You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
59 lines
1.9 KiB
59 lines
1.9 KiB
8 years ago
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
* This source code contains proprietary and confidential information of
|
||
|
* Valve LLC and its suppliers. Access to this code is restricted to
|
||
|
* persons who have executed a written SDK license with Valve. Any access,
|
||
|
* use or distribution of this code by or to any unlicensed person is illegal.
|
||
|
*
|
||
|
****/
|
||
|
//=========================================================
|
||
|
// headcrab.cpp - tiny, jumpy alien parasite
|
||
|
//=========================================================
|
||
|
|
||
|
#ifndef HEADCRAB_H
|
||
|
#define HEADCRAB_H
|
||
|
|
||
|
class CHeadCrab : public CBaseMonster
|
||
|
{
|
||
|
public:
|
||
|
virtual void Spawn(void);
|
||
|
virtual void Precache(void);
|
||
|
void RunTask(Task_t *pTask);
|
||
|
void StartTask(Task_t *pTask);
|
||
|
void SetYawSpeed(void);
|
||
|
virtual void EXPORT LeapTouch(CBaseEntity *pOther);
|
||
|
Vector Center(void);
|
||
|
Vector BodyTarget(const Vector &posSrc);
|
||
|
virtual void PainSound(void);
|
||
|
virtual void DeathSound(void);
|
||
|
virtual void IdleSound(void);
|
||
|
virtual void AlertSound(void);
|
||
|
virtual void PrescheduleThink(void);
|
||
|
int Classify(void);
|
||
|
void HandleAnimEvent(MonsterEvent_t *pEvent);
|
||
|
BOOL CheckRangeAttack1(float flDot, float flDist);
|
||
|
BOOL CheckRangeAttack2(float flDot, float flDist);
|
||
|
int TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType);
|
||
|
|
||
|
virtual float GetDamageAmount(void) { return gSkillData.headcrabDmgBite; }
|
||
|
virtual int GetVoicePitch(void) { return 100; }
|
||
|
virtual float GetSoundVolue(void) { return 1.0; }
|
||
|
Schedule_t* GetScheduleOfType(int Type);
|
||
|
|
||
|
CUSTOM_SCHEDULES;
|
||
|
|
||
|
static const char *pIdleSounds[];
|
||
|
static const char *pAlertSounds[];
|
||
|
static const char *pPainSounds[];
|
||
|
static const char *pAttackSounds[];
|
||
|
static const char *pDeathSounds[];
|
||
|
static const char *pBiteSounds[];
|
||
|
};
|
||
|
|
||
|
#endif
|