Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#define _NOENUMQBOOL
#include <windows.h>
extern "C"
{
#include "cmdlib.h"
#include "wadlib.h"
}
#include "qfont.h"
#define DEFAULT_FONT "Arial"
#define FONT_TAG 6 // Font's are the 6th tag after the TYP_LUMPY base ( 64 )...i.e., type == 70
BOOL bItalic = FALSE;
BOOL bBold = FALSE;
BOOL bUnderline = FALSE;
char fontname[ 256 ];
int pointsize[3] = { 9, 11, 15 };
/*
=================
zeromalloc
Allocates and zeroes memory
=================
*/
void *zeromalloc( size_t size )
{
unsigned char *pbuffer;
pbuffer = ( unsigned char * )malloc( size );
if ( !pbuffer )
{
printf( "Failed on allocation of %i bytes", size );
exit( -1 );
}
memset( pbuffer, 0, size );
return ( void * )pbuffer;
}
/*
=================
Draw_SetupConsolePalette
Set's the palette to full brightness ( 192 ) and
set's up palette entry 0 -- black
=================
*/
void Draw_SetupConsolePalette( unsigned char *pal )
{
unsigned char *pPalette;
int i;
pPalette = pal;
*(short *)pPalette = 3 * 256;
pPalette += sizeof( short );
for ( i = 0; i < 256; i++ )
{
pPalette[3 * i + 0 ] = i;
pPalette[3 * i + 1 ] = i;
pPalette[3 * i + 2 ] = i;
}
// Set palette zero correctly
pPalette[ 0 ] = 0;
pPalette[ 1 ] = 0;
pPalette[ 2 ] = 0;
}
//DJXX added for debugging
BOOL WriteDIB(LPTSTR szFile, HANDLE hDIB)
{
BITMAPFILEHEADER hdr;
LPBITMAPINFOHEADER lpbi;
if (!hDIB)
return FALSE;
FILE *file;
file = SafeOpenWrite(szFile);
lpbi = (LPBITMAPINFOHEADER)hDIB;
int nColors = 1 << lpbi->biBitCount;
// Fill in the fields of the file header
hdr.bfType = ((WORD)('M' << 8) | 'B'); // is always "BM"
hdr.bfSize = GlobalSize(hDIB) + sizeof(hdr);
printf("WriteDIB. Error code = %i\n",GetLastError());
hdr.bfReserved1 = 0;
hdr.bfReserved2 = 0;
hdr.bfOffBits = (DWORD)(sizeof(hdr)+lpbi->biSize +
nColors * sizeof(RGBQUAD));
// Write the file header
SafeWrite(file, &hdr, sizeof(hdr));
// Write the DIB header and the bits
SafeWrite(file, lpbi, GlobalSize(hDIB));
fclose(file);
return TRUE;
}
/*
=================
CreateProportionalConsoleFont
Renders TT font into memory dc and creates appropriate qfont_t structure
=================
*/
//DJXX: New version, draws chararacters closely to each other without spaces
// YWB: Sigh, VC 6.0's global optimizer causes weird stack fixups in release builds. Disable the globabl optimizer for this function.
