Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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/***
*
* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
/*
===== util.cpp ========================================================
Utility code. Really not optional after all.
*/
#include "extdll.h"
#include "util.h"
#include "cbase.h"
#include "saverestore.h"
#include <time.h>
#include "shake.h"
#include "decals.h"
#include "player.h"
#include "weapons.h"
#include "gamerules.h"
7 years ago
#include "movewith.h"
#include "locus.h"
BOOL IsCurrentMap( const char* mapname )
{
return FStrEq( STRING( gpGlobals->mapname ), mapname );
}
BOOL IsCurrentMapPartOfCampaignOrTraining()
{
static const char* shallModMaps[] =
{
"beach",
"corn",
"grave",
"hall_trick02",
"hall_vamp",
"hell",
"grave",
"htest",
"patch",
"ship",
"sorry",
"styx",
"trick",
"trick02",
"vamp",
"witch",
"woods",
};
BOOL foundMap = FALSE;
for( int i = 0; !foundMap && i < ARRAYSIZE( shallModMaps ); i++ )
{
if( IsCurrentMap( shallModMaps[i] ) )
foundMap = TRUE;
}
return foundMap;
}
#define IDEAL_RENDER_DISTANCE_FOR_SHALL_MOD 16384
float GetIdealRenderDistance( float defaultDistance )
{
if( IsCurrentMapPartOfCampaignOrTraining() )
return IDEAL_RENDER_DISTANCE_FOR_SHALL_MOD;
return defaultDistance;
}
float UTIL_WeaponTimeBase( void )
{
#if defined( CLIENT_WEAPONS )
return 0.0f;
#else
return gpGlobals->time;
#endif
}
static unsigned int glSeed = 0;
8 years ago
unsigned int seed_table[256] =
{
28985, 27138, 26457, 9451, 17764, 10909, 28790, 8716, 6361, 4853, 17798, 21977, 19643, 20662, 10834, 20103,
27067, 28634, 18623, 25849, 8576, 26234, 23887, 18228, 32587, 4836, 3306, 1811, 3035, 24559, 18399, 315,
26766, 907, 24102, 12370, 9674, 2972, 10472, 16492, 22683, 11529, 27968, 30406, 13213, 2319, 23620, 16823,
10013, 23772, 21567, 1251, 19579, 20313, 18241, 30130, 8402, 20807, 27354, 7169, 21211, 17293, 5410, 19223,
10255, 22480, 27388, 9946, 15628, 24389, 17308, 2370, 9530, 31683, 25927, 23567, 11694, 26397, 32602, 15031,
18255, 17582, 1422, 28835, 23607, 12597, 20602, 10138, 5212, 1252, 10074, 23166, 19823, 31667, 5902, 24630,
18948, 14330, 14950, 8939, 23540, 21311, 22428, 22391, 3583, 29004, 30498, 18714, 4278, 2437, 22430, 3439,
28313, 23161, 25396, 13471, 19324, 15287, 2563, 18901, 13103, 16867, 9714, 14322, 15197, 26889, 19372, 26241,
31925, 14640, 11497, 8941, 10056, 6451, 28656, 10737, 13874, 17356, 8281, 25937, 1661, 4850, 7448, 12744,
21826, 5477, 10167, 16705, 26897, 8839, 30947, 27978, 27283, 24685, 32298, 3525, 12398, 28726, 9475, 10208,
617, 13467, 22287, 2376, 6097, 26312, 2974, 9114, 21787, 28010, 4725, 15387, 3274, 10762, 31695, 17320,
18324, 12441, 16801, 27376, 22464, 7500, 5666, 18144, 15314, 31914, 31627, 6495, 5226, 31203, 2331, 4668,
12650, 18275, 351, 7268, 31319, 30119, 7600, 2905, 13826, 11343, 13053, 15583, 30055, 31093, 5067, 761,
9685, 11070, 21369, 27155, 3663, 26542, 20169, 12161, 15411, 30401, 7580, 31784, 8985, 29367, 20989, 14203,
29694, 21167, 10337, 1706, 28578, 887, 3373, 19477, 14382, 675, 7033, 15111, 26138, 12252, 30996, 21409,
25678, 18555, 13256, 23316, 22407, 16727, 991, 9236, 5373, 29402, 6117, 15241, 27715, 19291, 19888, 19847
};
unsigned int U_Random( void )
{
glSeed *= 69069;
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glSeed += seed_table[glSeed & 0xff];
return ( ++glSeed & 0x0fffffff );
}
void U_Srand( unsigned int seed )
{
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glSeed = seed_table[seed & 0xff];
}
/*
=====================
UTIL_SharedRandomLong
=====================
*/
int UTIL_SharedRandomLong( unsigned int seed, int low, int high )
{
unsigned int range;
U_Srand( (int)seed + low + high );
range = high - low + 1;
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if( !( range - 1 ) )
{
return low;
}
else
{
int offset;
int rnum;
rnum = U_Random();
offset = rnum % range;
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return ( low + offset );
}
}
/*
=====================
UTIL_SharedRandomFloat
=====================
*/
float UTIL_SharedRandomFloat( unsigned int seed, float low, float high )
{
unsigned int range;
U_Srand( (int)seed + *(int *)&low + *(int *)&high );
U_Random();
U_Random();
range = (int)( high - low );
8 years ago
if( !range )
{
return low;
}
else
{
int tensixrand;
float offset;
tensixrand = U_Random() & 65535;
offset = (float)tensixrand / 65536.0f;
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return ( low + offset * range );
}
}
void UTIL_ParametricRocket( entvars_t *pev, Vector vecOrigin, Vector vecAngles, edict_t *owner )
{
pev->startpos = vecOrigin;
// Trace out line to end pos
TraceResult tr;
UTIL_MakeVectors( vecAngles );
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UTIL_TraceLine( pev->startpos, pev->startpos + gpGlobals->v_forward * 8192, ignore_monsters, owner, &tr );
pev->endpos = tr.vecEndPos;
// Now compute how long it will take based on current velocity
Vector vecTravel = pev->endpos - pev->startpos;
float travelTime = 0.0f;
if( pev->velocity.Length() > 0.0f )
{
travelTime = vecTravel.Length() / pev->velocity.Length();
}
pev->starttime = gpGlobals->time;
pev->impacttime = gpGlobals->time + travelTime;
}
int g_groupmask = 0;
int g_groupop = 0;
// Normal overrides
void UTIL_SetGroupTrace( int groupmask, int op )
{
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g_groupmask = groupmask;
g_groupop = op;
ENGINE_SETGROUPMASK( g_groupmask, g_groupop );
}
void UTIL_UnsetGroupTrace( void )
{
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g_groupmask = 0;
g_groupop = 0;
ENGINE_SETGROUPMASK( 0, 0 );
}
// Smart version, it'll clean itself up when it pops off stack
UTIL_GroupTrace::UTIL_GroupTrace( int groupmask, int op )
{
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m_oldgroupmask = g_groupmask;
m_oldgroupop = g_groupop;
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g_groupmask = groupmask;
g_groupop = op;
ENGINE_SETGROUPMASK( g_groupmask, g_groupop );
}
UTIL_GroupTrace::~UTIL_GroupTrace( void )
{
8 years ago
g_groupmask = m_oldgroupmask;
g_groupop = m_oldgroupop;
ENGINE_SETGROUPMASK( g_groupmask, g_groupop );
}
TYPEDESCRIPTION gEntvarsDescription[] =
{
DEFINE_ENTITY_FIELD( classname, FIELD_STRING ),
DEFINE_ENTITY_GLOBAL_FIELD( globalname, FIELD_STRING ),
DEFINE_ENTITY_FIELD( origin, FIELD_POSITION_VECTOR ),
DEFINE_ENTITY_FIELD( oldorigin, FIELD_POSITION_VECTOR ),
DEFINE_ENTITY_FIELD( velocity, FIELD_VECTOR ),
DEFINE_ENTITY_FIELD( basevelocity, FIELD_VECTOR ),
DEFINE_ENTITY_FIELD( movedir, FIELD_VECTOR ),
DEFINE_ENTITY_FIELD( angles, FIELD_VECTOR ),
DEFINE_ENTITY_FIELD( avelocity, FIELD_VECTOR ),
DEFINE_ENTITY_FIELD( punchangle, FIELD_VECTOR ),
DEFINE_ENTITY_FIELD( v_angle, FIELD_VECTOR ),
DEFINE_ENTITY_FIELD( fixangle, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( idealpitch, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( pitch_speed, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( ideal_yaw, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( yaw_speed, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( modelindex, FIELD_INTEGER ),
DEFINE_ENTITY_GLOBAL_FIELD( model, FIELD_MODELNAME ),
DEFINE_ENTITY_FIELD( viewmodel, FIELD_MODELNAME ),
DEFINE_ENTITY_FIELD( weaponmodel, FIELD_MODELNAME ),
DEFINE_ENTITY_FIELD( absmin, FIELD_POSITION_VECTOR ),
DEFINE_ENTITY_FIELD( absmax, FIELD_POSITION_VECTOR ),
DEFINE_ENTITY_GLOBAL_FIELD( mins, FIELD_VECTOR ),
DEFINE_ENTITY_GLOBAL_FIELD( maxs, FIELD_VECTOR ),
DEFINE_ENTITY_GLOBAL_FIELD( size, FIELD_VECTOR ),
DEFINE_ENTITY_FIELD( ltime, FIELD_TIME ),
DEFINE_ENTITY_FIELD( nextthink, FIELD_TIME ),
DEFINE_ENTITY_FIELD( solid, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( movetype, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( skin, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( body, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( effects, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( gravity, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( friction, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( light_level, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( frame, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( scale, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( sequence, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( animtime, FIELD_TIME ),
DEFINE_ENTITY_FIELD( framerate, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( controller, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( blending, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( rendermode, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( renderamt, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( rendercolor, FIELD_VECTOR ),
DEFINE_ENTITY_FIELD( renderfx, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( health, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( frags, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( weapons, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( takedamage, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( deadflag, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( view_ofs, FIELD_VECTOR ),
DEFINE_ENTITY_FIELD( button, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( impulse, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( chain, FIELD_EDICT ),
DEFINE_ENTITY_FIELD( dmg_inflictor, FIELD_EDICT ),
DEFINE_ENTITY_FIELD( enemy, FIELD_EDICT ),
DEFINE_ENTITY_FIELD( aiment, FIELD_EDICT ),
DEFINE_ENTITY_FIELD( owner, FIELD_EDICT ),
DEFINE_ENTITY_FIELD( groundentity, FIELD_EDICT ),
DEFINE_ENTITY_FIELD( spawnflags, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( flags, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( colormap, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( team, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( max_health, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( teleport_time, FIELD_TIME ),
DEFINE_ENTITY_FIELD( armortype, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( armorvalue, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( waterlevel, FIELD_INTEGER ),
DEFINE_ENTITY_FIELD( watertype, FIELD_INTEGER ),
// Having these fields be local to the individual levels makes it easier to test those levels individually.
