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#include "extdll.h"
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#include "util.h"
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#include "cbase.h"
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#include "game.h"
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#include "player.h"
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#define Ent_IsValidEdict( e ) ( e && !e->free )
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// stop any actions with players
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static cvar_t mp_enttools_players = { "mp_enttools_players", "0", FCVAR_SERVER };
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// prevent ent_fire with entities not created with enttools
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static cvar_t mp_enttools_lockmapentities = { "mp_enttools_lockmapentities", "0", FCVAR_SERVER };
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static cvar_t mp_enttools_checkowner = { "mp_enttools_checkowner", "0", FCVAR_SERVER };
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bool Q_stricmpext( const char *pattern, const char *text );
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static bool Q_starcmp( const char *pattern, const char *text )
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{
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char c, c1;
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const char *p = pattern, *t = text;
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while(( c = *p++ ) == '?' || c == '*' )
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{
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if( c == '?' && *t++ == '\0' )
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return false;
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}
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if( c == '\0' ) return true;
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for( c1 = (( c == '\\' ) ? *p : c ); ; )
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{
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if( tolower( *t ) == c1 && Q_stricmpext( p - 1, t ))
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return true;
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if( *t++ == '\0' ) return false;
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}
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}
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bool Q_stricmpext( const char *pattern, const char *text )
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{
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char c;
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while(( c = *pattern++ ) != '\0' )
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{
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switch( c )
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{
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case '?':
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if( *text++ == '\0' )
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return false;
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break;
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case '\\':
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if( tolower( *pattern++ ) != tolower( *text++ ))
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return false;
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break;
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case '*':
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return Q_starcmp( pattern, text );
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default:
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if( tolower( c ) != tolower( *text++ ))
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return false;
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}
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}
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return true;
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}
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bool Q_isdigit( const char *str )
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{
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if( str && *str )
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{
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while( isdigit( *str )) str++;
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if( !*str ) return true;
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}
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return false;
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}
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typedef struct entblacklist_s
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{
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struct entblacklist_s *next;
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char pattern[32];
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int limit;
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int behaviour;
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bool clear;
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} entblacklist_t;
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entblacklist_t *entblacklist;
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void Ent_AddToBlacklist_f( void )
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{
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if( CMD_ARGC() < 4 )
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{
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ALERT( at_console, "Usage: mp_enttools_blacklist <pattern> <per minute limit> <behaviour (0 - block, 1 - kick, 2 - ban)> <clear>\n" );
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}
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entblacklist_t *node = (entblacklist_t *)malloc( sizeof( entblacklist_t ) );
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node->next = entblacklist;
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strncpy( node->pattern, CMD_ARGV(1), 31 );
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node->pattern[32] = 0;
