Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//++ BulliT
#if !defined(_AG_IRC_HUD_)
#define _AG_IRC_HUD_
#include "irc.h"
#include "AgIRC.h"
class AgHudIRC: public CHudBase
{
public:
int Init( void );
int VidInit( void );
int Draw(float flTime);
void Reset(void);
void IRCConnect(bool bSilent);
public:
void UserCmd_IRCConnect();
void UserCmd_IRCConnect2();
void UserCmd_IRCDisconnect();
void UserCmd_IRCCommand();
void UserCmd_IRCToggle();
};
#endif //_AG_IRC_HUD_
//-- Martin Webrant