Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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name: build
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on: [push, pull_request]
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jobs:
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build:
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runs-on: ${{ matrix.os }}
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strategy:
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matrix:
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include:
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- os: ubuntu-latest
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cc: gcc
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cxx: g++
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- os: ubuntu-latest
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cc: clang
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cxx: clang++
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env:
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CC: ${{ matrix.cc }}
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CXX: ${{ matrix.cxx }}
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steps:
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- name: Checkout
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uses: actions/checkout@v2
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- name: Get SDL2 headers
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uses: actions/checkout@v2
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with:
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repository: libsdl-org/SDL
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ref: release-2.0.9
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path: SDL2
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- name: Link SDL2 headers into system path
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run: |
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sudo ln -s "$GITHUB_WORKSPACE/SDL2/include" /usr/local/include/SDL2
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- name: Install dependencies
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if: startsWith(matrix.os, 'ubuntu')
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run: |
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sudo apt-get -y install gcc-multilib g++-multilib
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- name: Build with xash3d-fwgs input
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run: |
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cmake -B build -S . -DCMAKE_EXE_LINKER_FLAGS="-Wl,--no-undefined" && cmake --build build --target all
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- name: Build with goldsource input
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run: |
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cmake -B build-gs -S . -DCMAKE_EXE_LINKER_FLAGS="-Wl,--no-undefined" -DGOLDSOURCE_SUPPORT=ON && cmake --build build-gs --target all
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