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node->limit = atoi( CMD_ARGV(2) );
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node->behaviour = atoi( CMD_ARGV( 3 ) );
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node->clear = !!atoi( CMD_ARGV( 4 ) );
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entblacklist = node;
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}
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bool Ent_CheckFire( edict_t *player, edict_t *ent, const char *command )
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{
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if( !mp_enttools_players.value && ENTINDEX( ent ) < gpGlobals->maxClients + 1 )
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return false;
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CBaseEntity *pEntity = CBaseEntity::Instance( ent );
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if( pEntity )
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{
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if( mp_enttools_lockmapentities.value && !pEntity->enttools_data.enttools )
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return false;
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// only if player online
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if( mp_enttools_checkowner.value == 1 )
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{
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if( GGM_PlayerByID( pEntity->enttools_data.ownerid ) )
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return !strcmp( pEntity->enttools_data.ownerid, GGM_GetPlayerID( player ) );
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}
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if( mp_enttools_checkowner.value == 2 )
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{
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return !strcmp( pEntity->enttools_data.ownerid, GGM_GetPlayerID( player ) );
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}
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}
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return true;
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}
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bool Ent_CheckCreate( edict_t *player, const char *classname )
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{
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CBasePlayer *p = (CBasePlayer*)CBaseEntity::Instance(player);
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entblacklist_t *node;
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if( !p )
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return false;
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if( p->gravgunmod_data.m_flEntScope > 1 )
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return false;
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if( gpGlobals->time - p->gravgunmod_data.m_flEntTime > 60 )
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{
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p->gravgunmod_data.m_flEntTime = gpGlobals->time;
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p->gravgunmod_data.m_flEntScope = 0;
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}
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for( node = entblacklist; node; node = node->next )
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{
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if( Q_stricmpext(node->pattern, classname ) )
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{
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if( !node->limit || ( p->gravgunmod_data.m_flEntScope + 1.0f / (float)node->limit > 1 ) )
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{
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// remove all created entities
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if( node->clear )
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Ent_RunGC( false, true, GGM_GetPlayerID( player ) );
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if( node->behaviour == 2 )
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{
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SERVER_COMMAND( UTIL_VarArgs("banid 0 #%d kick\nwriteid\n", GETPLAYERUSERID( player ) ) );
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}
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else if( node->behaviour == 1 )
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{
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SERVER_COMMAND( UTIL_VarArgs("kick #%d\nwriteid\n", GETPLAYERUSERID( player ) ) );
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}
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return false;
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}
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p->gravgunmod_data.m_flEntScope += 1.0f / (float)node->limit;
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}
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}
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return true;
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}
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void Ent_ClientPrintf( edict_t *player, const char *format, ... )
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{
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va_list argptr;
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char string[256];
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va_start( argptr, format );
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int len = vsnprintf( string, 256, format, argptr );
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va_end( argptr );
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string[len] = 0;
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MESSAGE_BEGIN( MSG_ONE, 8, g_vecZero, player ); // svc_print
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WRITE_BYTE( 0 ); // PRINT_LOW
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WRITE_STRING( string );
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MESSAGE_END();
