Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//++ BulliT
#include<VGUI_HeaderPanel.h>
#include<VGUI_TablePanel.h>
#include<VGUI_LineBorder.h>
#include<VGUI_Label.h>
#include<VGUI_Button.h>
#include<VGUI_ActionSignal.h>
#include<VGUI_TextGrid.h>
#include<VGUI_TextEntry.h>
#include<VGUI_EtchedBorder.h>
#include<VGUI_LoweredBorder.h>
#include "VGUI_ScrollPanel.h"
#include "VGUI_TextImage.h"
#include<VGUI_StackLayout.h>
#include<VGUI_EditPanel.h>
#include "hud.h"
#include "cl_util.h"
#include <keydefs.h>
#include "vgui_TeamFortressViewport.h"
#include "AGVGuiWinamp.h"
static HWND hwnd = NULL;
struct WINAMP
{
char szCommand[16];
UINT uiMessage;
char szCommandButton[16];
};
static WINAMP s_Commands[]=
{
"play" ,40045, "Play",
"pause" ,40046, "Pause",
"stop" ,40047, "Stop",
"next" ,40048, "Next Track",
"prev" ,40044, "Previous Track",
"playcd" ,40323, "Play CD",
"increase" ,40058, "Increase Vol.",
"decrease" ,40059, "Decrease Vol.",
"repeat" ,40022, "Toggle Repeat",
"shuffle" ,40023, "Toggle Shuffle",
"forward" ,40148, "Fast Forward",
"rewind" ,40144, "Fast Rewind",
};
using namespace vgui;
namespace
{
class WinampCommandHandler : public ActionSignal
{
private:
char m_szCommand[256];
public:
WinampCommandHandler(const char* szCommand)
{
strcpy(m_szCommand,szCommand);
}
public:
virtual void actionPerformed(Panel* panel)
{
gEngfuncs.pfnClientCmd(m_szCommand);
}
};
class CloseHandler : public ActionSignal
{
public:
CloseHandler()
{
}
public:
virtual void actionPerformed(Panel* panel)
{
gViewPort->ToggleWinamp();
}
};
}
#define WINAMP_TITLE_X XRES(16)
#define WINAMP_TITLE_Y YRES(16)
#define WINAMP_TOPLEFT_BUTTON_X XRES(80)
#define WINAMP_TOPLEFT_BUTTON_Y YRES(60)
#define WINAMP_BUTTON_SIZE_X XRES(124)
#define WINAMP_BUTTON_SIZE_Y YRES(24)
#define WINAMP_BUTTON_SPACER_Y YRES(8)
#define WINAMP_BUTTON_SPACER_X XRES(8)
AGVGuiWinamp::AGVGuiWinamp(int x,int y,int wide,int tall) : Panel(x,y,wide,tall)
{
setBorder( new LineBorder( Color(255 * 0.7,170 * 0.7,0,0)) );
// Get the scheme used for the Titles
CSchemeManager *pSchemes = gViewPort->GetSchemeManager();
// schemes
SchemeHandle_t hTitleScheme = pSchemes->getSchemeHandle( "Title Font" );
// SchemeHandle_t hIRCText = pSchemes->getSchemeHandle( "Briefing Text" );
// color schemes
int r, g, b, a;
// Create the title
m_pLabel = new Label( "AG Winamp", WINAMP_TITLE_X, WINAMP_TITLE_Y );
m_pLabel->setParent( this );
m_pLabel->setFont( pSchemes->getFont(hTitleScheme) );
m_pLabel->setFont( Scheme::sf_primary1 );
pSchemes->getFgColor( hTitleScheme, r, g, b, a );
m_pLabel->setFgColor( r, g, b, a );
m_pLabel->setFgColor( Scheme::sc_primary1 );
pSchemes->getBgColor( hTitleScheme, r, g, b, a );
m_pLabel->setBgColor( r, g, b, a );
m_pLabel->setContentAlignment( vgui::Label::a_west );
m_pLabel->setText("AG Winamp");
int iXSize,iYSize;
getSize( iXSize,iYSize );
for (int i = 0; i < sizeof(s_Commands)/sizeof(s_Commands[0]); i++)
