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68 lines
1.1 KiB
68 lines
1.1 KiB
8 years ago
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//++ BulliT
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#include "hud.h"
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#include "cl_util.h"
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#include <string.h>
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#include <stdio.h>
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#include <time.h>
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#include "parsemsg.h"
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#include "agglobal.h"
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#include "aghudnextmap.h"
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DECLARE_MESSAGE(m_Nextmap, Nextmap )
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int AgHudNextmap::Init(void)
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{
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HOOK_MESSAGE( Nextmap );
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m_iFlags = 0;
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m_szNextmap[0] = '\0';
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m_flTurnoff = 0;
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gHUD.AddHudElem(this);
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return 1;
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};
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int AgHudNextmap::VidInit(void)
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{
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return 1;
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};
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void AgHudNextmap::Reset(void)
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{
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m_iFlags &= ~HUD_ACTIVE;
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}
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int AgHudNextmap::Draw(float fTime)
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{
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if (m_flTurnoff < gHUD.m_flTime)
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{
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Reset();
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return 1;
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}
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char szText[32];
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int r, g, b;
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UnpackRGB(r,g,b, RGB_YELLOWISH);
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sprintf(szText,"Nextmap is %s",m_szNextmap);
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AgDrawHudStringCentered(ScreenWidth / 2, gHUD.m_scrinfo.iCharHeight*5 ,ScreenWidth,szText,r,g,b);
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return 0;
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}
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int AgHudNextmap::MsgFunc_Nextmap(const char *pszName, int iSize, void *pbuf)
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{
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BEGIN_READ( pbuf, iSize );
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strcpy(m_szNextmap,READ_STRING());
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m_flTurnoff = gHUD.m_flTime + 10; //Display for 10 seconds.
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m_iFlags |= HUD_ACTIVE;
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return 1;
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}
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//-- Martin Webrant
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