Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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//========= Copyright <EFBFBD> 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#pragma once
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#if !defined(VGUI_LOADTGA_H)
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#define VGUI_LOADTGA_H
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#include "vgui_bitmaptga.h"
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vgui::BitmapTGA* vgui_LoadTGA(char const *pFilename);
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vgui::BitmapTGA* vgui_LoadTGANoInvertAlpha(char const *pFilename);
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#endif // VGUI_LOADTGA_H
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