DEFINE_ENTITY_GLOBAL_FIELD( target, FIELD_STRING ),
DEFINE_ENTITY_GLOBAL_FIELD( targetname, FIELD_STRING ),
DEFINE_ENTITY_FIELD( netname, FIELD_STRING ),
DEFINE_ENTITY_FIELD( message, FIELD_STRING ),
DEFINE_ENTITY_FIELD( dmg_take, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( dmg_save, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( dmg, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( dmgtime, FIELD_TIME ),
DEFINE_ENTITY_FIELD( noise, FIELD_SOUNDNAME ),
DEFINE_ENTITY_FIELD( noise1, FIELD_SOUNDNAME ),
DEFINE_ENTITY_FIELD( noise2, FIELD_SOUNDNAME ),
DEFINE_ENTITY_FIELD( noise3, FIELD_SOUNDNAME ),
DEFINE_ENTITY_FIELD( speed, FIELD_FLOAT ),
DEFINE_ENTITY_FIELD( air_finished, FIELD_TIME ),
DEFINE_ENTITY_FIELD( pain_finished, FIELD_TIME ),
DEFINE_ENTITY_FIELD( radsuit_finished, FIELD_TIME ),
};
8 years ago
#define ENTVARS_COUNT ( sizeof(gEntvarsDescription) / sizeof(gEntvarsDescription[0]) )
#ifdef DEBUG
edict_t *DBG_EntOfVars( const entvars_t *pev )
{
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if( pev->pContainingEntity != NULL )
return pev->pContainingEntity;
8 years ago
ALERT( at_console, "entvars_t pContainingEntity is NULL, calling into engine" );
edict_t *pent = (*g_engfuncs.pfnFindEntityByVars)( (entvars_t*)pev );
if( pent == NULL )
ALERT( at_console, "DAMN! Even the engine couldn't FindEntityByVars!" );
( (entvars_t *)pev )->pContainingEntity = pent;
return pent;
}
void DBG_AssertFunction( BOOL fExpr, const char* szExpr, const char* szFile, int szLine, const char* szMessage )
{
8 years ago
if( fExpr )
return;
char szOut[512];
8 years ago
if( szMessage != NULL )
sprintf( szOut, "ASSERT FAILED:\n %s \n(%s@%d)\n%s", szExpr, szFile, szLine, szMessage );
else
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sprintf( szOut, "ASSERT FAILED:\n %s \n(%s@%d)", szExpr, szFile, szLine );
8 years ago
ALERT( at_console, szOut );
}
#endif // DEBUG
BOOL UTIL_GetNextBestWeapon( CBasePlayer *pPlayer, CBasePlayerItem *pCurrentWeapon )
{
return g_pGameRules->GetNextBestWeapon( pPlayer, pCurrentWeapon );
}
// ripped this out of the engine
float UTIL_AngleMod( float a )
{
8 years ago
/*if( a < 0 )
{
8 years ago
a = a + 360 * ( (int)( a / 360 ) + 1 );
}
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else if( a >= 360 )
{
8 years ago
a = a - 360 * ( (int)( a / 360 ) );
}*/
8 years ago
// a = ( 360.0 / 65536 ) * ( (int)( a * ( 65536 / 360.0 ) ) & 65535 );
a = fmod( a, 360.0f );
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if( a < 0 )
a += 360;
return a;
}
float UTIL_AngleDiff( float destAngle, float srcAngle )
{
float delta;
delta = destAngle - srcAngle;
8 years ago
if( destAngle > srcAngle )
{
8 years ago
if( delta >= 180 )
delta -= 360;
}
else
{
8 years ago
if( delta <= -180 )
delta += 360;
}
return delta;
}
Vector UTIL_VecToAngles( const Vector &vec )
{
float rgflVecOut[3];
8 years ago
VEC_TO_ANGLES( vec, rgflVecOut );
return Vector( rgflVecOut );
}
7 years ago
//LRC - pass in a normalised axis vector and a number of degrees, and this returns the corresponding
// angles value for an entity.
Vector UTIL_AxisRotationToAngles( const Vector &vecAxis, float flDegs )
{
Vector vecTemp = UTIL_AxisRotationToVec( vecAxis, flDegs );
float rgflVecOut[3];
//ugh, mathsy.
rgflVecOut[0] = asin(vecTemp.z) * (-180.0f / M_PI_F);
rgflVecOut[1] = acos(vecTemp.x) * (180.0f / M_PI_F);
7 years ago
if (vecTemp.y < 0)
rgflVecOut[1] = -rgflVecOut[1];
rgflVecOut[2] = 0; //for now
return Vector(rgflVecOut);
}
//LRC - as above, but returns the position of point 1 0 0 under the given rotation
Vector UTIL_AxisRotationToVec( const Vector &vecAxis, float flDegs )
{
float rgflVecOut[3];
float flRads = flDegs * (M_PI_F / 180.0f);
7 years ago
float c = cos(flRads);
float s = sin(flRads);
float v = vecAxis.x * (1-c);
//ugh, more maths. Thank goodness for internet geometry sites...
rgflVecOut[0] = vecAxis.x*v + c;
rgflVecOut[1] = vecAxis.y*v + vecAxis.z*s;
rgflVecOut[2] = vecAxis.z*v - vecAxis.y*s;
return Vector(rgflVecOut);
}
// float UTIL_MoveToOrigin( edict_t *pent, const Vector vecGoal, float flDist, int iMoveType )
void UTIL_MoveToOrigin( edict_t *pent, const Vector &vecGoal, float flDist, int iMoveType )
{
float rgfl[3];
8 years ago
vecGoal.CopyToArray( rgfl );
//return MOVE_TO_ORIGIN( pent, rgfl, flDist, iMoveType );
MOVE_TO_ORIGIN( pent, rgfl, flDist, iMoveType );
}
int UTIL_EntitiesInBox( CBaseEntity **pList, int listMax, const Vector &mins, const Vector &maxs, int flagMask )
{
8 years ago
edict_t *pEdict = g_engfuncs.pfnPEntityOfEntIndex( 1 );
CBaseEntity *pEntity;
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int count;
count = 0;
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if( !pEdict )
return count;
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for( int i = 1; i < gpGlobals->maxEntities; i++, pEdict++ )
{
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if( pEdict->free ) // Not in use
continue;
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if( flagMask && !( pEdict->v.flags & flagMask ) ) // Does it meet the criteria?
continue;
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if( mins.x > pEdict->v.absmax.x ||
mins.y > pEdict->v.absmax.y ||
mins.z > pEdict->v.absmax.z ||
maxs.x < pEdict->v.absmin.x ||
maxs.y < pEdict->v.absmin.y ||
maxs.z < pEdict->v.absmin.z )
continue;
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pEntity = CBaseEntity::Instance( pEdict );
if( !pEntity )
continue;
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pList[count] = pEntity;
count++;
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if( count >= listMax )
return count;
}
return count;
}
int UTIL_MonstersInSphere( CBaseEntity **pList, int listMax, const Vector &center, float radius )
{
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edict_t *pEdict = g_engfuncs.pfnPEntityOfEntIndex( 1 );
CBaseEntity *pEntity;
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int count;
float distance, delta;
count = 0;
float radiusSquared = radius * radius;
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if( !pEdict )
return count;
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for( int i = 1; i < gpGlobals->maxEntities; i++, pEdict++ )
{
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if( pEdict->free ) // Not in use
continue;
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if( !( pEdict->v.flags & ( FL_CLIENT | FL_MONSTER ) ) ) // Not a client/monster ?
continue;
// Use origin for X & Y since they are centered for all monsters
// Now X
delta = center.x - pEdict->v.origin.x;//( pEdict->v.absmin.x + pEdict->v.absmax.x ) * 0.5f;
delta *= delta;
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if( delta > radiusSquared )
continue;
distance = delta;
// Now Y
delta = center.y - pEdict->v.origin.y;//( pEdict->v.absmin.y + pEdict->v.absmax.y ) * 0.5f;
delta *= delta;
distance += delta;
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if( distance > radiusSquared )
continue;
// Now Z
delta = center.z - ( pEdict->v.absmin.z + pEdict->v.absmax.z ) * 0.5f;
delta *= delta;
distance += delta;
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if( distance > radiusSquared )
continue;
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pEntity = CBaseEntity::Instance( pEdict );
if( !pEntity )
continue;
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pList[count] = pEntity;
count++;
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if( count >= listMax )
return count;
}
return count;
}
CBaseEntity *UTIL_FindEntityInSphere( CBaseEntity *pStartEntity, const Vector &vecCenter, float flRadius )
{
edict_t *pentEntity;
8 years ago
if( pStartEntity )
pentEntity = pStartEntity->edict();
else
pentEntity = NULL;
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pentEntity = FIND_ENTITY_IN_SPHERE( pentEntity, vecCenter, flRadius );
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if( !FNullEnt( pentEntity ) )
return CBaseEntity::Instance( pentEntity );
return NULL;
}
CBaseEntity *UTIL_FindEntityByString( CBaseEntity *pStartEntity, const char *szKeyword, const char *szValue )
{
edict_t *pentEntity;
7 years ago
CBaseEntity *pEntity;
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if( pStartEntity )
pentEntity = pStartEntity->edict();
else
pentEntity = NULL;
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for (;;)
{
// Don't change this to use UTIL_FindEntityByString!
pentEntity = FIND_ENTITY_BY_STRING( pentEntity, szKeyword, szValue );
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// if pentEntity (the edict) is null, we're at the end of the entities. Give up.
if (FNullEnt(pentEntity))
{
return NULL;
}
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else
{
// ...but if only pEntity (the classptr) is null, we've just got one dud, so we try again.
pEntity = CBaseEntity::Instance(pentEntity);
if (pEntity)
return pEntity;
}
}
}
CBaseEntity *UTIL_FindEntityByClassname( CBaseEntity *pStartEntity, const char *szName )
{
return UTIL_FindEntityByString( pStartEntity, "classname", szName );
}
7 years ago
#define MAX_ALIASNAME_LEN 80
//LRC - things get messed up if aliases change in the middle of an entity traversal.
// so instead, they record what changes should be made, and wait until this function gets
// called.
void UTIL_FlushAliases( void )
{
// ALERT(at_console, "Flushing alias list\n");
if (!g_pWorld)
{
ALERT(at_console, "FlushAliases has no AliasList!\n");
7 years ago
return;
}
while (g_pWorld->m_pFirstAlias)
{
if (g_pWorld->m_pFirstAlias->m_iLFlags & LF_ALIASLIST)
{
// ALERT(at_console, "call FlushChanges for %s \"%s\"\n", STRING(g_pWorld->m_pFirstAlias->pev->classname), STRING(g_pWorld->m_pFirstAlias->pev->targetname));
g_pWorld->m_pFirstAlias->FlushChanges();
g_pWorld->m_pFirstAlias->m_iLFlags &= ~LF_ALIASLIST;
}
g_pWorld->m_pFirstAlias = g_pWorld->m_pFirstAlias->m_pNextAlias;
}
}
void UTIL_AddToAliasList( CBaseAlias *pAlias )
{
if (!g_pWorld)
{
ALERT(at_console, "AddToAliasList has no AliasList!\n");
7 years ago
return;
}
pAlias->m_iLFlags |= LF_ALIASLIST;
// ALERT(at_console, "Adding %s \"%s\" to alias list\n", STRING(pAlias->pev->classname), STRING(pAlias->pev->targetname));
if (g_pWorld->m_pFirstAlias == NULL)
{
g_pWorld->m_pFirstAlias = pAlias;
pAlias->m_pNextAlias = NULL;
}
else if (g_pWorld->m_pFirstAlias == pAlias)
{
// already in the list
return;
}
else
{
CBaseAlias *pCurrent = g_pWorld->m_pFirstAlias;
while (pCurrent->m_pNextAlias != NULL)
{
if (pCurrent->m_pNextAlias == pAlias)
{
// already in the list
return;
}
pCurrent = pCurrent->m_pNextAlias;
}
pCurrent->m_pNextAlias = pAlias;
pAlias->m_pNextAlias = NULL;
}
}
// for every alias which has the given name, find the earliest entity which any of them refers to
// and which is later than pStartEntity.
CBaseEntity *UTIL_FollowAliasReference(CBaseEntity *pStartEntity, const char* szValue)
{
CBaseEntity* pEntity;
CBaseEntity* pBestEntity = NULL; // the entity we're currently planning to return.
int iBestOffset = -1; // the offset of that entity.
CBaseEntity* pTempEntity;
int iTempOffset;
pEntity = UTIL_FindEntityByTargetname(NULL,szValue);
while ( pEntity )
{
if (pEntity->IsAlias())
{
pTempEntity = ((CBaseAlias*)pEntity)->FollowAlias( pStartEntity );
if ( pTempEntity )
{
// We've found an entity; only use it if its offset is lower than the offset we've currently got.
iTempOffset = OFFSET(pTempEntity->pev);
if (iBestOffset == -1 || iTempOffset < iBestOffset)
{
iBestOffset = iTempOffset;
pBestEntity = pTempEntity;
}
}
}
pEntity = UTIL_FindEntityByTargetname(pEntity,szValue);
}
return pBestEntity;
}
// for every info_group which has the given groupname, find the earliest entity which is referred to by its member
// with the given membername and which is later than pStartEntity.