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}
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static edict_t *Ent_GetCrossEnt( edict_t *player )
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{
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edict_t *ent = g_engfuncs.pfnPEntityOfEntIndex(1);
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edict_t *closest = NULL;
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float flMaxDot = 0.94;
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Vector forward;
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int i;
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float maxLen = 1000;
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UTIL_MakeVectorsPrivate( player->v.v_angle, forward, NULL, NULL );
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Vector viewPos = player->v.origin + player->v.view_ofs;
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// find bmodels by trace
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{
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TraceResult tr;
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UTIL_TraceLine(viewPos, viewPos + forward * 1000, missile, player, &tr);
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closest = tr.pHit;
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maxLen = (viewPos - tr.vecEndPos).Length() + 30;
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}
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// check untraceable entities
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for ( i = 1; i < gpGlobals->maxEntities; i++, ent++ )
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{
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Vector vecLOS;
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Vector vecOrigin;
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float flDot, traceLen;
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if( ent->free )
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continue;
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if( ent->v.solid == SOLID_BSP || ent->v.movetype == MOVETYPE_PUSHSTEP )
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continue; //bsp models will be found by trace later
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// do not touch following weapons
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if( ent->v.movetype == MOVETYPE_FOLLOW )
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continue;
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if( ent == player )
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continue;
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vecOrigin = VecBModelOrigin(&ent->v);
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vecLOS = vecOrigin - viewPos;
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traceLen = vecLOS.Length();
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if( traceLen > maxLen )
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continue;
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vecLOS = UTIL_ClampVectorToBox(vecLOS, ent->v.size * 0.5);
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flDot = DotProduct(vecLOS , forward);
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if ( flDot <= flMaxDot )
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continue;
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TraceResult tr;
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UTIL_TraceLine(viewPos, vecOrigin, missile, player, &tr);
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if( (tr.vecEndPos - viewPos).Length() + 30 < traceLen )
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continue;
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closest = ent, flMaxDot = flDot;
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}
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return closest;
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}
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/*
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===============
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Ent_List_f
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Print list of entities to client
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===============
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*/
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void Ent_List_f( edict_t *player )
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{
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edict_t *ent = NULL;
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int i;
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for( i = 0; i < gpGlobals->maxEntities; i++ )
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{
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ent = g_engfuncs.pfnPEntityOfEntIndex( i );
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if( !Ent_IsValidEdict( ent )) continue;
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// filter by string
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if( CMD_ARGC() > 1 )
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if( !Q_stricmpext( CMD_ARGV( 1 ), STRING( ent->v.classname ) ) && !Q_stricmpext( CMD_ARGV( 1 ), STRING( ent->v.targetname ) ) )
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continue;
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Vector borigin = VecBModelOrigin( &ent->v );
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Ent_ClientPrintf( player, "%5i origin: %.f %.f %.f", i, ent->v.origin[0], ent->v.origin[1], ent->v.origin[2] );
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Ent_ClientPrintf( player, "%5i borigin: %.f %.f %.f", i, borigin[0], borigin[1], borigin[2] );
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if( ent->v.classname )
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Ent_ClientPrintf( player, ", class: %s", STRING( ent->v.classname ));
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if( ent->v.globalname )
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Ent_ClientPrintf( player, ", global: %s", STRING( ent->v.globalname ));