#pragma optimize( "g", off )
qfont_t *CreateProportionalConsoleFont(char *pszFont, int nPointSize, BOOL bItalic, BOOL bUnderline, BOOL bBold, int *outsize)
{
HDC hdc;
HDC hmemDC;
HBITMAP hbm, oldbm;
RECT rc;
HFONT fnt, oldfnt;
TEXTMETRIC tm;
int startchar = 32;
int c;
int i, j;
int x, y;
int nScans;
unsigned char *bits;
BITMAPINFO tempbmi;
BITMAPINFO *pbmi;
BITMAPINFOHEADER *pbmheader;
unsigned char *pqdata;
unsigned char *pCur;
int x1, y1;
unsigned char *pPalette;
qfont_t *pqf = NULL;
int fullsize;
int w = 16;
//int h = (128 - 32) / 16;
int h = (256 - 32) / 16;
int charheight = nPointSize + 5;
int charwidth = 16;//now used only for calculating width of wad texture
int fontcharwidth;
int edge = 1;
RECT rcChar;
boolean lShadow = true;//draw shadow instead of outline
// Create the font
fnt = CreateFont(-nPointSize, 0, 0, 0, bBold ? FW_HEAVY : FW_MEDIUM, bItalic, bUnderline, 0, /*ANSI_CHARSET*/DEFAULT_CHARSET, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, VARIABLE_PITCH | FF_DONTCARE, pszFont);
bits = NULL;
fullsize = sizeof(qfont_t)-4 + (/*128*/256 * w * charwidth) + sizeof(short)+768 + 64;
// Store off final size
*outsize = fullsize;
pqf = (qfont_t *)zeromalloc(fullsize);
pqdata = (unsigned char *)pqf + sizeof(qfont_t)-4;
pPalette = pqdata + (/*128*/256 * w * charwidth);
// Configure palette
Draw_SetupConsolePalette(pPalette);
hdc = GetDC(NULL);
hmemDC = CreateCompatibleDC(hdc);
oldfnt = (HFONT)SelectObject(hmemDC, fnt);
if (GetTextMetrics(hmemDC, &tm))
{
fontcharwidth = tm.tmMaxCharWidth;
if (fontcharwidth % 2)//hack: on odd values of fontcharwidth, bitmaps pixel check gives false triggering
fontcharwidth++;
}
else {
fontcharwidth = charwidth;
}
if (lShadow)
charheight += edge;//adding 1 pixel to bottom for shadowing
rc.top = 0;
rc.left = 0;
rc.right = fontcharwidth * w;
rc.bottom = charheight * h;
hbm = CreateBitmap(fontcharwidth * w, charheight * h, 1, 1, NULL);
oldbm = (HBITMAP)SelectObject(hmemDC, hbm);
SetTextColor(hmemDC, 0x00ffffff);
SetBkMode(hmemDC, TRANSPARENT);
// Paint black background
FillRect(hmemDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
// Draw character set into memory DC
for (j = 0; j < h; j++)
{
for (i = 0; i < w; i++)
{
x = i * fontcharwidth;
y = j * charheight;
c = (unsigned char)(startchar + j * w + i);
// Only draw printable characters, of course
//if ( isprint( c ) && c <= 127 )
{
// Draw it.
rcChar.left = x + 1;
rcChar.top = y + 1;
rcChar.right = x + fontcharwidth - 1;
rcChar.bottom = y + charheight - 1;
DrawText(hmemDC, (char *)&c, 1, &rcChar, DT_NOPREFIX | DT_LEFT);
}
}
}
// Now turn the qfont into raw format
memset(&tempbmi, 0, sizeof(BITMAPINFO));
pbmheader = (BITMAPINFOHEADER *)&tempbmi;
pbmheader->biSize = sizeof(BITMAPINFOHEADER);
pbmheader->biWidth = w * fontcharwidth;
pbmheader->biHeight = -h * charheight;
pbmheader->biPlanes = 1;
pbmheader->biBitCount = 1;
pbmheader->biCompression = BI_RGB;
// Find out how big the bitmap is
nScans = GetDIBits(hmemDC, hbm, 0, h * charheight, NULL, &tempbmi, DIB_RGB_COLORS);
// Allocate space for all bits
pbmi = (BITMAPINFO *)zeromalloc(sizeof (BITMAPINFOHEADER)+2 * sizeof(RGBQUAD)+pbmheader->biSizeImage);
memcpy(pbmi, &tempbmi, sizeof(BITMAPINFO));
bits = (unsigned char *)pbmi + sizeof(BITMAPINFOHEADER)+2 * sizeof(RGBQUAD);
// Now read in bits
nScans = GetDIBits(hmemDC, hbm, 0, h * charheight, bits, pbmi, DIB_RGB_COLORS);
if (nScans > 0)
{
#if 0 //for debugging
char sz[128];//DJXX write dib to file