CBaseEntity *UTIL_FollowGroupReference(CBaseEntity *pStartEntity, char* szGroupName, char* szMemberName)
{
CBaseEntity* pEntity;
CBaseEntity* pBestEntity = NULL; // the entity we're currently planning to return.
int iBestOffset = -1; // the offset of that entity.
CBaseEntity* pTempEntity;
int iTempOffset;
char szBuf[MAX_ALIASNAME_LEN];
char* szThisMember = szMemberName;
char* szTail = NULL;
int iszMemberValue;
int i;
// find the first '.' in the membername and if there is one, split the string at that point.
for (i = 0; szMemberName[i]; i++)
{
if (szMemberName[i] == '.')
{
// recursive member-reference
// FIXME: we should probably check that i < MAX_ALIASNAME_LEN.
strncpy(szBuf,szMemberName,i);
szBuf[i] = 0;
szTail = &(szMemberName[i+1]);
szThisMember = szBuf;
break;
}
}
pEntity = UTIL_FindEntityByTargetname(NULL,szGroupName);
while ( pEntity )
{
if (FStrEq(STRING(pEntity->pev->classname), "info_group"))
{
iszMemberValue = ((CInfoGroup*)pEntity)->GetMember(szThisMember);
// ALERT(at_console,"survived getMember\n");
// return NULL;
if (!FStringNull(iszMemberValue))
{
if (szTail) // do we have more references to follow?
pTempEntity = UTIL_FollowGroupReference(pStartEntity, (char*)STRING(iszMemberValue), szTail);
else
pTempEntity = UTIL_FindEntityByTargetname(pStartEntity,STRING(iszMemberValue));
if ( pTempEntity )
{
iTempOffset = OFFSET(pTempEntity->pev);
if (iBestOffset == -1 || iTempOffset < iBestOffset)
{
iBestOffset = iTempOffset;
pBestEntity = pTempEntity;
}
}
}
}
pEntity = UTIL_FindEntityByTargetname(pEntity,szGroupName);
}
if (pBestEntity)
{
// ALERT(at_console,"\"%s\".\"%s\" returns %s\n",szGroupName,szMemberName,STRING(pBestEntity->pev->targetname));
return pBestEntity;
}
return NULL;
}
// Returns the first entity which szName refers to and which is after pStartEntity.
CBaseEntity *UTIL_FollowReference( CBaseEntity *pStartEntity, const char* szName )
{
char szRoot[MAX_ALIASNAME_LEN+1]; // allow room for null-terminator
char* szMember;
int i;
CBaseEntity *pResult;
if (!szName || szName[0] == 0) return NULL;
// reference through an info_group?
for (i = 0; szName[i]; i++)
{
if (szName[i] == '.')
{
// yes, it looks like a reference through an info_group...
// FIXME: we should probably check that i < MAX_ALIASNAME_LEN.
strncpy(szRoot,szName,i);
szRoot[i] = 0;
szMember = (char*)&szName[i+1];
//ALERT(at_console,"Following reference- group %s with member %s\n",szRoot,szMember);
pResult = UTIL_FollowGroupReference(pStartEntity, szRoot, szMember);
// if (pResult)
// ALERT(at_console,"\"%s\".\"%s\" = %s\n",szRoot,szMember,STRING(pResult->pev->targetname));
return pResult;
}
}
// reference through an info_alias?
if ( szName[0] == '*' )
{
if (FStrEq(szName, "*player"))
{
CBaseEntity* pPlayer = UTIL_FindEntityByClassname(NULL, "player");
if (pPlayer && (pStartEntity == NULL || pPlayer->eoffset() > pStartEntity->eoffset()))
return pPlayer;
else
return NULL;
}
//ALERT(at_console,"Following alias %s\n",szName+1);
pResult = UTIL_FollowAliasReference( pStartEntity, szName+1 );
// if (pResult)
// ALERT(at_console,"alias \"%s\" = %s\n",szName+1,STRING(pResult->pev->targetname));
return pResult;
}
// not a reference
// ALERT(at_console,"%s is not a reference\n",szName);
return NULL;
}
CBaseEntity *UTIL_FindEntityByTargetname( CBaseEntity *pStartEntity, const char *szName )
{
7 years ago
CBaseEntity *pFound = UTIL_FollowReference( pStartEntity, szName );
if (pFound)
return pFound;
else
return UTIL_FindEntityByString( pStartEntity, "targetname", szName );
}
7 years ago
CBaseEntity *UTIL_FindEntityByTargetname( CBaseEntity *pStartEntity, const char *szName, CBaseEntity *pActivator )
{
if (FStrEq(szName, "*locus"))
{
if (pActivator && (pStartEntity == NULL || pActivator->eoffset() > pStartEntity->eoffset()))
return pActivator;
else
return NULL;
}
else
return UTIL_FindEntityByTargetname( pStartEntity, szName );
}
CBaseEntity *UTIL_FindEntityByTarget( CBaseEntity *pStartEntity, const char *szName )
{
return UTIL_FindEntityByString( pStartEntity, "target", szName );
}
CBaseEntity *UTIL_FindEntityGeneric( const char *szWhatever, Vector &vecSrc, float flRadius )
{
CBaseEntity *pEntity = NULL;
pEntity = UTIL_FindEntityByTargetname( NULL, szWhatever );
8 years ago
if( pEntity )
return pEntity;
CBaseEntity *pSearch = NULL;
float flMaxDist2 = flRadius * flRadius;
8 years ago
while( ( pSearch = UTIL_FindEntityByClassname( pSearch, szWhatever ) ) != NULL )
{
8 years ago
float flDist2 = ( pSearch->pev->origin - vecSrc ).Length();
flDist2 = flDist2 * flDist2;
8 years ago
if( flMaxDist2 > flDist2 )
{
pEntity = pSearch;
flMaxDist2 = flDist2;
}
}
return pEntity;
}
// returns a CBaseEntity pointer to a player by index. Only returns if the player is spawned and connected
// otherwise returns NULL
// Index is 1 based
8 years ago
CBaseEntity *UTIL_PlayerByIndex( int playerIndex )
{
CBaseEntity *pPlayer = NULL;
8 years ago
if( playerIndex > 0 && playerIndex <= gpGlobals->maxClients )
{
edict_t *pPlayerEdict = INDEXENT( playerIndex );
8 years ago
if( pPlayerEdict && !pPlayerEdict->free )
{
pPlayer = CBaseEntity::Instance( pPlayerEdict );
}
}
return pPlayer;
}
void UTIL_MakeVectors( const Vector &vecAngles )
{
MAKE_VECTORS( vecAngles );
}
void UTIL_MakeAimVectors( const Vector &vecAngles )
{
float rgflVec[3];
vecAngles.CopyToArray(rgflVec);
rgflVec[0] = -rgflVec[0];
8 years ago
MAKE_VECTORS( rgflVec );
}
8 years ago
#define SWAP( a, b, temp ) ( ( temp ) = ( a ), ( a ) = ( b ), ( b ) = ( temp ) )
void UTIL_MakeInvVectors( const Vector &vec, globalvars_t *pgv )
{
8 years ago
MAKE_VECTORS( vec );
float tmp;
pgv->v_right = pgv->v_right * -1;
8 years ago
SWAP( pgv->v_forward.y, pgv->v_right.x, tmp );
SWAP( pgv->v_forward.z, pgv->v_up.x, tmp );
SWAP( pgv->v_right.z, pgv->v_up.y, tmp );
}
void UTIL_EmitAmbientSound( edict_t *entity, const Vector &vecOrigin, const char *samp, float vol, float attenuation, int fFlags, int pitch )
{
float rgfl[3];
8 years ago
vecOrigin.CopyToArray( rgfl );
8 years ago
if( samp && *samp == '!' )
{
char name[32];
8 years ago
if( SENTENCEG_Lookup( samp, name ) >= 0 )
EMIT_AMBIENT_SOUND( entity, rgfl, name, vol, attenuation, fFlags, pitch );
}
else
8 years ago
EMIT_AMBIENT_SOUND( entity, rgfl, samp, vol, attenuation, fFlags, pitch );
}
static unsigned short FixedUnsigned16( float value, float scale )
{
int output;
output = (int)( value * scale );
8 years ago
if( output < 0 )
output = 0;
8 years ago
if( output > 0xFFFF )
output = 0xFFFF;
return (unsigned short)output;
}
static short FixedSigned16( float value, float scale )
{
int output;
output = (int)( value * scale );
8 years ago
if( output > 32767 )
output = 32767;
8 years ago
if( output < -32768 )
output = -32768;
return (short)output;
}
// Shake the screen of all clients within radius
// radius == 0, shake all clients
// UNDONE: Allow caller to shake clients not ONGROUND?
// UNDONE: Fix falloff model (disabled)?
// UNDONE: Affect user controls?
7 years ago
//LRC UNDONE: Work during trigger_camera?