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if( ent->v.targetname )
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Ent_ClientPrintf( player, ", name: %s", STRING( ent->v.targetname ));
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if( ent->v.target )
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Ent_ClientPrintf( player, ", target: %s", STRING( ent->v.target ));
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if( ent->v.model )
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Ent_ClientPrintf( player, ", model: %s", STRING( ent->v.model ));
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Ent_ClientPrintf( player, "\n" );
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}
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}
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edict_t *Ent_FindSingle( edict_t *player, const char *pattern )
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{
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edict_t *ent = NULL;
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int i = 0;
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if( Q_isdigit( pattern ) )
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{
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i = atoi( pattern );
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if( i >= gpGlobals->maxEntities )
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return NULL;
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}
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else if( !stricmp( pattern, "!cross" ) )
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{
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ent = Ent_GetCrossEnt( player );
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if( !Ent_IsValidEdict( ent ) )
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return NULL;
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i = ENTINDEX( ent );
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}
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else if( pattern[0] == '!' ) // Check for correct instanse with !(num)_(serial)
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{
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const char *p = pattern + 1;
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i = atoi( p );
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while( isdigit(*p) ) p++;
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if( *p++ != '_' )
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return NULL;
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if( i >= gpGlobals->maxEntities )
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return NULL;
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ent = g_engfuncs.pfnPEntityOfEntIndex( i );
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if( ent->serialnumber != atoi( p ) )
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return NULL;
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}
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else
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{
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for( i = gpGlobals->maxClients + 1; i < gpGlobals->maxEntities; i++ )
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{
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ent = g_engfuncs.pfnPEntityOfEntIndex( i );
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if( !Ent_IsValidEdict( ent ) )
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continue;
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if( Q_stricmpext( pattern, STRING( ent->v.targetname ) ) )
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break;
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}
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}
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ent = g_engfuncs.pfnPEntityOfEntIndex( i );
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if( !Ent_IsValidEdict( ent ) )
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return NULL;
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return ent;
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}
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/*
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===============
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Ent_Info_f
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Print specified entity information to client
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===============
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*/
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void Ent_Info_f( edict_t *player )
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{
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edict_t *ent = NULL;
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if( CMD_ARGC() != 2 )
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{
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Ent_ClientPrintf( player, "Use ent_info <index|name|inst>\n" );
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return;
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}
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ent = Ent_FindSingle( player, CMD_ARGV( 1 ) );
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if( !Ent_IsValidEdict( ent )) return;
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Vector borigin = VecBModelOrigin( &ent->v );
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Ent_ClientPrintf( player, "origin: %.f %.f %.f\n", ent->v.origin[0], ent->v.origin[1], ent->v.origin[2] );
|
|
|
|
|
|
|
|
Ent_ClientPrintf( player, "angles: %.f %.f %.f\n", ent->v.angles[0], ent->v.angles[1], ent->v.angles[2] );
|
|
|
|
|
|
|
|
Ent_ClientPrintf( player, "borigin: %.f %.f %.f\n", borigin[0], borigin[1], borigin[2] );
|
|
|
|
|
|
|
|
if( ent->v.classname )
|
|
|
|
Ent_ClientPrintf( player, "class: %s\n", STRING( ent->v.classname ));
|
|
|
|
|
|
|
|
if( ent->v.globalname )
|
|
|
|
Ent_ClientPrintf( player, "global: %s\n", STRING( ent->v.globalname ));
|
|
|
|
|
|
|
|
if( ent->v.targetname )
|
|
|
|
Ent_ClientPrintf( player, "name: %s\n", STRING( ent->v.targetname ));
|
|
|
|
