Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//========= Copyright <EFBFBD> 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef VGUI_LOADTGA_H
#define VGUI_LOADTGA_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_bitmaptga.h"
vgui::BitmapTGA* vgui_LoadTGA(char const *pFilename);
vgui::BitmapTGA* vgui_LoadTGANoInvertAlpha(char const *pFilename);
#endif // VGUI_LOADTGA_H