Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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language: cpp
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compiler:
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- gcc
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- clang
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os:
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- linux
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- osx
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addons:
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apt:
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packages:
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- gcc-multilib
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- g++-multilib
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before_script:
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- curl http://libsdl.org/release/SDL2-devel-2.0.7-mingw.tar.gz | tar xzf -
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- mv SDL2-2.0.7/i686-w64-mingw32/include/SDL2 cl_dll/
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script:
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- mkdir -p build && cd build
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- cmake ../ -DCMAKE_C_FLAGS="-O2 -pipe -DNDEBUG -march=nocona -fvisibility=hidden -fomit-frame-pointer" -DCMAKE_CXX_FLAGS="-fno-exceptions -fno-rtti" -DCMAKE_EXE_LINKER_FLAGS="-Wl,--no-undefined -Wl,--strip-all" -DGOLDSOURCE_SUPPORT=1 -DUSE_VOICEMGR=0 && make -j3
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- mkdir -p gamelibs/cl_dlls
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- mkdir -p gamelibs/dlls
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- cp cl_dll/libclient.* gamelibs/cl_dlls
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- cp dlls/libserver.* gamelibs/dlls
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- tar -J -cf gamelibs.txz gamelibs
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- curl --upload-file gamelibs.txz https://transfer.sh/gamelibs.txz
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