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/***
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*
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* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* This source code contains proprietary and confidential information of
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* Valve LLC and its suppliers. Access to this code is restricted to
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* persons who have executed a written SDK license with Valve. Any access,
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* use or distribution of this code by or to any unlicensed person is illegal.
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*
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****/
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//=========================================================
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// headcrab.cpp - tiny, jumpy alien parasite
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//=========================================================
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#ifndef HEADCRAB_H
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#define HEADCRAB_H
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class CHeadCrab : public CBaseMonster
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{
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public:
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virtual void Spawn(void);
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virtual void Precache(void);
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void RunTask(Task_t *pTask);
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void StartTask(Task_t *pTask);
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void SetYawSpeed(void);
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virtual void EXPORT LeapTouch(CBaseEntity *pOther);
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Vector Center(void);
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Vector BodyTarget(const Vector &posSrc);
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virtual void PainSound(void);
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virtual void DeathSound(void);
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virtual void IdleSound(void);
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virtual void AlertSound(void);
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virtual void PrescheduleThink(void);
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int Classify(void);
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void HandleAnimEvent(MonsterEvent_t *pEvent);
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BOOL CheckRangeAttack1(float flDot, float flDist);
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BOOL CheckRangeAttack2(float flDot, float flDist);
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int TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType);
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virtual float GetDamageAmount(void) { return gSkillData.headcrabDmgBite; }
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virtual int GetVoicePitch(void) { return 100; }
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virtual float GetSoundVolue(void) { return 1.0; }
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Schedule_t* GetScheduleOfType(int Type);
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CUSTOM_SCHEDULES
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virtual int SizeForGrapple() { return GRAPPLE_SMALL; }
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static const char *pIdleSounds[];
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static const char *pAlertSounds[];
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static const char *pPainSounds[];
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static const char *pAttackSounds[];
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static const char *pDeathSounds[];
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static const char *pBiteSounds[];
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};
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#endif
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