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#! /usr/bin/env python
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# encoding: utf-8
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# a1batross, mittorn, 2018
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from waflib import Utils
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import os
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def options(opt):
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grp = opt.add_option_group('Client options')
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grp.add_option('--enable-vgui', action = 'store_true', dest = 'USE_VGUI', default = False,
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help = 'Enable VGUI1')
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grp.add_option('--enable-vgui2', action = 'store_true', dest = 'USE_VGUI2', default = False,
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help = 'Enable VGUI2. UNDONE')
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grp.add_option('--enable-novgui-motd', action = 'store_true', dest = 'USE_NOVGUI_MOTD', default = False,
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help = 'Prefer non-VGUI MOTD when USE_VGUI is enabled')
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grp.add_option('--enable-novgui-scoreboard', action = 'store_true', dest = 'USE_NOVGUI_SCOREBOARD', default = False,
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help = 'Prefer non-VGUI Scoreboard when USE_VGUI is enabled')
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grp.add_option('--disable-goldsrc-support', action = 'store_false', dest = 'GOLDSOURCE_SUPPORT',
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default=True, help = 'disable GoldSource compatibility')
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opt.load('vgui')
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def configure(conf):
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conf.env.USE_VGUI = conf.options.USE_VGUI
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conf.env.USE_NOVGUI_MOTD = conf.options.USE_NOVGUI_MOTD
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conf.env.USE_NOVGUI_SCOREBOARD = conf.options.USE_NOVGUI_SCOREBOARD
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conf.env.USE_VOICEMGR = conf.options.USE_VOICEMGR
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conf.env.GOLDSOURCE_SUPPORT = conf.options.GOLDSOURCE_SUPPORT
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if conf.env.USE_VGUI:
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conf.load('vgui')
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if not conf.check_vgui():
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conf.fatal('VGUI was enabled but VGUI cannot be used')
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def build(bld):
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libs = []
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defines = ['CLIENT_DLL']
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includes = ['.',
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'../dlls',
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'../dlls/gearbox'
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'../common',
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'../engine',
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'../pm_shared',
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'../game_shared',
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'../public']
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excluded_files = ['GameStudioModelRenderer_Sample.cpp',
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'game_shared/voice_vgui_tweakdlg.cpp',
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'game_shared/voice_gamemgr.cpp',
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'game_shared/voice_status.cpp']
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if bld.env.USE_VGUI:
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defines += ['USE_VGUI']
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libs += ['VGUI']
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if bld.env.USE_NOVGUI_MOTD:
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defines += ['USE_NOVGUI_MOTD']
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else:
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excluded_files += ['MOTD.cpp']
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if bld.env.USE_NOVGUI_SCOREBOARD:
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defines += ['USE_NOVGUI_SCOREBOARD']
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else:
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excluded_files += ['scoreboard.cpp']
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else:
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includes += ['../utils/fake_vgui/include']
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excluded_files += ['voice_status.cpp',
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'vgui_*.cpp',
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'game_shared/vgui_*.cpp',
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'game_shared/voice_banmgr.cpp']
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source = bld.path.ant_glob('**/*.cpp', excl=excluded_files)
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source += bld.path.parent.ant_glob('game_shared/*.cpp', excl=excluded_files)
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source += bld.path.parent.ant_glob([
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'pm_shared/*.c',
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'dlls/crossbow.cpp',
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'dlls/crowbar.cpp',
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'dlls/egon.cpp',
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'dlls/gauss.cpp',
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'dlls/glock.cpp',
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'dlls/handgrenade.cpp',
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'dlls/hornetgun.cpp',
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'dlls/mp5.cpp',
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'dlls/python.cpp',
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'dlls/rpg.cpp',
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'dlls/satchel.cpp',
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'dlls/shotgun.cpp',
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'dlls/squeakgrenade.cpp',
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'dlls/tripmine.cpp',
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'dlls/gearbox/displacer.cpp',
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'dlls/gearbox/knife.cpp',
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'dlls/gearbox/eagle.cpp',
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'dlls/gearbox/grapple.cpp',
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'dlls/gearbox/m249.cpp',
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'dlls/gearbox/penguin.cpp',
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'dlls/gearbox/pipewrench.cpp',
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'dlls/gearbox/shockrifle.cpp',
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'dlls/gearbox/sniperrifle.cpp',
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'dlls/gearbox/sporelauncher.cpp'
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])
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if bld.env.DEST_OS == 'win32':
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libs += ['USER32']
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if bld.env.GOLDSOURCE_SUPPORT:
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defines += ['GOLDSOURCE_SUPPORT']
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if bld.env.DEST_OS == 'win32':
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libs += ["WINMM"]
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else:
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libs += ['DL']
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if bld.env.DEST_OS not in ['android', 'dos']:
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install_path = os.path.join(bld.env.GAMEDIR, bld.env.CLIENT_INSTALL_DIR)
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else:
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install_path = bld.env.PREFIX
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bld.shlib(
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source = source,
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target = 'client' + bld.env.POSTFIX,
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name = 'client',
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features = 'c cxx',
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includes = includes,
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defines = defines,
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use = libs,
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install_path = install_path,
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subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = bld.get_taskgen_count()
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)
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