|
|
|
|
if( ent->v.target )
|
|
|
|
Ent_ClientPrintf( player, "target: %s\n", STRING( ent->v.target ));
|
|
|
|
|
|
|
|
if( ent->v.model )
|
|
|
|
Ent_ClientPrintf( player, "model: %s\n", STRING( ent->v.model ));
|
|
|
|
|
|
|
|
Ent_ClientPrintf( player, "health: %.f\n", ent->v.health );
|
|
|
|
|
|
|
|
if( ent->v.gravity != 1.0f )
|
|
|
|
Ent_ClientPrintf( player, "gravity: %.2f\n", ent->v.gravity );
|
|
|
|
|
|
|
|
Ent_ClientPrintf( player, "movetype: %d\n", ent->v.movetype );
|
|
|
|
|
|
|
|
Ent_ClientPrintf( player, "rendermode: %d\n", ent->v.rendermode );
|
|
|
|
Ent_ClientPrintf( player, "renderfx: %d\n", ent->v.renderfx );
|
|
|
|
Ent_ClientPrintf( player, "renderamt: %f\n", ent->v.renderamt );
|
|
|
|
Ent_ClientPrintf( player, "rendercolor: %f %f %f\n", ent->v.rendercolor[0], ent->v.rendercolor[1], ent->v.rendercolor[2] );
|
|
|
|
|
|
|
|
Ent_ClientPrintf( player, "maxspeed: %f\n", ent->v.maxspeed );
|
|
|
|
|
|
|
|
if( ent->v.solid )
|
|
|
|
Ent_ClientPrintf( player, "solid: %d\n", ent->v.solid );
|
|
|
|
Ent_ClientPrintf( player, "flags: 0x%x\n", ent->v.flags );
|
|
|
|
Ent_ClientPrintf( player, "spawnflags: 0x%x\n", ent->v.spawnflags );
|
|
|
|
}
|
|
|
|
|
|
|
|
void Ent_SendVars( edict_t *player, edict_t *ent )
|
|
|
|
{
|
|
|
|
if( !ent )
|
|
|
|
return;
|
|
|
|
|
|
|
|
CLIENT_COMMAND( player, UTIL_VarArgs( "set ent_last_name \"%s\"\n", STRING( ent->v.targetname ) ));
|
|
|
|
CLIENT_COMMAND( player, UTIL_VarArgs( "set ent_last_num %i\n", ENTINDEX( ent ) ));
|
|
|
|
CLIENT_COMMAND( player, UTIL_VarArgs( "set ent_last_inst !%i_%i\n", ENTINDEX( ent ), ent->serialnumber ));
|
|
|
|
CLIENT_COMMAND( player, UTIL_VarArgs( "set ent_last_origin \"%f %f %f\"\n", ent->v.origin[0], ent->v.origin[1], ent->v.origin[2]));
|
|
|
|
CLIENT_COMMAND( player, UTIL_VarArgs( "set ent_last_class \"%s\"\n", STRING( ent->v.classname )));
|
|
|
|
CLIENT_COMMAND( player, "ent_getvars_cb\n" );
|
|
|
|
}
|
|
|
|
|
|
|
|
void Ent_GetVars_f( edict_t *player )
|
|
|
|
{
|
|
|
|
edict_t *ent = NULL;
|
|
|
|
|
|
|
|
if( CMD_ARGC() != 2 )
|
|
|
|
{
|
|
|
|
Ent_ClientPrintf( player, "Use ent_getvars <index|name|inst>\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ent = Ent_FindSingle( player, CMD_ARGV( 1 ) );
|
|
|
|
if( CMD_ARGC() )
|
|
|
|
if( !Ent_IsValidEdict( ent )) return;
|
|
|
|
Ent_SendVars( player, ent );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Ent_Fire_f
|
|
|
|
|
|
|
|
Perform some actions
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void Ent_Fire_f( edict_t *player )
|
|
|
|
{
|
|
|
|
edict_t *ent = NULL;
|
|
|
|
int i = 1, count = 0;
|
|
|
|
qboolean single; // true if user specified something that match single entity
|
|
|
|
|
|
|
|
if( CMD_ARGC() < 3 )
|
|
|
|
{
|
|
|
|
Ent_ClientPrintf( player, "Use ent_fire <index||pattern> <command> [<values>]\n"
|
|
|
|
"Use ent_fire 0 help to get command list\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( ( single = Q_isdigit( CMD_ARGV( 1 ) ) ) )
|
|
|
|
{
|
|
|
|
i = atoi( CMD_ARGV( 1 ) );
|
|
|
|
|
|
|
|
if( i < 0 || i >= gpGlobals->maxEntities )
|
|
|
|
return;
|
|
|
|
|
|
|
|
ent = g_engfuncs.pfnPEntityOfEntIndex( i );
|
|
|
|
}
|
|
|
|
else if( ( single = !stricmp( CMD_ARGV( 1 ), "!cross" ) ) )
|
|
|
|
{
|
|
|
|
ent = Ent_GetCrossEnt( player );
|
|
|
|
|
|
|
|
if( !Ent_IsValidEdict( ent ) )
|
|
|
|
return;
|
|
|
|
|
|
|
|
i = ENTINDEX( ent );
|
|
|
|
}
|
|
|
|
else if( ( single = ( CMD_ARGV( 1 )[0] == '!') ) ) // Check for correct instanse with !(num)_(serial)
|
|
|
|
{
|
|
|
|
const char *cmd = CMD_ARGV( 1 ) + 1;
|
|
|
|
i = atoi( cmd );
|
|
|
|
|
|
|
|
while( isdigit( *cmd ) ) cmd++;
|
|
|
|
|
|
|
|
if( *cmd++ != '_' )
|
|
|
|
return;
|
|
|
|
|
|
|
|
if( i < 0 || i >= gpGlobals->maxEntities )
|
|
|
|
return;
|
|
|
|
|
|
|
|
ent = g_engfuncs.pfnPEntityOfEntIndex( i );
|
|
|
|
if( ent->serialnumber != atoi( cmd ) )
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
i = gpGlobals->maxClients + 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
for( ; ( i < gpGlobals->maxEntities ) && ( count < mp_enttools_maxfire.value ); i++ )
|
|
|
|
{
|
|
|
|
ent = g_engfuncs.pfnPEntityOfEntIndex( i );
|
|
|
|
if( !Ent_IsValidEdict( ent ))
|
|
|
|
{
|
|
|
|
Ent_ClientPrintf( player, "Got invalid entity\n" );
|
|
|
|
if( single )
|
|
|
|
break;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// if user specified not a number, try find such entity
|
|
|
|
if( !single )
|
|
|
|
{
|
|
|
|
if( !Q_stricmpext( CMD_ARGV( 1 ), STRING( ent->v.targetname ) ) && !Q_stricmpext( CMD_ARGV( 1 ), STRING( ent->v.classname ) ))
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
const char *cmd = CMD_ARGV( 2 );
|
|
|
|
|
|
|
|
if( !stricmp( cmd, "help" ) )
|
|
|
|
{
|
|
|
|
Ent_ClientPrintf( player, "Availiavle commands:\n"
|
|
|
|
"Set fields:\n"
|
|
|
|
" (Only set entity field, does not call any functions)\n"
|
|
|
|
" health\n"
|
|
|
|
" gravity\n"
|
|
|
|
" movetype\n"
|
|
|
|
" solid\n"
|
|
|
|
" rendermode\n"
|
|
|
|
" rendercolor (vector)\n"
|
|
|
|
" renderfx\n"
|
|
|
|
" renderamt\n"
|
|
|
|
" hullmin (vector)\n"
|
|
|
|
" hullmax (vector)\n" );
|
|
|
|
Ent_ClientPrintf( player,
|
|
|
|
"Actions\n"
|
|
|
|
" rename: set entity targetname\n"
|
|
|
|
" settarget: set entity target (only targetnames)\n"
|
|
|
|
" setmodel: set entity model\n"
|
|
|
|
" set: set <key> <value> by server library\n"
|
|
|
|
" See game FGD to get list.\n"
|
|
|
|
" command takes two arguments\n");
|
|
|
|
Ent_ClientPrintf( player,
|
|
|
|
" touch: touch entity by current player.\n"
|
|
|
|
" use: use entity by current player.\n"
|
|
|
|
" movehere: place entity in player fov.\n"
|
|
|
|
" drop2floor: place entity to nearest floor surface\n"
|
|
|
|
" moveup: move entity to 25 units up\n");
|
|
|
|
Ent_ClientPrintf( player,
|
|
|
|
"Flags:\n"
|
|
|
|
" (Set/clear specified flag bit, arg is bit number)\n"
|
|
|
|
" setflag\n"
|
|
|
|
" clearflag\n"
|
|
|
|
" setspawnflag\n"
|
|
|
|
" clearspawnflag\n"
|
|
|
|
);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !Ent_CheckFire( player, ent, CMD_ARGV( 2 ) ) )
|
|
|
|
continue;
|
|
|
|
|
|
|
|
Ent_ClientPrintf( player, "entity %i\n", i );
|
|
|
|
|
|
|
|
if( single && count > 0 )
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
|
|
count++;