void UTIL_ScreenShake( const Vector &center, float amplitude, float frequency, float duration, float radius )
{
8 years ago
int i;
float localAmplitude;
ScreenShake shake;
8 years ago
shake.duration = FixedUnsigned16( duration, 1 << 12 ); // 4.12 fixed
shake.frequency = FixedUnsigned16( frequency, 1 << 8 ); // 8.8 fixed
8 years ago
for( i = 1; i <= gpGlobals->maxClients; i++ )
{
CBaseEntity *pPlayer = UTIL_PlayerByIndex( i );
8 years ago
if( !pPlayer || !( pPlayer->pev->flags & FL_ONGROUND ) ) // Don't shake if not onground
continue;
localAmplitude = 0;
8 years ago
if( radius <= 0 )
localAmplitude = amplitude;
else
{
Vector delta = center - pPlayer->pev->origin;
float distance = delta.Length();
// Had to get rid of this falloff - it didn't work well
8 years ago
if( distance < radius )
localAmplitude = amplitude;//radius - distance;
}
8 years ago
if( localAmplitude )
{
8 years ago
shake.amplitude = FixedUnsigned16( localAmplitude, 1 << 12 ); // 4.12 fixed
MESSAGE_BEGIN( MSG_ONE, gmsgShake, NULL, pPlayer->edict() ); // use the magic #1 for "one client"
WRITE_SHORT( shake.amplitude ); // shake amount
WRITE_SHORT( shake.duration ); // shake lasts this long
WRITE_SHORT( shake.frequency ); // shake noise frequency
MESSAGE_END();
}
}
}
void UTIL_ScreenShakeAll( const Vector &center, float amplitude, float frequency, float duration )
{
UTIL_ScreenShake( center, amplitude, frequency, duration, 0 );
}
void UTIL_ScreenFadeBuild( ScreenFade &fade, const Vector &color, float fadeTime, float fadeHold, int alpha, int flags )
{
8 years ago
fade.duration = FixedUnsigned16( fadeTime, 1 << 12 ); // 4.12 fixed
fade.holdTime = FixedUnsigned16( fadeHold, 1 << 12 ); // 4.12 fixed
fade.r = (int)color.x;
fade.g = (int)color.y;
fade.b = (int)color.z;
fade.a = alpha;
fade.fadeFlags = flags;
}
void UTIL_ScreenFadeWrite( const ScreenFade &fade, CBaseEntity *pEntity )
{
8 years ago
if( !pEntity || !pEntity->IsNetClient() )
return;
MESSAGE_BEGIN( MSG_ONE, gmsgFade, NULL, pEntity->edict() ); // use the magic #1 for "one client"
WRITE_SHORT( fade.duration ); // fade lasts this long
WRITE_SHORT( fade.holdTime ); // fade lasts this long
WRITE_SHORT( fade.fadeFlags ); // fade type (in / out)
WRITE_BYTE( fade.r ); // fade red
WRITE_BYTE( fade.g ); // fade green
WRITE_BYTE( fade.b ); // fade blue
WRITE_BYTE( fade.a ); // fade blue
MESSAGE_END();
}
void UTIL_ScreenFadeAll( const Vector &color, float fadeTime, float fadeHold, int alpha, int flags )
{
8 years ago
int i;
ScreenFade fade;
UTIL_ScreenFadeBuild( fade, color, fadeTime, fadeHold, alpha, flags );
8 years ago
for( i = 1; i <= gpGlobals->maxClients; i++ )
{
CBaseEntity *pPlayer = UTIL_PlayerByIndex( i );
7 years ago
#ifdef XENWARRIOR
if (((CBasePlayer*)pPlayer)->FlashlightIsOn())
((CBasePlayer*)pPlayer)->FlashlightTurnOff();
#endif
UTIL_ScreenFadeWrite( fade, pPlayer );
}
}
void UTIL_ScreenFade( CBaseEntity *pEntity, const Vector &color, float fadeTime, float fadeHold, int alpha, int flags )
{
8 years ago
ScreenFade fade;
UTIL_ScreenFadeBuild( fade, color, fadeTime, fadeHold, alpha, flags );
UTIL_ScreenFadeWrite( fade, pEntity );
}
void UTIL_HudMessage( CBaseEntity *pEntity, const hudtextparms_t &textparms, const char *pMessage )
{
8 years ago
if( !pEntity || !pEntity->IsNetClient() )
return;
MESSAGE_BEGIN( MSG_ONE, SVC_TEMPENTITY, NULL, pEntity->edict() );
WRITE_BYTE( TE_TEXTMESSAGE );
WRITE_BYTE( textparms.channel & 0xFF );
8 years ago
WRITE_SHORT( FixedSigned16( textparms.x, 1 << 13 ) );
WRITE_SHORT( FixedSigned16( textparms.y, 1 << 13 ) );
WRITE_BYTE( textparms.effect );
WRITE_BYTE( textparms.r1 );
WRITE_BYTE( textparms.g1 );
WRITE_BYTE( textparms.b1 );
WRITE_BYTE( textparms.a1 );
WRITE_BYTE( textparms.r2 );
WRITE_BYTE( textparms.g2 );
WRITE_BYTE( textparms.b2 );
WRITE_BYTE( textparms.a2 );
8 years ago
WRITE_SHORT( FixedUnsigned16( textparms.fadeinTime, 1 << 8 ) );
WRITE_SHORT( FixedUnsigned16( textparms.fadeoutTime, 1 << 8 ) );
WRITE_SHORT( FixedUnsigned16( textparms.holdTime, 1 << 8 ) );
if( textparms.effect == 2 )
WRITE_SHORT( FixedUnsigned16( textparms.fxTime, 1 << 8 ) );
8 years ago
if( strlen( pMessage ) < 512 )
{
WRITE_STRING( pMessage );
}
else
{
char tmp[512];
strncpy( tmp, pMessage, 511 );
tmp[511] = 0;
WRITE_STRING( tmp );
}
MESSAGE_END();
}
void UTIL_HudMessageAll( const hudtextparms_t &textparms, const char *pMessage )
{
8 years ago
int i;
8 years ago
for( i = 1; i <= gpGlobals->maxClients; i++ )
{
CBaseEntity *pPlayer = UTIL_PlayerByIndex( i );
8 years ago
if( pPlayer )
UTIL_HudMessage( pPlayer, textparms, pMessage );
}
}
extern int gmsgTextMsg, gmsgSayText;
void UTIL_ClientPrintAll( int msg_dest, const char *msg_name, const char *param1, const char *param2, const char *param3, const char *param4 )
{
MESSAGE_BEGIN( MSG_ALL, gmsgTextMsg );
WRITE_BYTE( msg_dest );
WRITE_STRING( msg_name );
8 years ago
if( param1 )
WRITE_STRING( param1 );
8 years ago
if( param2 )
WRITE_STRING( param2 );
8 years ago
if( param3 )
WRITE_STRING( param3 );
8 years ago
if( param4 )
WRITE_STRING( param4 );
MESSAGE_END();
}
void ClientPrint( entvars_t *client, int msg_dest, const char *msg_name, const char *param1, const char *param2, const char *param3, const char *param4 )
{
MESSAGE_BEGIN( MSG_ONE, gmsgTextMsg, NULL, client );
WRITE_BYTE( msg_dest );
WRITE_STRING( msg_name );
8 years ago
if( param1 )
WRITE_STRING( param1 );
8 years ago
if( param2 )
WRITE_STRING( param2 );
8 years ago
if( param3 )
WRITE_STRING( param3 );
8 years ago
if( param4 )
WRITE_STRING( param4 );
MESSAGE_END();
}
void UTIL_SayText( const char *pText, CBaseEntity *pEntity )
{
8 years ago
if( !pEntity->IsNetClient() )
return;
MESSAGE_BEGIN( MSG_ONE, gmsgSayText, NULL, pEntity->edict() );
WRITE_BYTE( pEntity->entindex() );
WRITE_STRING( pText );
MESSAGE_END();
}
void UTIL_SayTextAll( const char *pText, CBaseEntity *pEntity )
{
MESSAGE_BEGIN( MSG_ALL, gmsgSayText, NULL );
WRITE_BYTE( pEntity->entindex() );
WRITE_STRING( pText );
MESSAGE_END();
}
char *UTIL_dtos1( int d )
{
static char buf[8];
sprintf( buf, "%d", d );
return buf;
}
char *UTIL_dtos2( int d )
{
static char buf[8];
sprintf( buf, "%d", d );
return buf;
}
char *UTIL_dtos3( int d )
{
static char buf[8];
sprintf( buf, "%d", d );
return buf;
}
char *UTIL_dtos4( int d )
{
static char buf[8];
sprintf( buf, "%d", d );
return buf;
}
void UTIL_ShowMessage( const char *pString, CBaseEntity *pEntity )
{
8 years ago
if( !pEntity || !pEntity->IsNetClient() )
return;
MESSAGE_BEGIN( MSG_ONE, gmsgHudText, NULL, pEntity->edict() );
WRITE_STRING( pString );
MESSAGE_END();
}
void UTIL_ShowMessageAll( const char *pString )
{
8 years ago
int i;
// loop through all players
8 years ago
for( i = 1; i <= gpGlobals->maxClients; i++ )
{
CBaseEntity *pPlayer = UTIL_PlayerByIndex( i );
8 years ago
if( pPlayer )
UTIL_ShowMessage( pString, pPlayer );
}
}
// Overloaded to add IGNORE_GLASS
void UTIL_TraceLine( const Vector &vecStart, const Vector &vecEnd, IGNORE_MONSTERS igmon, IGNORE_GLASS ignoreGlass, edict_t *pentIgnore, TraceResult *ptr )
{
8 years ago
TRACE_LINE( vecStart, vecEnd, ( igmon == ignore_monsters ? TRUE : FALSE ) | ( ignoreGlass ? 0x100 : 0 ), pentIgnore, ptr );
}
void UTIL_TraceLine( const Vector &vecStart, const Vector &vecEnd, IGNORE_MONSTERS igmon, edict_t *pentIgnore, TraceResult *ptr )
{
8 years ago
TRACE_LINE( vecStart, vecEnd, ( igmon == ignore_monsters ? TRUE : FALSE ), pentIgnore, ptr );
}
void UTIL_TraceHull( const Vector &vecStart, const Vector &vecEnd, IGNORE_MONSTERS igmon, int hullNumber, edict_t *pentIgnore, TraceResult *ptr )
{
8 years ago
TRACE_HULL( vecStart, vecEnd, ( igmon == ignore_monsters ? TRUE : FALSE ), hullNumber, pentIgnore, ptr );
}
void UTIL_TraceModel( const Vector &vecStart, const Vector &vecEnd, int hullNumber, edict_t *pentModel, TraceResult *ptr )
{
g_engfuncs.pfnTraceModel( vecStart, vecEnd, hullNumber, pentModel, ptr );
}
TraceResult UTIL_GetGlobalTrace( )
{
TraceResult tr;
tr.fAllSolid = (int)gpGlobals->trace_allsolid;
tr.fStartSolid = (int)gpGlobals->trace_startsolid;
tr.fInOpen = (int)gpGlobals->trace_inopen;
tr.fInWater = (int)gpGlobals->trace_inwater;
tr.flFraction = gpGlobals->trace_fraction;
tr.flPlaneDist = gpGlobals->trace_plane_dist;
tr.pHit = gpGlobals->trace_ent;
tr.vecEndPos = gpGlobals->trace_endpos;
tr.vecPlaneNormal = gpGlobals->trace_plane_normal;
tr.iHitgroup = gpGlobals->trace_hitgroup;
return tr;
}
void UTIL_SetSize( entvars_t *pev, const Vector &vecMin, const Vector &vecMax )
{
8 years ago
SET_SIZE( ENT( pev ), vecMin, vecMax );
}
float UTIL_VecToYaw( const Vector &vec )
{
8 years ago
return VEC_TO_YAW( vec );
}
7 years ago
void UTIL_SetEdictOrigin( edict_t *pEdict, const Vector &vecOrigin )
{
SET_ORIGIN(pEdict, vecOrigin );
}
// 'links' the entity into the world
void UTIL_SetOrigin( CBaseEntity *pEntity, const Vector &vecOrigin )
{
7 years ago
SET_ORIGIN(ENT(pEntity->pev), vecOrigin );
}
void UTIL_ParticleEffect( const Vector &vecOrigin, const Vector &vecDirection, ULONG ulColor, ULONG ulCount )
{
PARTICLE_EFFECT( vecOrigin, vecDirection, (float)ulColor, (float)ulCount );
}
float UTIL_Approach( float target, float value, float speed )
{
float delta = target - value;
8 years ago
if( delta > speed )
value += speed;
8 years ago
else if( delta < -speed )
value -= speed;
else
value = target;
return value;
}
float UTIL_ApproachAngle( float target, float value, float speed )
{
target = UTIL_AngleMod( target );
7 years ago
value = UTIL_AngleMod( value );
float delta = target - value;
// Speed is assumed to be positive
8 years ago
if( speed < 0 )
speed = -speed;
8 years ago
if( delta < -180 )
delta += 360;
8 years ago
else if( delta > 180 )
delta -= 360;
8 years ago
if( delta > speed )
value += speed;
8 years ago
else if( delta < -speed )
value -= speed;
else
value = target;
return value;
}
float UTIL_AngleDistance( float next, float cur )
{
float delta = next - cur;
7 years ago
// LRC- correct for deltas > 360
while ( delta < -180 )
delta += 360;
7 years ago
while ( delta > 180 )
delta -= 360;
return delta;
}
float UTIL_SplineFraction( float value, float scale )
{
value = scale * value;
float valueSquared = value * value;
// Nice little ease-in, ease-out spline-like curve
return 3 * valueSquared - 2 * valueSquared * value;
}
char *UTIL_VarArgs( const char *format, ... )
{
8 years ago
va_list argptr;
static char string[1024];
8 years ago
va_start( argptr, format );
vsprintf( string, format, argptr );
va_end( argptr );
8 years ago
return string;
}
Vector UTIL_GetAimVector( edict_t *pent, float flSpeed )
{
Vector tmp;
8 years ago
GET_AIM_VECTOR( pent, flSpeed, tmp );
return tmp;
}
7 years ago
BOOL UTIL_IsMasterTriggered(string_t iszMaster, CBaseEntity *pActivator)
{
7 years ago
int i, j, found = false;
const char *szMaster;
char szBuf[80];
CBaseEntity *pMaster;
int reverse = false;
if (iszMaster)
{
7 years ago
// ALERT(at_console, "IsMasterTriggered(%s, %s \"%s\")\n", STRING(iszMaster), STRING(pActivator->pev->classname), STRING(pActivator->pev->targetname));
szMaster = STRING(iszMaster);
if (szMaster[0] == '~') //inverse master
{
7 years ago
reverse = true;
szMaster++;
}
7 years ago
pMaster = UTIL_FindEntityByTargetname( NULL, szMaster );
if ( !pMaster )
{
for (i = 0; szMaster[i]; i++)
{
if (szMaster[i] == '(')
{
for (j = i+1; szMaster[j]; j++)
{
if (szMaster[j] == ')')
{
strncpy(szBuf, szMaster+i+1, (j-i)-1);
szBuf[(j-i)-1] = 0;
pActivator = UTIL_FindEntityByTargetname( NULL, szBuf );
found = true;
break;
}
}
if (!found) // no ) found
{
ALERT(at_error, "Missing ')' in master \"%s\"\n", szMaster);
return FALSE;
}
break;
}
}
if (!found) // no ( found
{
ALERT(at_console, "Master \"%s\" not found!\n",szMaster);
7 years ago
return TRUE;
}
strncpy(szBuf, szMaster, i);
szBuf[i] = 0;
pMaster = UTIL_FindEntityByTargetname( NULL, szBuf );
}
7 years ago
if (pMaster)
{
if (reverse)
return (pMaster->GetState( pActivator ) != STATE_ON);
else
return (pMaster->GetState( pActivator ) == STATE_ON);
}
}
7 years ago
// if the entity has no master (or the master is missing), just say yes.
