Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
/***
|
|
|
|
*
|
|
|
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
|
|
*
|
|
|
|
* This product contains software technology licensed from Id
|
|
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
|
|
* All Rights Reserved.
|
|
|
|
*
|
|
|
|
* Use, distribution, and modification of this source code and/or resulting
|
|
|
|
* object code is restricted to non-commercial enhancements to products from
|
|
|
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
|
|
* without written permission from Valve LLC.
|
|
|
|
*
|
|
|
|
****/
|
|
|
|
#ifndef PM_DEBUG_H
|
|
|
|
#define PM_DEBUG_H
|
|
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
#ifndef __MINGW32__
|
|
|
|
#pragma once
|
|
|
|
#endif /* not __MINGW32__ */
|
|
|
|
#endif
|
|
|
|
|
|
|
|
void PM_ViewEntity( void );
|
|
|
|
void PM_DrawBBox( vec3_t mins, vec3_t maxs, vec3_t origin, int pcolor, float life );
|
|
|
|
void PM_ParticleLine( vec3_t start, vec3_t end, int pcolor, float life, float vert );
|
|
|
|
void PM_ShowClipBox( void );
|
|
|
|
#endif//PM_DEBUG_H
|