam[m_iBeams]->SetNoise( 90 );
|
||||
}
|
||||
else
|
||||
{
|
||||
m_pBeam[m_iBeams]->SetColor( 180, 255, 96 );
|
||||
m_pBeam[m_iBeams]->SetBrightness( 255 );
|
||||
m_pBeam[m_iBeams]->SetNoise( 80 );
|
||||
}
|
||||
m_iBeams++;
|
||||
}
|
||||
|
||||
@ -793,6 +824,7 @@ void CISlave::ZapBeam( int side )
|
||||
Vector vecSrc, vecAim;
|
||||
TraceResult tr;
|
||||
CBaseEntity *pEntity;
|
||||
int pitch;
|
||||
|
||||
if( m_iBeams >= ISLAVE_MAX_BEAMS )
|
||||
return;
|
||||
@ -819,7 +851,12 @@ void CISlave::ZapBeam( int side )
|
||||
{
|
||||
pEntity->TraceAttack( pev, gSkillData.slaveDmgZap, vecAim, &tr, DMG_SHOCK );
|
||||
}
|
||||
UTIL_EmitAmbientSound( ENT( pev ), tr.vecEndPos, "weapons/electro4.wav", 0.5, ATTN_NORM, 0, RANDOM_LONG( 140, 160 ) );
|
||||
|
||||
if( FClassnameIs( pev, "monster_alien_worker" ) )
|
||||
pitch = RANDOM_LONG( 150, 180 );
|
||||
else
|
||||
pitch = RANDOM_LONG( 140, 160 );
|
||||
UTIL_EmitAmbientSound( ENT( pev ), tr.vecEndPos, "weapons/electro4.wav", 0.5, ATTN_NORM, 0, pitch );
|
||||
}
|
||||
|
||||
//=========================================================
|
||||
|
Loading…
x
Reference in New Issue
Block a user