return TRUE;
}
BOOL UTIL_ShouldShowBlood( int color )
{
8 years ago
if( color != DONT_BLEED )
{
8 years ago
if( color == BLOOD_COLOR_RED )
{
8 years ago
if( CVAR_GET_FLOAT( "violence_hblood" ) != 0 )
return TRUE;
}
else
{
8 years ago
if( CVAR_GET_FLOAT( "violence_ablood" ) != 0 )
return TRUE;
}
}
return FALSE;
}
int UTIL_PointContents( const Vector &vec )
{
return POINT_CONTENTS(vec);
}
void UTIL_BloodStream( const Vector &origin, const Vector &direction, int color, int amount )
{
8 years ago
if( !UTIL_ShouldShowBlood( color ) )
return;
8 years ago
if( g_Language == LANGUAGE_GERMAN && color == BLOOD_COLOR_RED )
color = 0;
MESSAGE_BEGIN( MSG_PVS, SVC_TEMPENTITY, origin );
WRITE_BYTE( TE_BLOODSTREAM );
WRITE_COORD( origin.x );
WRITE_COORD( origin.y );
WRITE_COORD( origin.z );
WRITE_COORD( direction.x );
WRITE_COORD( direction.y );
WRITE_COORD( direction.z );
WRITE_BYTE( color );
WRITE_BYTE( Q_min( amount, 255 ) );
MESSAGE_END();
}
void UTIL_BloodDrips( const Vector &origin, const Vector &direction, int color, int amount )
{
8 years ago
if( !UTIL_ShouldShowBlood( color ) )
return;
8 years ago
if( color == DONT_BLEED || amount == 0 )
return;
8 years ago
if( g_Language == LANGUAGE_GERMAN && color == BLOOD_COLOR_RED )
color = 0;
8 years ago
if( g_pGameRules->IsMultiplayer() )
{
// scale up blood effect in multiplayer for better visibility
amount *= 2;
}
8 years ago
if( amount > 255 )
amount = 255;
MESSAGE_BEGIN( MSG_PVS, SVC_TEMPENTITY, origin );
WRITE_BYTE( TE_BLOODSPRITE );
WRITE_COORD( origin.x); // pos
WRITE_COORD( origin.y);
WRITE_COORD( origin.z);
WRITE_SHORT( g_sModelIndexBloodSpray ); // initial sprite model
WRITE_SHORT( g_sModelIndexBloodDrop ); // droplet sprite models
WRITE_BYTE( color ); // color index into host_basepal
WRITE_BYTE( Q_min( Q_max( 3, amount / 10 ), 16 ) ); // size
MESSAGE_END();
}
Vector UTIL_RandomBloodVector( void )
{
Vector direction;
8 years ago
direction.x = RANDOM_FLOAT( -1, 1 );
direction.y = RANDOM_FLOAT( -1, 1 );
direction.z = RANDOM_FLOAT( 0, 1 );
return direction;
}
void UTIL_BloodDecalTrace( TraceResult *pTrace, int bloodColor )
{
8 years ago
if( UTIL_ShouldShowBlood( bloodColor ) )
{
8 years ago
if( bloodColor == BLOOD_COLOR_RED )
UTIL_DecalTrace( pTrace, DECAL_BLOOD1 + RANDOM_LONG( 0, 5 ) );
else
8 years ago
UTIL_DecalTrace( pTrace, DECAL_YBLOOD1 + RANDOM_LONG( 0, 5 ) );
}
}
void UTIL_DecalTrace( TraceResult *pTrace, int decalNumber )
{
short entityIndex;
int index;
int message;
8 years ago
if( decalNumber < 0 )
return;
8 years ago
index = gDecals[decalNumber].index;
8 years ago
if( index < 0 )
return;
if( pTrace->flFraction == 1.0f )
return;
// Only decal BSP models
8 years ago
if( pTrace->pHit )
{
CBaseEntity *pEntity = CBaseEntity::Instance( pTrace->pHit );
8 years ago
if( pEntity && !pEntity->IsBSPModel() )
return;
entityIndex = ENTINDEX( pTrace->pHit );
}
8 years ago
else
entityIndex = 0;
message = TE_DECAL;
8 years ago
if( entityIndex != 0 )
{
8 years ago
if( index > 255 )
{
message = TE_DECALHIGH;
index -= 256;
}
}
else
{
message = TE_WORLDDECAL;
8 years ago
if( index > 255 )
{
message = TE_WORLDDECALHIGH;
index -= 256;
}
}
8 years ago
MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY );
WRITE_BYTE( message );
WRITE_COORD( pTrace->vecEndPos.x );
WRITE_COORD( pTrace->vecEndPos.y );
WRITE_COORD( pTrace->vecEndPos.z );
WRITE_BYTE( index );
8 years ago
if( entityIndex )
WRITE_SHORT( entityIndex );
MESSAGE_END();
}
/*
==============
UTIL_PlayerDecalTrace
A player is trying to apply his custom decal for the spray can.
Tell connected clients to display it, or use the default spray can decal
if the custom can't be loaded.
==============
*/
void UTIL_PlayerDecalTrace( TraceResult *pTrace, int playernum, int decalNumber, BOOL bIsCustom )
{
int index;
8 years ago
if( !bIsCustom )
{
8 years ago
if( decalNumber < 0 )
return;
8 years ago
index = gDecals[decalNumber].index;
if( index < 0 )
return;
}
else
index = decalNumber;
if( pTrace->flFraction == 1.0f )
return;
MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY );
WRITE_BYTE( TE_PLAYERDECAL );
8 years ago
WRITE_BYTE( playernum );
WRITE_COORD( pTrace->vecEndPos.x );
WRITE_COORD( pTrace->vecEndPos.y );
WRITE_COORD( pTrace->vecEndPos.z );
8 years ago
WRITE_SHORT( (short)ENTINDEX( pTrace->pHit ) );
WRITE_BYTE( index );
MESSAGE_END();
}
void UTIL_GunshotDecalTrace( TraceResult *pTrace, int decalNumber )
{
8 years ago
if( decalNumber < 0 )
return;
8 years ago
int index = gDecals[decalNumber].index;
if( index < 0 )
return;
if( pTrace->flFraction == 1.0f )
return;
MESSAGE_BEGIN( MSG_PAS, SVC_TEMPENTITY, pTrace->vecEndPos );
WRITE_BYTE( TE_GUNSHOTDECAL );
WRITE_COORD( pTrace->vecEndPos.x );
WRITE_COORD( pTrace->vecEndPos.y );
WRITE_COORD( pTrace->vecEndPos.z );
8 years ago
WRITE_SHORT( (short)ENTINDEX( pTrace->pHit ) );
WRITE_BYTE( index );
MESSAGE_END();
}
void UTIL_Sparks( const Vector &position )
{
MESSAGE_BEGIN( MSG_PVS, SVC_TEMPENTITY, position );
WRITE_BYTE( TE_SPARKS );
WRITE_COORD( position.x );
WRITE_COORD( position.y );
WRITE_COORD( position.z );
MESSAGE_END();
}
void UTIL_Ricochet( const Vector &position, float scale )
{
MESSAGE_BEGIN( MSG_PVS, SVC_TEMPENTITY, position );
WRITE_BYTE( TE_ARMOR_RICOCHET );
WRITE_COORD( position.x );
WRITE_COORD( position.y );
WRITE_COORD( position.z );
WRITE_BYTE( (int)( scale * 10.0f ) );
MESSAGE_END();
}
BOOL UTIL_TeamsMatch( const char *pTeamName1, const char *pTeamName2 )
{
// Everyone matches unless it's teamplay
8 years ago
if( !g_pGameRules->IsTeamplay() )
return TRUE;
// Both on a team?
8 years ago
if( *pTeamName1 != 0 && *pTeamName2 != 0 )
{
8 years ago
if( !stricmp( pTeamName1, pTeamName2 ) ) // Same Team?
return TRUE;
}
return FALSE;
}
7 years ago
//LRC - moved here from barney.cpp
BOOL UTIL_IsFacing( entvars_t *pevTest, const Vector &reference )
{
Vector vecDir = (reference - pevTest->origin);
vecDir.z = 0;
vecDir = vecDir.Normalize();
Vector forward, angle;
angle = pevTest->v_angle;
angle.x = 0;
UTIL_MakeVectorsPrivate( angle, forward, NULL, NULL );
// He's facing me, he meant it
if( DotProduct( forward, vecDir ) > 0.96f ) // +/- 15 degrees or so
7 years ago
{
return TRUE;
}
return FALSE;
}
void UTIL_StringToVector( float *pVector, const char *pString )
{
char *pstr, *pfront, tempString[128];
8 years ago
int j;
strcpy( tempString, pString );
pstr = pfront = tempString;
8 years ago
for( j = 0; j < 3; j++ ) // lifted from pr_edict.c
{
pVector[j] = atof( pfront );
8 years ago
while( *pstr && *pstr != ' ' )
pstr++;
if( !( *pstr ) )
break;
pstr++;
pfront = pstr;
}
8 years ago
if( j < 2 )
{
/*
ALERT( at_error, "Bad field in entity!! %s:%s == \"%s\"\n",
pkvd->szClassName, pkvd->szKeyName, pkvd->szValue );
*/
8 years ago
for( j = j + 1;j < 3; j++ )
pVector[j] = 0;
}
}
7 years ago
//LRC - randomized vectors of the form "0 0 0 .. 1 0 0"
void UTIL_StringToRandomVector( float *pVector, const char *pString )
{
char *pstr, *pfront, tempString[128];
int j;
float pAltVec[3];
strcpy( tempString, pString );
pstr = pfront = tempString;
for ( j = 0; j < 3; j++ ) // lifted from pr_edict.c
{
pVector[j] = atof( pfront );
while ( *pstr && *pstr != ' ' ) pstr++;
if (!*pstr) break;
pstr++;
pfront = pstr;
}
if (j < 2)
{
/*
ALERT( at_error, "Bad field in entity!! %s:%s == \"%s\"\n",
pkvd->szClassName, pkvd->szKeyName, pkvd->szValue );
*/
for (j = j+1;j < 3; j++)
pVector[j] = 0;
}
else if (*pstr == '.')
