Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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/***
*
* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#include "extdll.h"
#include "util.h"
#include "cbase.h"
#include "basemonster.h"
#define SF_GARBAGE_RANDOMYAW (1U << 3)
// garbage's bodygroups
#define STRAINEDPAPER1 0
#define STRAINEDPAPER2 1
#define STRAINEDPAPER3 2
#define GLASS 4
#define SANDWICH 5
#define APPLE 6
#define BANANA 7
#define MAGAZINE 8
#define BROWNPAPER 9
#define BLUECAN 11
class CGarbage : public CBaseMonster
{
public:
void Spawn();
void Precache();
int Classify();
};
LINK_ENTITY_TO_CLASS( monster_garbage, CGarbage )
int CGarbage::Classify()
{
return CLASS_INSECT;
}
void CGarbage::Spawn()
{
Precache();
SET_MODEL( ENT( pev ), STRING( pev->model ) );
pev->movetype = MOVETYPE_NONE;
pev->solid = SOLID_NOT;
m_bloodColor = DONT_BLEED;
m_MonsterState = MONSTERSTATE_NONE;
pev->health = 80000; // !!!
pev->takedamage = DAMAGE_NO;
pev->deadflag = DEAD_DEAD;
pev->effects = 0;
pev->sequence = 0;
if( FBitSet( pev->spawnflags, SF_GARBAGE_RANDOMYAW ) )
{
pev->angles = Vector( 0, RANDOM_LONG( 0, 360 ), 0 );
}
}
void CGarbage::Precache()
{
int iRand;
switch( pev->body )
{
default:
case 0:
iRand = RANDOM_LONG( 0, 8 );
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
switch( iRand )
{
case 1:
pev->body = STRAINEDPAPER1;
break;
case 2:
case 3:
pev->body = STRAINEDPAPER2;
break;
case 4:
pev->body = GLASS;
break;
case 5:
case 6:
case 7:
pev->body = iRand + 1;
break;
default:
pev->body = BROWNPAPER;
break;
}
break;
case 1:
pev->body = RANDOM_LONG( 0, 2 );
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
break;
case 2:
iRand = RANDOM_LONG( 4, 8 );
if( iRand == 8 )
{
if( RANDOM_LONG( 0, 1 ) )
{
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
pev->body = 11;
}
else
{
pev->model = MAKE_STRING( "models/can.mdl" );
pev->body = 0;
pev->skin = RANDOM_LONG( 0, 5 );
}
}
else
{
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
pev->body = iRand;
}
break;
case 3:
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
pev->body = RANDOM_LONG( 8, 9 );
break;
case 4:
iRand = RANDOM_LONG( 0, 6 );
if( iRand == 6 )
{
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
pev->body = BLUECAN;
}
else
{
pev->model = MAKE_STRING( "models/can.mdl" );
pev->body = 0;
pev->skin = iRand;
}
break;
case 5:
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
pev->body = STRAINEDPAPER1;
break;
case 6:
case 7:
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
pev->body = STRAINEDPAPER2;
break;
case 8:
case 9:
case 10:
case 11:
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
pev->body -= 4;
break;
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
pev->model = MAKE_STRING( "models/can.mdl" );
pev->skin = pev->body - 12;
pev->body = 0;
break;
case 18:
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
pev->body = BLUECAN;
break;
case 19:
case 20:
pev->model = MAKE_STRING( "models/garbagegibs.mdl" );
pev->body -= 11;
break;
}
PRECACHE_MODEL( STRING( pev->model ) );
}