sprintf(sz, "font_%s_%i.bmp", pszFont, nPointSize);
WriteDIB(sz, pbmi);
#endif
// Now convert to proper raw format
//
// Now get results from dib
pqf->height = /*128*/256; // Always set to 128
pqf->width = charwidth;
pqf->rowheight = charheight;
pqf->rowcount = h;
pCur = pqdata;
// Set everything to index 255 ( 0xff ) == transparent
memset(pCur, 0xFF, w * charwidth * pqf->height);
int k = 0, dest_x = 0, dest_y = 0;
for (j = 0; j < h; j++)
for (i = 0; i < w; i++)
{
int rightmost, leftmost, realcharwidth;
x = i * fontcharwidth;
y = j * charheight;
//c = (char)( startchar + j * w + i ); here was memory bug
c = (unsigned char)(startchar + j * w + i);
rightmost = 0;
leftmost = fontcharwidth;
//Calculate real width of the character
for (y1 = 0; y1 < charheight; y1++)
for (x1 = 0; x1 < fontcharwidth; x1++)
{
int src_offset;
src_offset = (y + y1) * w * fontcharwidth + x + x1;
if (bits[src_offset >> 3] & (1 << (7 - src_offset & 7)))//on odd values of fontcharwidth this check gives false triggering
{
if (x1 > rightmost)
rightmost = x1;
if (x1 < leftmost)
leftmost = x1;
}
}
if (leftmost > rightmost)//empty characters
{
leftmost = 0;
rightmost = 7;
} else {
rightmost += edge;
if (!lShadow)
leftmost -= edge;
}
realcharwidth = rightmost - leftmost + 1;
pqf->fontinfo[c].charwidth = realcharwidth;
if (dest_x + realcharwidth >= w * charwidth)//if it not fits on current line then carry it to the next line
{
dest_x = 0;
k++;
}
dest_y = k * charheight;
pqf->fontinfo[c].startoffset = dest_y * w * charwidth + dest_x;
if (lShadow)
{
int shift = edge;
//Draw shadow by shifting character to 1 pixel right and down
for (y1 = 0; y1 < charheight; y1++)
for (x1 = 0; x1 < realcharwidth; x1++)
{
int src_offset, dest_offset;
src_offset = (y + y1) * w * fontcharwidth + x + x1 + leftmost;
dest_offset = (dest_y + shift + y1) * w * charwidth + (dest_x + shift + x1);
// Dest
pCur = pqdata + dest_offset;
if (bits[src_offset >> 3] & (1 << (7 - src_offset & 7)))
{
// Near Black
//pCur[0] = 32;
pCur[0] = 0;//full black so shadow remains black even it's coloured text
}
}
}
else
{
// Put black pixels below and to the right of each pixel(outline)
for (y1 = edge; y1 < charheight - edge; y1++)
for (x1 = 0; x1 < realcharwidth; x1++)
{
int src_offset, dest_offset;
int xx0, yy0;
dest_offset = (dest_y + y1) * w * charwidth + (dest_x + x1);
// Dest
pCur = pqdata + dest_offset;
for (xx0 = -edge; xx0 <= edge; xx0++)
for (yy0 = -edge; yy0 <= edge; yy0++)
{
src_offset = (y + y1 + yy0) * w * fontcharwidth + x + x1 + xx0 + leftmost;//adding shift
if (bits[src_offset >> 3] & (1 << (7 - src_offset & 7)))
{
// Near Black
pCur[0] = 32;
}
}
}
}
// Now copy in the actual font pixels
for (y1 = 0; y1 < charheight; y1++)
for (x1 = 0; x1 < realcharwidth; x1++)
{
int src_offset, dest_offset;
src_offset = (y + y1) * w * fontcharwidth + x + x1 + leftmost;
dest_offset = (dest_y + y1) * w * charwidth + (dest_x + x1);
// Dest
pCur = pqdata + dest_offset;
if (bits[src_offset >> 3] & (1 << (7 - src_offset & 7)))
{
pCur[0] = 192;
}
}
dest_x += realcharwidth;
}
}
// Free memory bits
free(pbmi);
SelectObject(hmemDC, oldfnt);
DeleteObject(fnt);
SelectObject(hmemDC, oldbm);
DeleteObject(hbm);
DeleteDC(hmemDC);
ReleaseDC(NULL, hdc);
return pqf;
}
#pragma optimize( "g", on )
/*
=================
CreateConsoleFont
Renders TT font into memory dc and creates appropriate qfont_t structure
=================
*/
//DJXX: original version, just added drawing of locale characters and fixed memory bug.