{
pstr++;
if (*pstr != '.') return;
pstr++;
if (*pstr != ' ') return;
UTIL_StringToVector(pAltVec, pstr);
pVector[0] = RANDOM_FLOAT( pVector[0], pAltVec[0] );
pVector[1] = RANDOM_FLOAT( pVector[1], pAltVec[1] );
pVector[2] = RANDOM_FLOAT( pVector[2], pAltVec[2] );
}
}
void UTIL_StringToIntArray( int *pVector, int count, const char *pString )
{
char *pstr, *pfront, tempString[128];
8 years ago
int j;
strcpy( tempString, pString );
pstr = pfront = tempString;
8 years ago
for( j = 0; j < count; j++ ) // lifted from pr_edict.c
{
pVector[j] = atoi( pfront );
8 years ago
while( *pstr && *pstr != ' ' )
pstr++;
8 years ago
if( !(*pstr) )
break;
pstr++;
pfront = pstr;
}
8 years ago
for( j++; j < count; j++ )
{
pVector[j] = 0;
}
}
Vector UTIL_ClampVectorToBox( const Vector &input, const Vector &clampSize )
{
Vector sourceVector = input;
8 years ago
if( sourceVector.x > clampSize.x )
sourceVector.x -= clampSize.x;
8 years ago
else if( sourceVector.x < -clampSize.x )
sourceVector.x += clampSize.x;
else
sourceVector.x = 0;
8 years ago
if( sourceVector.y > clampSize.y )
sourceVector.y -= clampSize.y;
8 years ago
else if( sourceVector.y < -clampSize.y )
sourceVector.y += clampSize.y;
else
sourceVector.y = 0;
8 years ago
if( sourceVector.z > clampSize.z )
sourceVector.z -= clampSize.z;
8 years ago
else if( sourceVector.z < -clampSize.z )
sourceVector.z += clampSize.z;
else
sourceVector.z = 0;
return sourceVector.Normalize();
}
float UTIL_WaterLevel( const Vector &position, float minz, float maxz )
{
Vector midUp = position;
midUp.z = minz;
8 years ago
if( UTIL_PointContents( midUp ) != CONTENTS_WATER )
return minz;
midUp.z = maxz;
8 years ago
if( UTIL_PointContents( midUp ) == CONTENTS_WATER )
return maxz;
float diff = maxz - minz;
while( diff > 1.0f )
{
midUp.z = minz + diff / 2.0f;
8 years ago
if( UTIL_PointContents( midUp ) == CONTENTS_WATER )
{
minz = midUp.z;
}
else
{
maxz = midUp.z;
}
diff = maxz - minz;
}
return midUp.z;
}
8 years ago
extern DLL_GLOBAL short g_sModelIndexBubbles;// holds the index for the bubbles model
void UTIL_Bubbles( Vector mins, Vector maxs, int count )
{
Vector mid = ( mins + maxs ) * 0.5f;
8 years ago
float flHeight = UTIL_WaterLevel( mid, mid.z, mid.z + 1024 );
flHeight = flHeight - mins.z;
MESSAGE_BEGIN( MSG_PAS, SVC_TEMPENTITY, mid );
WRITE_BYTE( TE_BUBBLES );
WRITE_COORD( mins.x ); // mins
WRITE_COORD( mins.y );
WRITE_COORD( mins.z );
WRITE_COORD( maxs.x ); // maxz
WRITE_COORD( maxs.y );
WRITE_COORD( maxs.z );
WRITE_COORD( flHeight ); // height
WRITE_SHORT( g_sModelIndexBubbles );
WRITE_BYTE( count ); // count
WRITE_COORD( 8 ); // speed
MESSAGE_END();
}
void UTIL_BubbleTrail( Vector from, Vector to, int count )
{
8 years ago
float flHeight = UTIL_WaterLevel( from, from.z, from.z + 256 );
flHeight = flHeight - from.z;
8 years ago
if( flHeight < 8 )
{
8 years ago
flHeight = UTIL_WaterLevel( to, to.z, to.z + 256 );
flHeight = flHeight - to.z;
8 years ago
if( flHeight < 8 )
return;
// UNDONE: do a ploink sound
flHeight = flHeight + to.z - from.z;
}
8 years ago
if( count > 255 )
count = 255;
MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY );
WRITE_BYTE( TE_BUBBLETRAIL );
WRITE_COORD( from.x ); // mins
WRITE_COORD( from.y );
WRITE_COORD( from.z );
WRITE_COORD( to.x ); // maxz
WRITE_COORD( to.y );
WRITE_COORD( to.z );
WRITE_COORD( flHeight ); // height
WRITE_SHORT( g_sModelIndexBubbles );
WRITE_BYTE( count ); // count
WRITE_COORD( 8 ); // speed
MESSAGE_END();
}
void UTIL_Remove( CBaseEntity *pEntity )
{
8 years ago
if( !pEntity )
return;
pEntity->UpdateOnRemove();
pEntity->pev->flags |= FL_KILLME;
pEntity->pev->targetname = 0;
}
BOOL UTIL_IsValidEntity( edict_t *pent )
{
8 years ago
if( !pent || pent->free || ( pent->v.flags & FL_KILLME ) )
return FALSE;
return TRUE;
}
void UTIL_PrecacheOther( const char *szClassname )
{
edict_t *pent;
pent = CREATE_NAMED_ENTITY( MAKE_STRING( szClassname ) );
8 years ago
if( FNullEnt( pent ) )
{
8 years ago
ALERT( at_console, "NULL Ent in UTIL_PrecacheOther\n" );
return;
}
8 years ago
CBaseEntity *pEntity = CBaseEntity::Instance( VARS( pent ) );
if( pEntity )
pEntity->Precache();
REMOVE_ENTITY( pent );
}
//=========================================================
// UTIL_LogPrintf - Prints a logged message to console.
// Preceded by LOG: ( timestamp ) < message >
//=========================================================
void UTIL_LogPrintf( const char *fmt, ... )
{
8 years ago
va_list argptr;
static char string[1024];
8 years ago
va_start( argptr, fmt );
vsprintf( string, fmt, argptr );
va_end( argptr );
// Print to server console
ALERT( at_logged, "%s", string );
}
//=========================================================
// UTIL_DotPoints - returns the dot product of a line from
// src to check and vecdir.
//=========================================================
8 years ago
float UTIL_DotPoints( const Vector &vecSrc, const Vector &vecCheck, const Vector &vecDir )
{
8 years ago
Vector2D vec2LOS;
vec2LOS = ( vecCheck - vecSrc ).Make2D();
vec2LOS = vec2LOS.Normalize();
8 years ago
return DotProduct( vec2LOS, ( vecDir.Make2D() ) );
}
//=========================================================
// UTIL_StripToken - for redundant keynames
//=========================================================
void UTIL_StripToken( const char *pKey, char *pDest )
{
int i = 0;
8 years ago
while( pKey[i] && pKey[i] != '#' )
{
pDest[i] = pKey[i];
i++;
}
pDest[i] = 0;
}
7 years ago
const char* GetStringForUseType( USE_TYPE useType )
7 years ago
{
switch(useType)
{
case USE_ON: return "USE_ON";
case USE_OFF: return "USE_OFF";
case USE_TOGGLE: return "USE_TOGGLE";
case USE_KILL: return "USE_KILL";
case USE_NOT: return "USE_NOT";
default:
return "USE_UNKNOWN!?";
}
}
const char *GetStringForState( STATE state )
7 years ago
{
switch(state)
{
case STATE_ON: return "ON";
case STATE_OFF: return "OFF";
case STATE_TURN_ON: return "TURN ON";
case STATE_TURN_OFF: return "TURN OFF";
case STATE_IN_USE: return "IN USE";
default:
return "STATE_UNKNOWN!?";
}
}
// --------------------------------------------------------------
//
// CSave
//
// --------------------------------------------------------------
static int gSizes[FIELD_TYPECOUNT] =
7 years ago
{
sizeof(float), // FIELD_FLOAT
sizeof(string_t), // FIELD_STRING
7 years ago
sizeof(void*), // FIELD_ENTITY
sizeof(void*), // FIELD_CLASSPTR
sizeof(void*), // FIELD_EHANDLE
sizeof(void*), // FIELD_entvars_t
sizeof(void*), // FIELD_EDICT
sizeof(float) * 3, // FIELD_VECTOR
sizeof(float) * 3, // FIELD_POSITION_VECTOR
sizeof(void *), // FIELD_POINTER
sizeof(int), // FIELD_INTEGER
#ifdef GNUC
sizeof(void *) * 2, // FIELD_FUNCTION
#else
sizeof(void *), // FIELD_FUNCTION
#endif
sizeof(int), // FIELD_BOOLEAN
sizeof(short), // FIELD_SHORT
sizeof(char), // FIELD_CHARACTER
sizeof(float), // FIELD_TIME
sizeof(int), // FIELD_MODELNAME
sizeof(int), // FIELD_SOUNDNAME
};
// entities has different store size
static int gInputSizes[FIELD_TYPECOUNT] =
{
sizeof(float), // FIELD_FLOAT
sizeof(string_t), // FIELD_STRING
sizeof(int), // FIELD_ENTITY
sizeof(int), // FIELD_CLASSPTR
sizeof(int), // FIELD_EHANDLE
sizeof(int), // FIELD_entvars_t
sizeof(int), // FIELD_EDICT
8 years ago
sizeof(float) * 3, // FIELD_VECTOR
sizeof(float) * 3, // FIELD_POSITION_VECTOR
7 years ago
sizeof(void *), // FIELD_POINTER
sizeof(int), // FIELD_INTEGER
#ifdef GNUC
7 years ago
sizeof(void *) * 2, // FIELD_FUNCTION
#else
7 years ago
sizeof(void *), // FIELD_FUNCTION
#endif
sizeof(int), // FIELD_BOOLEAN
sizeof(short), // FIELD_SHORT
sizeof(char), // FIELD_CHARACTER
sizeof(float), // FIELD_TIME
sizeof(int), // FIELD_MODELNAME
sizeof(int), // FIELD_SOUNDNAME
};
// Base class includes common SAVERESTOREDATA pointer, and manages the entity table
8 years ago
CSaveRestoreBuffer::CSaveRestoreBuffer( void )
{
m_pdata = NULL;
}
8 years ago
CSaveRestoreBuffer::CSaveRestoreBuffer( SAVERESTOREDATA *pdata )
{
m_pdata = pdata;
}
8 years ago
CSaveRestoreBuffer::~CSaveRestoreBuffer( void )
{
}
8 years ago
int CSaveRestoreBuffer::EntityIndex( CBaseEntity *pEntity )
{
8 years ago
if( pEntity == NULL )
return -1;
return EntityIndex( pEntity->pev );
}
8 years ago
int CSaveRestoreBuffer::EntityIndex( entvars_t *pevLookup )
{
8 years ago
if( pevLookup == NULL )
return -1;
return EntityIndex( ENT( pevLookup ) );
}
8 years ago
int CSaveRestoreBuffer::EntityIndex( EOFFSET eoLookup )
{
return EntityIndex( ENT( eoLookup ) );
}
8 years ago
int CSaveRestoreBuffer::EntityIndex( edict_t *pentLookup )
{
8 years ago
if( !m_pdata || pentLookup == NULL )
return -1;
int i;
ENTITYTABLE *pTable;
8 years ago
for( i = 0; i < m_pdata->tableCount; i++ )
{
pTable = m_pdata->pTable + i;
8 years ago
if( pTable->pent == pentLookup )
return i;
}
return -1;
}
8 years ago
edict_t *CSaveRestoreBuffer::EntityFromIndex( int entityIndex )
{
8 years ago
if( !m_pdata || entityIndex < 0 )
return NULL;
int i;
ENTITYTABLE *pTable;
8 years ago
for( i = 0; i < m_pdata->tableCount; i++ )
{
pTable = m_pdata->pTable + i;
8 years ago
if( pTable->id == entityIndex )
return pTable->pent;
}
return NULL;
}
8 years ago
int CSaveRestoreBuffer::EntityFlagsSet( int entityIndex, int flags )
{
8 years ago
if( !m_pdata || entityIndex < 0 )
return 0;
8 years ago
if( entityIndex > m_pdata->tableCount )
return 0;
8 years ago
m_pdata->pTable[entityIndex].flags |= flags;
8 years ago
return m_pdata->pTable[entityIndex].flags;
}
8 years ago
void CSaveRestoreBuffer::BufferRewind( int size )
{
8 years ago
if( !m_pdata )
return;
8 years ago
if( m_pdata->size < size )
size = m_pdata->size;
m_pdata->pCurrentData -= size;
m_pdata->size -= size;
}
#if !defined _WIN32 && !defined __WATCOMC__
extern "C" {
8 years ago
unsigned _rotr( unsigned val, int shift )
{
5 years ago
unsigned lobit; /* non-zero means lo bit set */
unsigned num = val; /* number to rotate */
shift &= 0x1f; /* modulo 32 -- this will also make
negative shifts work */
while( shift-- )
{
lobit = num & 1; /* get high bit */
num >>= 1; /* shift right one bit */
8 years ago
if( lobit )
num |= 0x80000000; /* set hi bit if lo bit was set */
}
return num;
}
}
#endif
8 years ago
unsigned int CSaveRestoreBuffer::HashString( const char *pszToken )
{
8 years ago
unsigned int hash = 0;
8 years ago
while( *pszToken )
hash = _rotr( hash, 4 ) ^ *pszToken++;
return hash;
}
8 years ago
unsigned short CSaveRestoreBuffer::TokenHash( const char *pszToken )
{
8 years ago
unsigned short hash = (unsigned short)( HashString( pszToken ) % (unsigned)m_pdata->tokenCount );
#if _DEBUG
static int tokensparsed = 0;
tokensparsed++;
8 years ago
if( !m_pdata->tokenCount || !m_pdata->pTokens )
ALERT( at_error, "No token table array in TokenHash()!" );
#endif
8 years ago
for( int i = 0; i < m_pdata->tokenCount; i++ )
{
#if _DEBUG
static qboolean beentheredonethat = FALSE;
8 years ago
if( i > 50 && !beentheredonethat )
{
beentheredonethat = TRUE;
ALERT( at_error, "CSaveRestoreBuffer :: TokenHash() is getting too full!" );
}
#endif
8 years ago
int index = hash + i;
if( index >= m_pdata->tokenCount )
index -= m_pdata->tokenCount;
8 years ago
if( !m_pdata->pTokens[index] || strcmp( pszToken, m_pdata->pTokens[index] ) == 0 )
{
m_pdata->pTokens[index] = (char *)pszToken;
return index;
}
}
8 years ago
// Token hash table full!!!