|
|
|
|
|
|
|
|
if( !stricmp( cmd, "health" ) )
|
|
|
|
{
|
|
|
|
ent->v.health = atoi( CMD_ARGV ( 3 ) );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "gravity" ) )
|
|
|
|
{
|
|
|
|
ent->v.gravity = atof( CMD_ARGV ( 3 ) );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "movetype" ) )
|
|
|
|
{
|
|
|
|
ent->v.movetype = atoi( CMD_ARGV ( 3 ) );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "solid" ) )
|
|
|
|
{
|
|
|
|
ent->v.solid = atoi( CMD_ARGV ( 3 ) );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "rename" ) )
|
|
|
|
{
|
|
|
|
ent->v.targetname = ALLOC_STRING( CMD_ARGV ( 3 ) );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "settarget" ) )
|
|
|
|
{
|
|
|
|
ent->v.target = ALLOC_STRING( CMD_ARGV ( 3 ) );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "setmodel" ) )
|
|
|
|
{
|
|
|
|
SET_MODEL( ent, CMD_ARGV( 3 ) );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "set" ) )
|
|
|
|
{
|
|
|
|
char keyname[256];
|
|
|
|
char value[256];
|
|
|
|
KeyValueData pkvd;
|
|
|
|
if( CMD_ARGC() != 5 )
|
|
|
|
continue;
|
|
|
|
pkvd.szClassName = (char*)STRING( ent->v.classname );
|
|
|
|
strncpy( keyname, CMD_ARGV( 3 ), 256 );
|
|
|
|
strncpy( value, CMD_ARGV( 4 ), 256 );
|
|
|
|
keyname[255] = value[255] = 0;
|
|
|
|
pkvd.szKeyName = keyname;
|
|
|
|
pkvd.szValue = value;
|
|
|
|
pkvd.fHandled = false;
|
|
|
|
DispatchKeyValue( ent, &pkvd );
|
|
|
|
if( pkvd.fHandled )
|
|
|
|
Ent_ClientPrintf( player, "value set successfully!\n" );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "touch" ) )
|
|
|
|
{
|
|
|
|
if( CMD_ARGC() == 4 )
|
|
|
|
{
|
|
|
|
edict_t *other = Ent_FindSingle( player, CMD_ARGV( 3 ) );
|
|
|
|
if( other && other->pvPrivateData )
|
|
|
|
DispatchTouch( ent, other );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
DispatchTouch( ent, player );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "use" ) )
|
|
|
|
{
|
|
|
|
if( CMD_ARGC() == 4 )
|
|
|
|
{
|
|
|
|
edict_t *other = Ent_FindSingle( player, CMD_ARGV( 3 ) );
|
|
|
|
if( other && other->pvPrivateData )
|
|
|
|
DispatchUse( ent, other );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
DispatchUse( ent, player );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "movehere" ) )
|
|
|
|
{
|
|
|
|
UTIL_SetOrigin( &ent->v, player->v.origin + Vector( 100 * cos( player->v.angles[1]/180*M_PI ), 100 * sin( player->v.angles[1]/180*M_PI), 25 ) );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "drop2floor" ) )
|
|
|
|
{
|
|
|
|
DROP_TO_FLOOR( ent );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "moveup" ) )
|
|
|
|
{
|
|
|
|
float dist = 25;
|
|
|
|
|
|
|
|
if( CMD_ARGC() >= 4 )
|
|
|
|
dist = atof( CMD_ARGV( 3 ) );
|
|
|
|
|
|
|
|
ent->v.origin[2] += dist;
|
|
|
|
|
|
|
|
if( CMD_ARGC() >= 5 )
|
|
|
|
ent->v.origin = ent->v.origin + Vector( cos( player->v.angles[1]/180*M_PI ), sin( player->v.angles[1]/180*M_PI), 0 ) * atof( CMD_ARGV( 4 ) );
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "becomeowner" ) )
|
|
|
|
{
|
|
|
|
if( CMD_ARGC() == 4 )
|
|
|
|
ent->v.owner = Ent_FindSingle( player, CMD_ARGV( 3 ) );
|
|
|
|
else
|
|
|
|
ent->v.owner = player;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if( !stricmp( cmd, "becomeenemy" ) )
|
|
|
|
{
|
|
|
|
if( CMD_ARGC() == 4 )
|
|
|
|
ent->v.enemy = Ent_FindSingle( player, CMD_ARGV( 3 ) );
|
|
|
|
else
|
|
|
|
ent->v.enemy = player;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "becomeaiment" ) )
|
|
|
|
{
|
|
|
|
if( CMD_ARGC() == 4 )
|
|
|
|
ent->v.aiment= Ent_FindSingle( player, CMD_ARGV( 3 ) );
|
|
|
|
else
|
|
|
|
ent->v.aiment = player;
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "hullmin" ) )
|
|
|
|
{
|
|
|
|
if( CMD_ARGC() != 6 )
|
|
|
|
return;
|
|
|
|
ent->v.mins[0] = atof( CMD_ARGV( 3 ) );
|
|
|
|
ent->v.mins[1] = atof( CMD_ARGV( 4 ) );
|
|
|
|
ent->v.mins[2] = atof( CMD_ARGV( 5 ) );
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "hullmax" ) )
|
|
|
|
{
|
|
|
|
if( CMD_ARGC() != 6 )
|
|
|
|
return;
|
|
|
|
ent->v.maxs[0] = atof( CMD_ARGV( 3 ) );
|
|
|
|
ent->v.maxs[1] = atof( CMD_ARGV( 4 ) );
|
|
|
|
ent->v.maxs[2] = atof( CMD_ARGV( 5 ) );
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "rendercolor" ) )
|
|
|
|
{
|
|
|
|
if( CMD_ARGC() != 6 )
|
|
|
|
return;
|
|
|
|
ent->v.rendercolor[0] = atof( CMD_ARGV( 3 ) );
|
|
|
|
ent->v.rendercolor[1] = atof( CMD_ARGV( 4 ) );
|
|
|
|
ent->v.rendercolor[2] = atof( CMD_ARGV( 5 ) );
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "renderamt" ) )
|
|
|
|
{
|
|
|
|
ent->v.renderamt = atof( CMD_ARGV( 3 ) );
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "renderfx" ) )
|
|
|
|
{
|
|
|
|
ent->v.renderfx = atoi( CMD_ARGV( 3 ) );
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "rendermode" ) )
|
|
|
|
{
|
|
|
|
ent->v.rendermode = atoi( CMD_ARGV( 3 ) );
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "angles" ) )
|
|
|
|
{
|
|
|
|
ent->v.angles[0] = atof( CMD_ARGV( 3 ) );
|
|
|
|
ent->v.angles[1] = atof( CMD_ARGV( 4 ) );
|
|
|
|
ent->v.angles[2] = atof( CMD_ARGV( 5 ) );
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "setflag" ) )
|
|
|
|
{
|
|
|
|
ent->v.flags |= 1U << atoi( CMD_ARGV ( 3 ) );
|
|
|
|
Ent_ClientPrintf( player, "flags set to 0x%x\n", ent->v.flags );
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "clearflag" ) )
|
|
|
|
{
|
|
|
|
ent->v.flags &= ~( 1U << atoi( CMD_ARGV ( 3 ) ) );
|
|
|
|
Ent_ClientPrintf( player, "flags set to 0x%x\n", ent->v.flags );
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "setspawnflag" ) )
|
|
|
|
{
|
|
|
|
ent->v.spawnflags |= 1U << atoi( CMD_ARGV ( 3 ) );
|
|
|
|
Ent_ClientPrintf( player, "spawnflags set to 0x%x\n", ent->v.spawnflags );
|
|
|
|
}
|
|
|
|
else if( !stricmp( cmd, "clearspawnflag" ) )
|
|
|
|
{
|
|
|
|
ent->v.spawnflags &= ~( 1U << atoi( CMD_ARGV ( 3 ) ) );
|
|
|
|
Ent_ClientPrintf( player, "spawnflags set to 0x%x\n", ent->v.flags );
|
|
|
|
}
|
|
|
|
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Ent_ClientPrintf( player, "Unknown command %s!\nUse \"ent_fire 0 help\" to list commands.\n", cmd );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if( single )
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Ent_Create_f
|
|
|
|
|
|
|
|
Create new entity with specified name.
