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Give armorvest and helmet when using impulse 101 cheat.
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@ -3446,7 +3446,9 @@ void CBasePlayer::CheatImpulseCommands( int iImpulse )
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case 101:
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gEvilImpulse101 = TRUE;
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GiveNamedItem( "item_suit" );
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GiveNamedItem( "item_battery" );
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GiveNamedItem( "item_armorvest" );
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GiveNamedItem( "item_helmet" );
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// GiveNamedItem( "item_battery" );
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GiveNamedItem( "weapon_crowbar" );
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GiveNamedItem( "weapon_9mmhandgun" );
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GiveNamedItem( "ammo_9mmclip" );
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@ -296,6 +296,8 @@ void W_Precache( void )
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// common world objects
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UTIL_PrecacheOther( "item_suit" );
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UTIL_PrecacheOther( "item_healthkit" );
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UTIL_PrecacheOther( "item_armorvest" );
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UTIL_PrecacheOther( "item_helmet" );
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UTIL_PrecacheOther( "item_battery" );
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UTIL_PrecacheOther( "item_antidote" );
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UTIL_PrecacheOther( "item_security" );
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