// YWB: Sigh, VC 6.0's global optimizer causes weird stack fixups in release builds. Disable the globabl optimizer for this function.
#pragma optimize( "g", off )
qfont_t *CreateConsoleFont( char *pszFont, int nPointSize, BOOL bItalic, BOOL bUnderline, BOOL bBold, int *outsize )
{
HDC hdc;
HDC hmemDC;
HBITMAP hbm, oldbm;
RECT rc;
HFONT fnt, oldfnt;
int startchar = 32;
int c;
int i, j;
int x, y;
int nScans;
unsigned char *bits;
BITMAPINFO tempbmi;
BITMAPINFO *pbmi;
BITMAPINFOHEADER *pbmheader;
unsigned char *pqdata;
unsigned char *pCur;
int x1, y1;
unsigned char *pPalette;
qfont_t *pqf = NULL;
int fullsize;
int w = 16;
//int h = (128-32)/16;
int h = (256 - 32) / 16;
int charheight = nPointSize + 5;
int charwidth = 16;
RECT rcChar;
// Create the font
fnt = CreateFont( -nPointSize, 0, 0, 0, bBold ? FW_HEAVY : FW_MEDIUM, bItalic, bUnderline, 0, /*ANSI_CHARSET*/DEFAULT_CHARSET, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, VARIABLE_PITCH | FF_DONTCARE, pszFont );
bits = NULL;
fullsize = sizeof( qfont_t ) - 4 + ( /*128*/256 * w * charwidth ) + sizeof(short) + 768 + 64;
// Store off final size
*outsize = fullsize;
pqf = ( qfont_t * )zeromalloc( fullsize );
pqdata = (unsigned char *)pqf + sizeof( qfont_t ) - 4;
pPalette = pqdata + ( /*128*/256 * w * charwidth);
// Configure palette
Draw_SetupConsolePalette( pPalette );
hdc = GetDC( NULL );
hmemDC = CreateCompatibleDC( hdc );
rc.top = 0;
rc.left = 0;
rc.right = charwidth * w;
rc.bottom = charheight * h;
hbm = CreateBitmap( charwidth * w, charheight * h, 1, 1, NULL );
oldbm = (HBITMAP)SelectObject( hmemDC, hbm );
oldfnt = (HFONT)SelectObject( hmemDC, fnt );
SetTextColor( hmemDC, 0x00ffffff );
SetBkMode( hmemDC, TRANSPARENT );
// Paint black background
FillRect( hmemDC, &rc, (HBRUSH)GetStockObject( BLACK_BRUSH ) );
// Draw character set into memory DC
for ( j = 0; j < h; j++ )
{
for ( i = 0; i < w; i++ )
{
x = i * charwidth;
y = j * charheight;
c = (unsigned char)( startchar + j * w + i );
// Only draw printable characters, of course
//if ( isprint( c ) && c <= 127 )
{
// Draw it.
