Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//========= Copyright (c) 1996-2002, Valve LLC, All rights reserved. ============
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//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#pragma once
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#ifndef OVERVIEW_H
#define OVERVIEW_H
//-----------------------------------------------------------------------------
// Purpose: Handles the drawing of the top-down map and all the things on it
//-----------------------------------------------------------------------------
class CHudOverview : public CHudBase
{
public:
int Init();
int VidInit();
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int Draw( float flTime );
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void InitHUDData( void );
private:
HSPRITE m_hsprPlayer;
HSPRITE m_hsprViewcone;
};
#endif // OVERVIEW_H