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void Ent_Create_f( edict_t *player )
|
|
|
|
{
|
|
|
|
edict_t *ent = NULL;
|
|
|
|
int i = 0;
|
|
|
|
string_t classname;
|
|
|
|
|
|
|
|
if( CMD_ARGC() < 2 )
|
|
|
|
{
|
|
|
|
Ent_ClientPrintf( player, "Use ent_create <classname> <key1> <value1> <key2> <value2> ...\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !Ent_CheckCreate( player, CMD_ARGV(1) ) )
|
|
|
|
return;
|
|
|
|
|
|
|
|
classname = ALLOC_STRING( CMD_ARGV( 1 ) );
|
|
|
|
ent = CREATE_NAMED_ENTITY( classname );
|
|
|
|
|
|
|
|
if( !ent )
|
|
|
|
{
|
|
|
|
Ent_ClientPrintf( player, "Invalid entity!\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// choose default origin
|
|
|
|
UTIL_SetOrigin( &ent->v, player->v.origin + Vector( 100 * cos( player->v.angles[1]/180*M_PI ), 100 * sin( player->v.angles[1]/180*M_PI), 25 ));
|
|
|
|
|
|
|
|
// apply keyvales
|
|
|
|
for( i = 2; i < CMD_ARGC() - 1; i++ )
|
|
|
|
{
|
|
|
|
KeyValueData pkvd;
|
|
|
|
|
|
|
|
// allow split keyvalues to prespawn and postspawn
|
|
|
|
if( !strcmp( CMD_ARGV( i ), "|" ) )
|
|
|
|
{
|
|
|
|
i++;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
pkvd.fHandled = false;
|
|
|
|
pkvd.szClassName = (char*)STRING( ent->v.classname );
|
|
|
|
pkvd.szKeyName = (char*)CMD_ARGV( i );
|
|
|
|
i++;
|
|
|
|
pkvd.szValue = (char*)CMD_ARGV( i );
|
|
|
|
|
|
|
|
DispatchKeyValue( ent, &pkvd );
|
|
|
|
if( pkvd.fHandled )
|
|
|
|
Ent_ClientPrintf( player, "value \"%s\" set to \"%s\"!\n", pkvd.szKeyName, pkvd.szValue );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// set default targetname
|
|
|
|
if( !ent->v.targetname )
|
|
|
|
{
|
|
|
|
char newname[256], clientname[256];
|
|
|
|
int j;
|
|
|
|
|
|
|
|
for( j = 0; j < 32; j++ )
|
|
|
|
{
|
|
|
|
char c = tolower( (STRING( player->v.netname ))[j] );
|
|
|
|
if( c < 'a' || c > 'z' )
|
|
|
|
c = '_';
|
|
|
|
if( !(STRING( player->v.netname ))[j] )
|
|
|
|
{
|
|
|
|
clientname[j] = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
clientname[j] = c;
|
|
|
|
}
|
|
|
|
|
|
|
|
// generate name based on nick name and index
|
|
|
|
snprintf( newname, 255, "%s_%i_e%i", clientname, GETPLAYERUSERID( player ), ENTINDEX( ent ) );
|
|
|
|
newname[255] = 0;
|
|
|
|
|
|
|
|
// i know, it may break strict aliasing rules
|
|
|
|
// but we will not lose anything in this case.