rcChar.left = x + 1;
rcChar.top = y + 1;
rcChar.right = x + charwidth - 1;
rcChar.bottom = y + charheight - 1;
DrawText( hmemDC, (char *)&c, 1, &rcChar, DT_NOPREFIX | DT_LEFT );
}
}
}
// Now turn the qfont into raw format
memset( &tempbmi, 0, sizeof( BITMAPINFO ) );
pbmheader = ( BITMAPINFOHEADER * )&tempbmi;
pbmheader->biSize = sizeof( BITMAPINFOHEADER );
pbmheader->biWidth = w * charwidth;
pbmheader->biHeight = -h * charheight;
pbmheader->biPlanes = 1;
pbmheader->biBitCount = 1;
pbmheader->biCompression = BI_RGB;
// Find out how big the bitmap is
nScans = GetDIBits( hmemDC, hbm, 0, h * charheight, NULL, &tempbmi, DIB_RGB_COLORS );
// Allocate space for all bits
pbmi = ( BITMAPINFO * )zeromalloc( sizeof ( BITMAPINFOHEADER ) + 2 * sizeof( RGBQUAD ) + pbmheader->biSizeImage );
memcpy( pbmi, &tempbmi, sizeof( BITMAPINFO ) );
bits = ( unsigned char * )pbmi + sizeof( BITMAPINFOHEADER ) + 2 * sizeof( RGBQUAD );
// Now read in bits
nScans = GetDIBits( hmemDC, hbm, 0, h * charheight, bits, pbmi, DIB_RGB_COLORS );
if ( nScans > 0 )
{
#if 0 //for debugging
char sz[128];//DJXX write dib to file
sprintf(sz, "font_%s_%i.bmp", pszFont, nPointSize);
WriteDIB(sz, pbmi);
#endif
// Now convert to proper raw format
//
// Now get results from dib
pqf->height = /*128*/256; // Always set to 128
pqf->width = charwidth;
pqf->rowheight = charheight;
pqf->rowcount = h;
pCur = pqdata;
// Set everything to index 255 ( 0xff ) == transparent
memset( pCur, 0xFF, w * charwidth * pqf->height );
for ( j = 0; j < h; j++ )
{
for ( i = 0; i < w; i++ )
{
int edge = 1;
int bestwidth;
x = i * charwidth;
y = j * charheight;
//c = (char)( startchar + j * w + i ); here was memory bug
c = (unsigned char)(startchar + j * w + i);
pqf->fontinfo[ c ].charwidth = charwidth;
pqf->fontinfo[ c ].startoffset = y * w * charwidth + x;
bestwidth = 0;
// In this first pass, place the black drop shadow so characters draw ok in the engine against
// most backgrounds.
// YWB: FIXME, apply a box filter and enable blending?
#if 0//DJXX: we already did that for a whole image by memset
// Make it all transparent for starters
for ( y1 = 0; y1 < charheight; y1++ )
{
for ( x1 = 0; x1 < charwidth; x1++ )
{
int offset;
offset = ( y + y1 ) * w * charwidth + x + x1 ;
// Dest
pCur = pqdata + offset;
// Assume transparent
pCur[0] = 255;
}
}
#endif
// Put black pixels below and to the right of each pixel
for ( y1 = edge; y1 < charheight - edge; y1++ )
{
for ( x1 = 0; x1 < charwidth; x1++ )
{
int offset;
int srcoffset;
int xx0, yy0;
offset = ( y + y1 ) * w * charwidth + x + x1 ;
// Dest
pCur = pqdata + offset;
for ( xx0 = -edge; xx0 <= edge; xx0++ )
{
for ( yy0 = -edge; yy0 <= edge; yy0++ )
{
srcoffset = ( y + y1 + yy0 ) * w * charwidth + x + x1 + xx0;
if ( bits[ srcoffset >> 3 ] & ( 1 << ( 7 - srcoffset & 7 ) ) )
{
// Near Black
pCur[0] = 32;
}
}
}
}
}
// Now copy in the actual font pixels
for ( y1 = 0; y1 < charheight; y1++ )
{
for ( x1 = 0; x1 < charwidth; x1++ )
{
int offset;
offset = ( y + y1 ) * w * charwidth + x + x1;
// Dest
pCur = pqdata + offset;
if ( bits[ offset >> 3 ] & ( 1 << ( 7 - offset & 7 ) ) )
{
if ( x1 > bestwidth )
{
bestwidth = x1;
}
// Full color
// FIXME: Enable true palette support in engine?
