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include(CheckSymbolExists)
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# generated(see comments in public/build.h)
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set(CMAKE_REQUIRED_INCLUDES "${CMAKE_SOURCE_DIR}/public/")
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check_symbol_exists(XASH_64BIT "build.h" XASH_64BIT)
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check_symbol_exists(XASH_AMD64 "build.h" XASH_AMD64)
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check_symbol_exists(XASH_ANDROID "build.h" XASH_ANDROID)
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check_symbol_exists(XASH_APPLE "build.h" XASH_APPLE)
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check_symbol_exists(XASH_ARM "build.h" XASH_ARM)
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check_symbol_exists(XASH_ARM64 "build.h" XASH_ARM64)
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check_symbol_exists(XASH_ARM_HARDFP "build.h" XASH_ARM_HARDFP)
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check_symbol_exists(XASH_ARM_SOFTFP "build.h" XASH_ARM_SOFTFP)
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check_symbol_exists(XASH_ARMv4 "build.h" XASH_ARMv4)
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check_symbol_exists(XASH_ARMv5 "build.h" XASH_ARMv5)
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check_symbol_exists(XASH_ARMv6 "build.h" XASH_ARMv6)
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check_symbol_exists(XASH_ARMv7 "build.h" XASH_ARMv7)
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check_symbol_exists(XASH_BIG_ENDIAN "build.h" XASH_BIG_ENDIAN)
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check_symbol_exists(XASH_BSD "build.h" XASH_BSD)
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check_symbol_exists(XASH_E2K "build.h" XASH_E2K)
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check_symbol_exists(XASH_EMSCRIPTEN "build.h" XASH_EMSCRIPTEN)
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check_symbol_exists(XASH_FREEBSD "build.h" XASH_FREEBSD)
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check_symbol_exists(XASH_IOS "build.h" XASH_IOS)
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check_symbol_exists(XASH_JS "build.h" XASH_JS)
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check_symbol_exists(XASH_LINUX "build.h" XASH_LINUX)
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check_symbol_exists(XASH_LITTLE_ENDIAN "build.h" XASH_LITTLE_ENDIAN)
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check_symbol_exists(XASH_MINGW "build.h" XASH_MINGW)
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check_symbol_exists(XASH_MIPS "build.h" XASH_MIPS)
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check_symbol_exists(XASH_MOBILE_PLATFORM "build.h" XASH_MOBILE_PLATFORM)
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check_symbol_exists(XASH_MSVC "build.h" XASH_MSVC)
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check_symbol_exists(XASH_NETBSD "build.h" XASH_NETBSD)
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check_symbol_exists(XASH_OPENBSD "build.h" XASH_OPENBSD)
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check_symbol_exists(XASH_WIN32 "build.h" XASH_WIN32)
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check_symbol_exists(XASH_WIN64 "build.h" XASH_WIN64)
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check_symbol_exists(XASH_X86 "build.h" XASH_X86)
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unset(CMAKE_REQUIRED_INCLUDES)
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# engine/common/build.c
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if(XASH_ANDROID)
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set(BUILDOS "android")
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elseif(XASH_WIN32 OR XASH_LINUX OR XASH_APPLE)
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set(BUILDOS "") # no prefix for default OS
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elseif(XASH_FREEBSD)
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set(BUILDOS "freebsd")
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elseif(XASH_NETBSD)
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set(BUILDOS "netbsd")
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elseif(XASH_OPENBSD)
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set(BUILDOS "openbsd")
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elseif(XASH_EMSCRIPTEN)
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set(BUILDOS "emscripten")
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else()
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message(SEND_ERROR "Place your operating system name here! If this is a mistake, try to fix conditions above and report a bug")
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endif()
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if(XASH_AMD64)
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set(BUILDARCH "amd64")
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elseif(XASH_X86)
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set(BUILDARCH "")
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elseif(XASH_ARM64)
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set(BUILDARCH "arm64")
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elseif(XASH_ARM)
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set(BUILDARCH "armv")
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if(XASH_ARMv7)
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set(BUILDARCH "${BUILDARCH}7")
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elseif(XASH_ARMv6)
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set(BUILDARCH "${BUILDARCH}6")
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elseif(XASH_ARMv5)
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set(BUILDARCH "${BUILDARCH}5")
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elseif(XASH_ARMv4)
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set(BUILDARCH "${BUILDARCH}4")
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else()
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message(SEND_ERROR "Unknown ARM")
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endif()
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if(XASH_ARM_HARDFP)
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set(BUILDARCH "${BUILDARCH}hf")
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else()
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set(BUILDARCH "${BUILDARCH}l")
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endif()
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elseif(XASH_MIPS AND XASH_BIG_ENDIAN)
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set(BUILDARCH "mips")
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elseif(XASH_MIPS AND XASH_LITTLE_ENDIAN)
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set(BUILDARCH "mipsel")
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elseif(XASH_JS)
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set(BUILDARCH "javascript")
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elseif(XASH_E2K)
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set(BUILDARCH "e2k")
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else()
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message(SEND_ERROR "Place your architecture name here! If this is a mistake, try to fix conditions above and report a bug")
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endif()
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if(BUILDOS STREQUAL "android")
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set(POSTFIX "") # force disable for Android, as Android ports aren't distributed in normal way and doesn't follow library naming
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elif(BUILDOS AND BUILDARCH)
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set(POSTFIX "_${BUILDOS}_${BUILDARCH}")
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elseif(BUILDARCH)
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set(POSTFIX "_${BUILDARCH}")
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else()
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set(POSTFIX "")
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endif()
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message(STATUS "Library postfix: " ${POSTFIX})
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set(CMAKE_RELEASE_POSTFIX ${POSTFIX})
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set(CMAKE_DEBUG_POSTFIX ${POSTFIX})
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set(CMAKE_RELWITHDEBINFO_POSTFIX ${POSTFIX})
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set(CMAKE_MINSIZEREL_POSTFIX ${POSTFIX})
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set(CMAKE_POSTFIX ${POSTFIX})
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