|
|
|
|
//Q_strnlwr( newname, newname, 256 );
|
|
|
|
ent->v.targetname = ALLOC_STRING( newname );
|
|
|
|
Ent_SendVars( player, ent );
|
|
|
|
}
|
|
|
|
|
|
|
|
Ent_ClientPrintf( player, "Created %i: %s, targetname %s\n", ENTINDEX( ent ), CMD_ARGV( 1 ), STRING( ent->v.targetname ) );
|
|
|
|
|
|
|
|
DispatchSpawn( ent );
|
|
|
|
|
|
|
|
// now drop entity to floor.
|
|
|
|
g_engfuncs.pfnDropToFloor( ent );
|
|
|
|
|
|
|
|
// force think. Otherwise given weapon may crash server if player touch it before.
|
|
|
|
DispatchThink( ent );
|
|
|
|
g_engfuncs.pfnDropToFloor( ent );
|
|
|
|
|
|
|
|
// apply postspawn keyvales
|
|
|
|
|
|
|
|
for( i = i; i < CMD_ARGC() - 1; i++ )
|
|
|
|
{
|
|
|
|
KeyValueData pkvd;
|
|
|
|
|
|
|
|
pkvd.fHandled = false;
|
|
|
|
pkvd.szClassName = (char*)STRING( ent->v.classname );
|
|
|
|
pkvd.szKeyName = (char*)CMD_ARGV( i );
|
|
|
|
i++;
|
|
|
|
pkvd.szValue = (char*)CMD_ARGV( i );
|
|
|
|
DispatchKeyValue( ent, &pkvd );
|
|
|
|
if( pkvd.fHandled )
|
|
|
|
Ent_ClientPrintf( player, "value \"%s\" set to \"%s\"!\n", pkvd.szKeyName, pkvd.szValue );
|
|
|
|
}
|
|
|
|
|
|
|
|
CBaseEntity *entity = CBaseEntity::Instance( ent );
|
|
|
|
if( entity )
|
|
|
|
{
|
|
|
|
const char *plid = GGM_GetPlayerID( player );
|
|
|
|
entity->enttools_data.enttools = true;
|
|
|
|
if( plid );
|
|
|
|
strcpy( entity->enttools_data.ownerid, plid );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
typedef struct ucmd_s
|
|
|
|
{
|
|
|
|
const char *name;
|
|
|
|
void (*func)( edict_t *player );
|
|
|
|
} ucmd_t;
|
|
|
|
|
|
|
|
ucmd_t enttoolscmds[] =
|
|
|
|
{
|
|
|
|
{ "ent_list", Ent_List_f },
|
|
|
|
{ "ent_info", Ent_Info_f },
|
|
|
|
{ "ent_fire", Ent_Fire_f },
|
|
|
|
{ "ent_create", Ent_Create_f },
|
|
|
|
{ "ent_getvars", Ent_GetVars_f },
|
|
|
|
{ NULL, NULL }
|
|
|
|
};
|
|
|
|
|
|
|
|
bool Ent_ProcessClientCommand( edict_t *player )
|
|
|
|
{
|
|
|
|
ucmd_t *u;
|
|
|
|
|
|
|
|
if( !mp_enttools_enable.value )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
CBaseEntity *pl = CBaseEntity::Instance( player );
|
|
|
|
|
|
|
|
if( !pl || !pl->IsPlayer() )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
for( u = enttoolscmds; u->name; u++ )
|
|
|
|
{
|
|
|
|
if( !strcmp( CMD_ARGV( 0 ), u->name ))
|
|
|
|
{
|
|
|
|
ALERT( at_console, "enttools->%s(): %s\n", u->name, CMD_ARGS() );
|
|
|
|
|
|
|
|
ALERT( at_logged, "\"%s<%i><%s><%s>\" performed: %s\n", STRING(player->v.netname),
|
|
|
|
GETPLAYERUSERID(player), GETPLAYERAUTHID(player), g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( player ), "ip" ), CMD_ARGS() );
|
|
|
|
|
|
|
|
if( u->func ) u->func( player );
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
cvar_t mp_enttools_enable = { "mp_enttools_enable", "0", FCVAR_SERVER };
|
|
|
|
cvar_t mp_enttools_maxfire = { "mp_enttools_maxfire", "5", FCVAR_SERVER };
|
|
|
|
|
|
|
|
void ENT_RegisterCVars( void )
|
|
|
|
{
|
|
|
|
CVAR_REGISTER( &mp_enttools_enable );
|
|
|
|
CVAR_REGISTER( &mp_enttools_maxfire );
|
|
|
|
CVAR_REGISTER( &mp_enttools_lockmapentities );
|
|
|
|
CVAR_REGISTER( &mp_enttools_checkowner );
|
|
|
|
CVAR_REGISTER( &mp_enttools_players );
|
|
|
|
g_engfuncs.pfnAddServerCommand( "mp_enttools_addblacklist", Ent_AddToBlacklist_f );
|
|
|
|
}
|