// [Consider doing overflow table(s) after the main table & limiting linear hash table search]
ALERT( at_error, "CSaveRestoreBuffer :: TokenHash() is COMPLETELY FULL!" );
return 0;
}
8 years ago
void CSave::WriteData( const char *pname, int size, const char *pdata )
{
BufferField( pname, size, pdata );
}
8 years ago
void CSave::WriteShort( const char *pname, const short *data, int count )
{
BufferField( pname, sizeof(short) * count, (const char *)data );
}
8 years ago
void CSave::WriteInt( const char *pname, const int *data, int count )
{
BufferField( pname, sizeof(int) * count, (const char *)data );
}
8 years ago
void CSave::WriteFloat( const char *pname, const float *data, int count )
{
BufferField( pname, sizeof(float) * count, (const char *)data );
}
8 years ago
void CSave::WriteTime( const char *pname, const float *data, int count )
{
int i;
8 years ago
//Vector tmp, input;
BufferHeader( pname, sizeof(float) * count );
8 years ago
for( i = 0; i < count; i++ )
{
float tmp = data[0];
// Always encode time as a delta from the current time so it can be re-based if loaded in a new level
// Times of 0 are never written to the file, so they will be restored as 0, not a relative time
8 years ago
if( m_pdata )
tmp -= m_pdata->time;
BufferData( (const char *)&tmp, sizeof(float) );
data ++;
}
}
8 years ago
void CSave::WriteString( const char *pname, const char *pdata )
{
#ifdef TOKENIZE
8 years ago
short token = (short)TokenHash( pdata );
WriteShort( pname, &token, 1 );
#else
8 years ago
BufferField( pname, strlen( pdata ) + 1, pdata );
#endif
}
8 years ago
void CSave::WriteString( const char *pname, const int *stringId, int count )
{
int i, size;
#ifdef TOKENIZE
8 years ago
short token = (short)TokenHash( STRING( *stringId ) );
WriteShort( pname, &token, 1 );
#else
#if 0
8 years ago
if( count != 1 )
ALERT( at_error, "No string arrays!\n" );
WriteString( pname, STRING( *stringId ) );
#endif
size = 0;
8 years ago
for( i = 0; i < count; i++ )
size += strlen( STRING( stringId[i] ) ) + 1;
BufferHeader( pname, size );
8 years ago
for( i = 0; i < count; i++ )
{
8 years ago
const char *pString = STRING( stringId[i] );
BufferData( pString, strlen( pString ) + 1 );
}
#endif
}
8 years ago
void CSave::WriteVector( const char *pname, const Vector &value )
{
WriteVector( pname, &value.x, 1 );
}
8 years ago
void CSave::WriteVector( const char *pname, const float *value, int count )
{
BufferHeader( pname, sizeof(float) * 3 * count );
BufferData( (const char *)value, sizeof(float) * 3 * count );
}
8 years ago
void CSave::WritePositionVector( const char *pname, const Vector &value )
{
8 years ago
if( m_pdata && m_pdata->fUseLandmark )
{
Vector tmp = value - m_pdata->vecLandmarkOffset;
WriteVector( pname, tmp );
}
WriteVector( pname, value );
}
8 years ago
void CSave::WritePositionVector( const char *pname, const float *value, int count )
{
int i;
8 years ago
//Vector tmp, input;
BufferHeader( pname, sizeof(float) * 3 * count );
8 years ago
for( i = 0; i < count; i++ )
{
Vector tmp( value[0], value[1], value[2] );
8 years ago
if( m_pdata && m_pdata->fUseLandmark )
tmp = tmp - m_pdata->vecLandmarkOffset;
BufferData( (const char *)&tmp.x, sizeof(float) * 3 );
value += 3;
}
}
7 years ago
void CSave :: WriteFunction( const char* cname, const char *pname, void **data, int count )
{
const char *functionName;
functionName = NAME_FOR_FUNCTION( *data );
8 years ago
if( functionName )
BufferField( pname, strlen( functionName ) + 1, functionName );
else
7 years ago
ALERT( at_error, "Member \"%s\" of \"%s\" contains an invalid function pointer %p!", pname, cname, *data );
}
void EntvarsKeyvalue( entvars_t *pev, KeyValueData *pkvd )
{
int i;
8 years ago
TYPEDESCRIPTION *pField;
for( i = 0; i < (int)ENTVARS_COUNT; i++ )
{
pField = &gEntvarsDescription[i];
8 years ago
if( !stricmp( pField->fieldName, pkvd->szKeyName ) )
{
switch( pField->fieldType )
{
case FIELD_MODELNAME:
case FIELD_SOUNDNAME:
case FIELD_STRING:
( *(string_t *)( (char *)pev + pField->fieldOffset ) ) = ALLOC_STRING( pkvd->szValue );
break;
case FIELD_TIME:
case FIELD_FLOAT:
8 years ago
( *(float *)( (char *)pev + pField->fieldOffset ) ) = atof( pkvd->szValue );
break;
case FIELD_INTEGER:
8 years ago
( *(int *)( (char *)pev + pField->fieldOffset ) ) = atoi( pkvd->szValue );
break;
case FIELD_POSITION_VECTOR:
case FIELD_VECTOR:
8 years ago
UTIL_StringToVector( (float *)( (char *)pev + pField->fieldOffset ), pkvd->szValue );
break;
default:
case FIELD_EVARS:
case FIELD_CLASSPTR:
case FIELD_EDICT:
case FIELD_ENTITY:
case FIELD_POINTER:
ALERT( at_error, "Bad field in entity!!\n" );
break;
}
pkvd->fHandled = TRUE;
return;
}
}
}
8 years ago
int CSave::WriteEntVars( const char *pname, entvars_t *pev )
{
7 years ago
if (pev->targetname)
return WriteFields( STRING(pev->targetname), pname, pev, gEntvarsDescription, ENTVARS_COUNT );
else
return WriteFields( STRING(pev->classname), pname, pev, gEntvarsDescription, ENTVARS_COUNT );
}
7 years ago
int CSave :: WriteFields( const char *cname, const char *pname, void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount )
{
8 years ago
int i, j, actualCount, emptyCount;
TYPEDESCRIPTION *pTest;
8 years ago
int entityArray[MAX_ENTITYARRAY];
// Precalculate the number of empty fields
emptyCount = 0;
8 years ago
for( i = 0; i < fieldCount; i++ )
{
void *pOutputData;
8 years ago
pOutputData = ( (char *)pBaseData + pFields[i].fieldOffset );
if( DataEmpty( (const char *)pOutputData, pFields[i].fieldSize * gSizes[pFields[i].fieldType] ) )
emptyCount++;
}
// Empty fields will not be written, write out the actual number of fields to be written
actualCount = fieldCount - emptyCount;
WriteInt( pname, &actualCount, 1 );
8 years ago
for( i = 0; i < fieldCount; i++ )
{
void *pOutputData;
8 years ago
pTest = &pFields[i];
pOutputData = ( (char *)pBaseData + pTest->fieldOffset );
// UNDONE: Must we do this twice?
8 years ago
if( DataEmpty( (const char *)pOutputData, pTest->fieldSize * gSizes[pTest->fieldType] ) )
continue;
switch( pTest->fieldType )
{
case FIELD_FLOAT:
WriteFloat( pTest->fieldName, (float *)pOutputData, pTest->fieldSize );
break;
case FIELD_TIME:
WriteTime( pTest->fieldName, (float *)pOutputData, pTest->fieldSize );
break;
case FIELD_MODELNAME:
case FIELD_SOUNDNAME:
case FIELD_STRING:
WriteString( pTest->fieldName, (string_t *)pOutputData, pTest->fieldSize );
break;
case FIELD_CLASSPTR:
case FIELD_EVARS:
case FIELD_EDICT:
case FIELD_ENTITY:
case FIELD_EHANDLE:
8 years ago
if( pTest->fieldSize > MAX_ENTITYARRAY )
ALERT( at_error, "Can't save more than %d entities in an array!!!\n", MAX_ENTITYARRAY );
8 years ago
for( j = 0; j < pTest->fieldSize; j++ )
{
switch( pTest->fieldType )
{
case FIELD_EVARS:
8 years ago
entityArray[j] = EntityIndex( ( (entvars_t **)pOutputData )[j] );
break;
case FIELD_CLASSPTR:
8 years ago
entityArray[j] = EntityIndex( ( (CBaseEntity **)pOutputData )[j] );
break;
case FIELD_EDICT:
8 years ago
entityArray[j] = EntityIndex( ( (edict_t **)pOutputData )[j] );
break;
case FIELD_ENTITY:
8 years ago
entityArray[j] = EntityIndex( ( (EOFFSET *)pOutputData )[j] );
break;
case FIELD_EHANDLE:
8 years ago
entityArray[j] = EntityIndex( (CBaseEntity *)( ( (EHANDLE *)pOutputData)[j] ) );
break;
default:
break;
}
}
WriteInt( pTest->fieldName, entityArray, pTest->fieldSize );
break;
case FIELD_POSITION_VECTOR:
WritePositionVector( pTest->fieldName, (float *)pOutputData, pTest->fieldSize );
break;
case FIELD_VECTOR:
WriteVector( pTest->fieldName, (float *)pOutputData, pTest->fieldSize );
break;
case FIELD_BOOLEAN:
case FIELD_INTEGER:
WriteInt( pTest->fieldName, (int *)pOutputData, pTest->fieldSize );
break;
case FIELD_SHORT:
8 years ago
WriteData( pTest->fieldName, 2 * pTest->fieldSize, ( (char *)pOutputData ) );
break;
case FIELD_CHARACTER:
8 years ago
WriteData( pTest->fieldName, pTest->fieldSize, ( (char *)pOutputData ) );
break;
// For now, just write the address out, we're not going to change memory while doing this yet!