{
char szCommand[256];
sprintf(szCommand,"winamp %s",s_Commands[i].szCommand);
int iXPos = WINAMP_TOPLEFT_BUTTON_X;
int iYPos = WINAMP_TOPLEFT_BUTTON_Y + ( (WINAMP_BUTTON_SIZE_Y + WINAMP_BUTTON_SPACER_Y) * i );
if (i > 5)
{
iXPos += WINAMP_BUTTON_SIZE_X + WINAMP_BUTTON_SPACER_X;
iYPos = WINAMP_TOPLEFT_BUTTON_Y + ( (WINAMP_BUTTON_SIZE_Y + WINAMP_BUTTON_SPACER_Y) * (i-6) );
}
CommandButton* pPlay = new CommandButton(s_Commands[i].szCommandButton,iXPos, iYPos, WINAMP_BUTTON_SIZE_X, WINAMP_BUTTON_SIZE_Y);
pPlay->addActionSignal(new WinampCommandHandler(szCommand));
pPlay->setParent(this);
}
CommandButton* pClose = new CommandButton("Close",iXSize - XRES(16) - CMENU_SIZE_X, iYSize - YRES(16) - BUTTON_SIZE_Y, CMENU_SIZE_X, BUTTON_SIZE_Y);
pClose->addActionSignal(new CloseHandler());
pClose->setParent(this);
}
void GetSongTitle(LPSTR pszSong, int iSize)
{
GetWindowText(hwnd,pszSong,iSize);
char* p = pszSong + strlen(pszSong)-8;
while (p >= pszSong)
{
if (!strnicmp(p,"- Winamp",8))
break;
p--;
}
if (p >= pszSong)
p--;
while (p >= pszSong && *p == ' ')
p--;
*++p = 0;
}
static DWORD dwTime = 0;
void AGVGuiWinamp::paintBackground()
{
// Transparent black background
drawSetColor( 0,0,0, 100 );
drawFilledRect(0,0,_size[0],_size[1]);
if (NULL == hwnd)
return;
if (dwTime > GetTickCount())
return;
char szSong[2048];
GetSongTitle(szSong,sizeof(szSong));
if (0 == strlen(szSong))
{
dwTime = GetTickCount() + 10000;
}
else
{
m_pLabel->setText(szSong);
dwTime = GetTickCount() + 1000;
}
}
void AGVGuiWinamp::UserCmd_Winamp()
{
if (NULL == hwnd)
hwnd = FindWindow("Winamp v1.x",NULL);
if (!::IsWindow(hwnd))
{
ConsolePrint("Could not find Winamp window.\n");
hwnd = NULL;
return;
}
if (gEngfuncs.Cmd_Argc() == 1)
{
char szSong[2048];
GetSongTitle(szSong,sizeof(szSong));
strcat(szSong,"\n");
ConsolePrint(szSong);
return;
}
if (gEngfuncs.Cmd_Argc() < 2)
return;
if (3 == gEngfuncs.Cmd_Argc() && 0 == strcmp("volume",gEngfuncs.Cmd_Argv(1)))
{
PostMessage(hwnd,WM_USER,atoi(gEngfuncs.Cmd_Argv(2)),122);
}
else
{
for (int i = 0; i < sizeof(s_Commands)/sizeof(s_Commands[0]); i++)
{
if (0 == strcmp(s_Commands[i].szCommand,gEngfuncs.Cmd_Argv(1)))
{
PostMessage(hwnd,WM_COMMAND,s_Commands[i].uiMessage,0);
break;
}
}
}
}
int AGVGuiWinamp::KeyInput(int down, int keynum, const char *pszCurrentBinding)
{
if (!down)
return 1;
if (!isVisible())
return 1;
if (K_ESCAPE == keynum || pszCurrentBinding && 0 == _stricmp("togglewinamp",pszCurrentBinding))
{
gViewPort->ToggleWinamp();
return 0;
}
if (K_MWHEELUP == keynum || K_MWHEELDOWN == keynum)
{
if (NULL == hwnd)
hwnd = FindWindow("Winamp v1.x",NULL);
if (!::IsWindow(hwnd))
{
ConsolePrint("Could not find Winamp window.\n");
hwnd = NULL;
return 1;
}
if (K_MWHEELUP == keynum)
PostMessage(hwnd,WM_COMMAND,40058,0);
else
PostMessage(hwnd,WM_COMMAND,40059,0);
return 0;
}
return 1;
}
//-- Martin Webrant