Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//++ BulliT
#ifndef __AG_CRC32ENFORCER_H__
#define __AG_CRC32ENFORCER_H__
#include "agcrc32.h"
bool AgCRC32EnforceFile(char* pszFile, WORD32 w32CheckSum);
bool AgCRC32EnforceFiles();
#endif //__AG_CRC32ENFORCER_H__
//-- Martin Webrant