pCur[0] = 192;
}
}
}
// bestwidth += 1;
/*
// Now blend it
for ( y1 = 0; y1 < charheight; y1++ )
{
for ( x1 = 0; x1 < charwidth; x1++ )
{
int offset;
offset = ( y + y1 ) * w * charwidth + x + x1;
// Dest
pCur = pqdata + offset;
if ( bits[ offset >> 3 ] & ( 1 << ( 7 - offset & 7 ) ) )
{
if ( x1 > bestwidth )
{
bestwidth = x1;
}
// Full color
// FIXME: Enable true palette support in engine?
pCur[0] = 192;
}
}
}
*/
// Space character width
if ( c == 32 )
{
bestwidth = 8;
}
else
{
// Small characters needs can be padded a bit so they don't run into each other
if ( bestwidth <= 14 )
{
bestwidth += 2;
}
}
// Store off width
pqf->fontinfo[ c ].charwidth = bestwidth;
}
}
}
// Free memory bits
free ( pbmi );
SelectObject( hmemDC, oldfnt );
DeleteObject( fnt );
SelectObject( hmemDC, oldbm );
DeleteObject( hbm );
DeleteDC( hmemDC );
ReleaseDC( NULL, hdc );
return pqf;
}
#pragma optimize( "g", on )
/*
=================
main
=================
*/
int main(int argc, char* argv[])
{
int i;
DWORD start, end;
char destfile[1024];
char sz[ 32 ];
int outsize[ 3 ];
qfont_t *fonts[ 3 ];
strcpy( fontname, DEFAULT_FONT );
printf("makefont.exe Version 2.0 by valve and DJXX (%s)\n", __DATE__ );
printf ("----- Creating Console Font ----\n");
for (i=1 ; i<argc ; i++)
{
if (!strcmp(argv[i],"-font"))
{
strcpy( fontname, argv[i+1] );
i++;
}
else if (!strcmp(argv[i],"-pointsizes"))
{
if ( i + 3 >= argc )
{
Error( "Makefont: Insufficient point sizes specified\n" );
}
pointsize[0] = atoi( argv[i+1] );
pointsize[1] = atoi( argv[i+2] );
pointsize[2] = atoi( argv[i+3] );
i += 3;
}
else if (!strcmp(argv[i],"-italic"))
{
bItalic = TRUE;
printf ( "italic set\n");
}
else if (!strcmp(argv[i],"-bold"))
{
bBold = TRUE;
printf ( "bold set\n");
}
else if (!strcmp(argv[i],"-underline"))
{
bUnderline = TRUE;
printf ( "underline set\n");
}
else if ( argv[i][0] == '-' )
{
Error ("Unknown option \"%s\"", argv[i]);
}
else
break;
}
if ( i != argc - 1 )
{
Error ("usage: makefont [-font \"fontname\"] [-italic] [-underline] [-bold] [-pointsizes sm med lg] outfile");
}
printf( "Creating %i, %i, and %i point %s fonts\n", pointsize[0], pointsize[1], pointsize[2], fontname );
start = timeGetTime();
// Create the fonts
for ( i = 0 ; i < 3; i++ )
{
fonts[ i ] = CreateProportionalConsoleFont( fontname, pointsize[i], bItalic, bUnderline, bBold, &outsize[ i ] );
//fonts[i] = CreateConsoleFont(fontname, pointsize[i], bItalic, bUnderline, bBold, &outsize[i]);
}
// Create wad file
strcpy (destfile, argv[argc - 1]);
StripExtension (destfile);
DefaultExtension (destfile, ".wad");
NewWad( destfile, false );
// Add fonts as lumps
for ( i = 0; i < 3; i++ )
{
sprintf( sz, "font%i", i );
AddLump( sz, fonts[ i ], outsize[ i ], TYP_LUMPY + FONT_TAG, false );
}
// Store results as a WAD3
// NOTE: ( should be named fonts.wad in the valve\ subdirectory )
WriteWad( 3 );
// Clean up memory
for ( i = 0 ; i < 3; i++ )
{
free( fonts[ i ] );
}
end = timeGetTime ();
printf ( "%5.5f seconds elapsed\n", (float)( end - start )/1000.0 );
// Display for a second since it might not be running from command prompt
Sleep( 1000 );
return 0;
}