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122 lines
3.1 KiB
122 lines
3.1 KiB
8 years ago
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/***
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*
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* Copyright (c) 2001, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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#ifndef CTF_POWERUPS_H
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#define CTF_POWERUPS_H
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#define CTF_POWERUP_SPAWN_ENTITY_CLASSNAME "info_ctfspawn_powerup"
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#define IT_CTF_ACCELERATOR_CLASSNAME "item_ctfaccelerator"
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#define IT_CTF_BACKPACK_CLASSNAME "item_ctfbackpack"
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#define IT_CTF_LONGJUMP_CLASSNAME "item_ctflongjump"
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#define IT_CTF_PORTABLEHEV_CLASSNAME "item_ctfportablehev"
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#define IT_CTF_REGEN_CLASSNAME "item_ctfregeneration"
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#define IT_CTF_ACCELERATOR_FLAG (1 << 0)
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#define IT_CTF_BACKPACK_FLAG (1 << 1)
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#define IT_CTF_LONGJUMP_FLAG (1 << 2)
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#define IT_CTF_PORTABLEHEV_FLAG (1 << 3)
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#define IT_CTF_REGEN_FLAG (1 << 4)
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class CPowerupCTFBase : public CBaseEntity
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{
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void EXPORT RuneRespawn(void);
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public:
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virtual const char* GetRuneModel() const { return NULL; }
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virtual int GetRuneFlag() const { return -1; }
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virtual void KeyValue(KeyValueData* pkvd);
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virtual void Spawn(void);
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void EXPORT MakeTouchable(void);
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void EXPORT RuneTouch(CBaseEntity *pOther);
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// Keyvalues
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int m_teamNo;
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// Attributes
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int m_iRuneFlag;
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bool m_bTouchable;
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bool dropped;
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string_t m_iszPrintName;
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};
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class CPowerupAccelerator : public CPowerupCTFBase
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{
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public:
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const char* GetRuneModel(void) const { return "models/w_accelerator.mdl"; }
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int GetRuneFlag() const { return IT_CTF_ACCELERATOR_FLAG; }
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void Spawn(void)
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{
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CPowerupCTFBase::Spawn();
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m_iszPrintName = MAKE_STRING("Accelerator");
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}
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};
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class CPowerupBackpack : public CPowerupCTFBase
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{
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public:
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const char* GetRuneModel(void) const { return "models/w_backpack.mdl"; }
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int GetRuneFlag() const { return IT_CTF_BACKPACK_FLAG; }
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void Spawn(void)
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{
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CPowerupCTFBase::Spawn();
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m_iszPrintName = MAKE_STRING("Backpack");
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}
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};
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class CPowerupRegen : public CPowerupCTFBase
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{
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public:
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const char* GetRuneModel(void) const { return "models/w_health.mdl"; }
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int GetRuneFlag() const { return IT_CTF_REGEN_FLAG; }
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void Spawn(void)
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{
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CPowerupCTFBase::Spawn();
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m_iszPrintName = MAKE_STRING("Regeneration");
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}
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};
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class CPowerupJumppack : public CPowerupCTFBase
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{
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public:
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const char* GetRuneModel(void) const { return "models/w_jumppack.mdl"; }
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int GetRuneFlag() const { return IT_CTF_LONGJUMP_FLAG; }
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void Spawn(void)
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{
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CPowerupCTFBase::Spawn();
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m_iszPrintName = MAKE_STRING("Long jump");
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}
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};
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class CPowerupPorthev : public CPowerupCTFBase
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{
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public:
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const char* GetRuneModel(void) const { return "models/w_porthev.mdl"; }
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int GetRuneFlag() const { return IT_CTF_PORTABLEHEV_FLAG; }
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void Spawn(void)
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{
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CPowerupCTFBase::Spawn();
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m_iszPrintName = MAKE_STRING("Portable HEV");
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}
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};
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#endif // CTF_POWERUPS_H
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