case FIELD_POINTER:
WriteInt( pTest->fieldName, (int *)(char *)pOutputData, pTest->fieldSize );
break;
case FIELD_FUNCTION:
WriteFunction( cname, pTest->fieldName, (void **)pOutputData, pTest->fieldSize );
break;
default:
ALERT( at_error, "Bad field type\n" );
}
}
return 1;
}
8 years ago
void CSave::BufferString( char *pdata, int len )
{
char c = 0;
BufferData( pdata, len ); // Write the string
BufferData( &c, 1 ); // Write a null terminator
}
8 years ago
int CSave::DataEmpty( const char *pdata, int size )
{
8 years ago
for( int i = 0; i < size; i++ )
{
8 years ago
if( pdata[i] )
return 0;
}
return 1;
}
8 years ago
void CSave::BufferField( const char *pname, int size, const char *pdata )
{
BufferHeader( pname, size );
BufferData( pdata, size );
}
8 years ago
void CSave::BufferHeader( const char *pname, int size )
{
8 years ago
short hashvalue = TokenHash( pname );
if( size > 1 << ( sizeof(short) * 8 ) )
ALERT( at_error, "CSave :: BufferHeader() size parameter exceeds 'short'!" );
BufferData( (const char *)&size, sizeof(short) );
BufferData( (const char *)&hashvalue, sizeof(short) );
}
8 years ago
void CSave::BufferData( const char *pdata, int size )
{
8 years ago
if( !m_pdata )
return;
8 years ago
if( m_pdata->size + size > m_pdata->bufferSize )
{
ALERT( at_error, "Save/Restore overflow!" );
m_pdata->size = m_pdata->bufferSize;
return;
}
memcpy( m_pdata->pCurrentData, pdata, size );
m_pdata->pCurrentData += size;
m_pdata->size += size;
}
// --------------------------------------------------------------
//
// CRestore
//
// --------------------------------------------------------------
int CRestore::ReadField( void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount, int startField, int size, char *pName, void *pData )
{
int i, j, stringCount, fieldNumber, entityIndex;
TYPEDESCRIPTION *pTest;
8 years ago
float time, timeData;
Vector position;
edict_t *pent;
8 years ago
char *pString;
time = 0;
8 years ago
position = Vector( 0, 0, 0 );
8 years ago
if( m_pdata )
{
time = m_pdata->time;
8 years ago
if( m_pdata->fUseLandmark )
position = m_pdata->vecLandmarkOffset;
}
8 years ago
for( i = 0; i < fieldCount; i++ )
{
8 years ago
fieldNumber = ( i + startField ) % fieldCount;
pTest = &pFields[fieldNumber];
if( !stricmp( pTest->fieldName, pName ) )
{
8 years ago
if( !m_global || !(pTest->flags & FTYPEDESC_GLOBAL ) )
{
8 years ago
for( j = 0; j < pTest->fieldSize; j++ )
{
8 years ago
void *pOutputData = ( (char *)pBaseData + pTest->fieldOffset + ( j * gSizes[pTest->fieldType] ) );
7 years ago
void *pInputData = (char *)pData + j * gInputSizes[pTest->fieldType];
switch( pTest->fieldType )
{
case FIELD_TIME:
#ifdef __VFP_FP__
8 years ago
memcpy( &timeData, pInputData, 4 );
// Re-base time variables
timeData += time;
8 years ago
memcpy( pOutputData, &timeData, 4 );
#else
timeData = *(float *)pInputData;
// Re-base time variables
timeData += time;
8 years ago
*( (float *)pOutputData ) = timeData;
#endif
break;
case FIELD_FLOAT:
8 years ago
memcpy( pOutputData, pInputData, 4 );
break;
case FIELD_MODELNAME:
case FIELD_SOUNDNAME:
case FIELD_STRING:
// Skip over j strings
pString = (char *)pData;
8 years ago
for( stringCount = 0; stringCount < j; stringCount++ )
{
8 years ago
while( *pString )
pString++;
pString++;
}
pInputData = pString;
if( ( (char *)pInputData )[0] == '\0' )
*( (string_t *)pOutputData ) = 0;
else
{
string_t string;
string = ALLOC_STRING( (char *)pInputData );
*( (string_t *)pOutputData ) = string;
8 years ago
if( !FStringNull( string ) && m_precache )
{
8 years ago
if( pTest->fieldType == FIELD_MODELNAME )
PRECACHE_MODEL( STRING( string ) );
8 years ago
else if( pTest->fieldType == FIELD_SOUNDNAME )
PRECACHE_SOUND( STRING( string ) );
}
}
break;
case FIELD_EVARS:
entityIndex = *( int *)pInputData;
pent = EntityFromIndex( entityIndex );
8 years ago
if( pent )
*( (entvars_t **)pOutputData ) = VARS( pent );
else
8 years ago
*( (entvars_t **)pOutputData ) = NULL;
break;
case FIELD_CLASSPTR:
entityIndex = *( int *)pInputData;
pent = EntityFromIndex( entityIndex );
8 years ago
if( pent )
*( (CBaseEntity **)pOutputData ) = CBaseEntity::Instance( pent );
else
7 years ago
{
8 years ago
*( (CBaseEntity **)pOutputData ) = NULL;
7 years ago
if (entityIndex != -1) ALERT(at_console, "## Restore: invalid entitynum %d\n", entityIndex);
}
break;
case FIELD_EDICT:
8 years ago
entityIndex = *(int *)pInputData;
pent = EntityFromIndex( entityIndex );
8 years ago
*( (edict_t **)pOutputData ) = pent;
break;
case FIELD_EHANDLE:
// Input and Output sizes are different!
8 years ago
pOutputData = (char *)pOutputData + j * ( sizeof(EHANDLE) - gSizes[pTest->fieldType] );
entityIndex = *(int *)pInputData;
pent = EntityFromIndex( entityIndex );
8 years ago
if( pent )
*( (EHANDLE *)pOutputData ) = CBaseEntity::Instance( pent );
else
8 years ago
*( (EHANDLE *)pOutputData ) = NULL;
break;
case FIELD_ENTITY:
8 years ago
entityIndex = *(int *)pInputData;
pent = EntityFromIndex( entityIndex );
8 years ago
if( pent )
*( (EOFFSET *)pOutputData ) = OFFSET( pent );
else
8 years ago
*( (EOFFSET *)pOutputData ) = 0;
break;
case FIELD_VECTOR:
#ifdef __VFP_FP__
memcpy( pOutputData, pInputData, sizeof( Vector ) );
#else
8 years ago
( (float *)pOutputData )[0] = ( (float *)pInputData )[0];
( (float *)pOutputData )[1] = ( (float *)pInputData )[1];
( (float *)pOutputData )[2] = ( (float *)pInputData )[2];
#endif
break;
case FIELD_POSITION_VECTOR:
#ifdef __VFP_FP__
{
Vector tmp;
memcpy( &tmp, pInputData, sizeof( Vector ) );
8 years ago
tmp = tmp + position;
memcpy( pOutputData, &tmp, sizeof( Vector ) );
}
#else
8 years ago
( (float *)pOutputData )[0] = ( (float *)pInputData )[0] + position.x;
( (float *)pOutputData )[1] = ( (float *)pInputData )[1] + position.y;
( (float *)pOutputData )[2] = ( (float *)pInputData )[2] + position.z;
#endif
break;
case FIELD_BOOLEAN:
case FIELD_INTEGER:
8 years ago
*( (int *)pOutputData ) = *(int *)pInputData;
break;
case FIELD_SHORT:
8 years ago
*( (short *)pOutputData ) = *(short *)pInputData;
break;
case FIELD_CHARACTER:
8 years ago
*( (char *)pOutputData ) = *(char *)pInputData;
break;
case FIELD_POINTER:
8 years ago
*( (void**)pOutputData ) = *(void **)pInputData;
break;
case FIELD_FUNCTION:
if( ( (char *)pInputData )[0] == '\0' )
8 years ago
*( (void**)pOutputData ) = 0;
else
*( (void**)pOutputData ) = (void*)FUNCTION_FROM_NAME( (char *)pInputData );
break;
default:
ALERT( at_error, "Bad field type\n" );
}
}
}
#if 0
else
{
ALERT( at_console, "Skipping global field %s\n", pName );
}
#endif
return fieldNumber;
}
}
return -1;
}
int CRestore::ReadEntVars( const char *pname, entvars_t *pev )
{
return ReadFields( pname, pev, gEntvarsDescription, ENTVARS_COUNT );
}
int CRestore::ReadFields( const char *pname, void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount )
{
8 years ago
unsigned short i, token;
int lastField, fileCount;
HEADER header;
i = ReadShort();
ASSERT( i == sizeof(int) ); // First entry should be an int
token = ReadShort();
// Check the struct name
8 years ago
if( token != TokenHash(pname) ) // Field Set marker
{
//ALERT( at_error, "Expected %s found %s!\n", pname, BufferPointer() );
8 years ago
BufferRewind( 2 * sizeof( short ) );
return 0;
}
// Skip over the struct name
fileCount = ReadInt(); // Read field count
lastField = 0; // Make searches faster, most data is read/written in the same order
// Clear out base data
8 years ago
for( i = 0; i < fieldCount; i++ )
{
// Don't clear global fields
8 years ago
if( !m_global || !( pFields[i].flags & FTYPEDESC_GLOBAL ) )
memset( ( (char *)pBaseData + pFields[i].fieldOffset ), 0, pFields[i].fieldSize * gSizes[pFields[i].fieldType] );
}
8 years ago
for( i = 0; i < fileCount; i++ )
{
BufferReadHeader( &header );
lastField = ReadField( pBaseData, pFields, fieldCount, lastField, header.size, m_pdata->pTokens[header.token], header.pData );
lastField++;
}
return 1;
}
void CRestore::BufferReadHeader( HEADER *pheader )
{
ASSERT( pheader!=NULL );
pheader->size = ReadShort(); // Read field size
pheader->token = ReadShort(); // Read field name token
pheader->pData = BufferPointer(); // Field Data is next
BufferSkipBytes( pheader->size ); // Advance to next field
}
short CRestore::ReadShort( void )
{
short tmp = 0;
BufferReadBytes( (char *)&tmp, sizeof(short) );
return tmp;
}
int CRestore::ReadInt( void )
{
int tmp = 0;
BufferReadBytes( (char *)&tmp, sizeof(int) );
return tmp;
}
int CRestore::ReadNamedInt( const char *pName )
{
HEADER header;
BufferReadHeader( &header );
8 years ago
return ( (int *)header.pData )[0];
}
char *CRestore::ReadNamedString( const char *pName )
{
HEADER header;
BufferReadHeader( &header );
#ifdef TOKENIZE
8 years ago
return (char *)( m_pdata->pTokens[*(short *)header.pData] );
#else
return (char *)header.pData;
#endif
}
char *CRestore::BufferPointer( void )
{
8 years ago
if( !m_pdata )
return NULL;
return m_pdata->pCurrentData;
}
void CRestore::BufferReadBytes( char *pOutput, int size )
{
ASSERT( m_pdata !=NULL );
8 years ago
if( !m_pdata || Empty() )
return;
8 years ago
if( ( m_pdata->size + size ) > m_pdata->bufferSize )
{
ALERT( at_error, "Restore overflow!" );
m_pdata->size = m_pdata->bufferSize;
return;
}
8 years ago
if( pOutput )
memcpy( pOutput, m_pdata->pCurrentData, size );
m_pdata->pCurrentData += size;
m_pdata->size += size;
}
void CRestore::BufferSkipBytes( int bytes )
{
BufferReadBytes( NULL, bytes );
}
int CRestore::BufferSkipZString( void )
{
char *pszSearch;
8 years ago
int len;
8 years ago
if( !m_pdata )
return 0;
int maxLen = m_pdata->bufferSize - m_pdata->size;
len = 0;
pszSearch = m_pdata->pCurrentData;
8 years ago
while( *pszSearch++ && len < maxLen )
len++;
len++;
BufferSkipBytes( len );
return len;
}
int CRestore::BufferCheckZString( const char *string )
{
8 years ago
if( !m_pdata )
return 0;
int maxLen = m_pdata->bufferSize - m_pdata->size;
int len = strlen( string );
8 years ago
if( len <= maxLen )
{
8 years ago
if( !strncmp( string, m_pdata->pCurrentData, len ) )
return 1;
}
return 0;
}