Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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8 years ago
language: cpp
compiler:
- gcc
- clang
8 years ago
os:
- linux
- osx
addons:
apt:
packages:
- gcc-multilib
- g++-multilib
before_script:
- curl http://libsdl.org/release/SDL2-devel-2.0.7-mingw.tar.gz | tar xzf -
- mv SDL2-2.0.7/i686-w64-mingw32/include/SDL2 cl_dll/
8 years ago
script:
- mkdir -p build && cd build
- cmake ../ -DCMAKE_C_FLAGS="-O2 -pipe -DNDEBUG -march=nocona -fvisibility=hidden -fomit-frame-pointer" -DCMAKE_CXX_FLAGS="-fno-exceptions -fno-rtti" -DCMAKE_EXE_LINKER_FLAGS="-Wl,--no-undefined -Wl,--strip-all" -DGOLDSOURCE_SUPPORT=1 -DUSE_VOICEMGR=0 && make -j3
- mkdir -p gamelibs/cl_dlls
- mkdir -p gamelibs/dlls
- cp cl_dll/libclient.* gamelibs/cl_dlls
- cp dlls/libserver.* gamelibs/dlls
- tar -J -cf gamelibs.txz gamelibs
- curl --upload-file gamelibs.txz https://transfer.sh/gamelibs.txz